Player Matchup

Mercury
Mercury
Ashton Bihhh
Mercury
Level 141
God Stats
23W - 5L
1,738 SR
Queue Stats
282W - 231L
1,625 Elo+
Party 2
Discordia
Discordia
Megaboss25
Discordia
Level 141
God Stats
1W - 2L
1,449 SR
Queue Stats
150W - 139L
1,573 Elo+
Party 2
Gilgamesh
Gilgamesh
SocramBoo
Gilgamesh
Level 134
God Stats
44W - 26L
1,685 SR
Queue Stats
342W - 321L
1,573 Elo+
Party 2
Neith
Neith
TEN8 STOGEY
Neith
Level 23
God Stats
14W - 7L
1,720 SR
Queue Stats
35W - 26L
1,610 Elo+
Party 2
Jormungandr
Jormungandr
michaeljive
Jormungandr
Level 89
God Stats
36W - 28L
1,599 SR
Queue Stats
314W - 297L
1,548 Elo+
Party 2
Team Averages
Level 106
1,638 SR
1,586 Elo+

VS

Team Averages
Level 48
1,578 SR
1,486 Elo+
Yemoja
Yemoja
Hommyhd64
Yemoja
Level 25
God Stats
20W - 17L
1,506 SR
Queue Stats
53W - 50L
1,548 Elo+
Party 3
Apollo
Apollo
LeNz BEAST
Apollo
Level 27
God Stats
30W - 30L
1,486 SR
Queue Stats
142W - 149L
1,433 Elo+
Party 1
Loki
Loki
Orbitxj
Loki
Level 27
God Stats
5W - 3L
1,596 SR
Queue Stats
124W - 136L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
StepBroFingersMe
Guan Yu
Level 41
God Stats
0W - 1L
1,661 SR
Queue Stats
136W - 128L
1,483 Elo+
Party 3
Merlin
Merlin
VacuumHippo
Merlin
Level 121
God Stats
25W - 18L
1,642 SR
Queue Stats
115W - 103L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashton Bihhh
Mercury
20
21 / 0 / 5
15,954
760
24,185
18,106
7,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Megaboss25
Discordia
17
2 / 3 / 3
11,717
558
5,909
13,353
4,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
SocramBoo
Gilgamesh
16
0 / 2 / 9
10,382
494
9,674
15,365
12,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
4 / 1 / 9
11,284
537
5,812
10,760
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
michaeljive
Jormungandr
19
2 / 1 / 8
12,947
617
11,244
19,535
17,119
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Hommyhd64
Yemoja
12
0 / 4 / 1
8,515
405
3,943
14,612
16,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
LeNz BEAST
Apollo
12
0 / 7 / 0
7,892
376
5,014
14,786
5,067
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
Orbitxj
Loki
11
0 / 9 / 2
8,114
386
3,950
14,344
4,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
0 / 4 / 1
9,876
470
9,381
16,906
17,179
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
20
6 / 5 / 0
11,986
571
17,797
14,469
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
10
29
Kills
6
7
Deaths
29
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
Ashton Bihhh
Mercury
21
0
5
23.5
L
Yemoja
Hommyhd64
Yemoja
0
4
1
0.13
L
Apollo
LeNz BEAST
Apollo
0
7
0
0
W
Discordia
Megaboss25
Discordia
2
3
3
1.17
L
Loki
Orbitxj
Loki
0
9
2
0.11
W
Gilgamesh
SocramBoo
Gilgamesh
0
2
9
2.25
L
0
4
1
0.13
W
4
1
9
8.5
L
Merlin
6
5
0
1.2
W
Jormungandr
michaeljive
Jormungandr
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,824
Damage
40,085
77,119
Taken
75,117
44,608
Mitigated
49,944
24,436
Healing
18,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Ashton Bihhh
Mercury
24,185
17,470
0
1,463
18,106
7,129
2,619
4,506
11,645
0
177,252
L
Yemoja
Hommyhd64
Yemoja
3,943
682
1,030
1,300
14,612
16,882
0
1,792
12,820
30,981
0
L
Apollo
LeNz BEAST
Apollo
5,014
3,828
0
4,129
14,786
5,067
532
1,285
13,501
0
47,807
W
Discordia
Megaboss25
Discordia
5,909
709
180
3,632
13,353
4,064
2,539
6,806
5,921
69,695
0
L
Loki
Orbitxj
Loki
3,950
819
0
2,486
14,344
4,632
0
1,694
12,650
0
41,209
W
Gilgamesh
SocramBoo
Gilgamesh
9,674
1,571
0
3,358
15,365
12,815
834
3,787
11,490
0
60,764
L
9,381
1,330
273
6,530
16,906
17,179
0
8,247
8,114
0
58,494
W
5,812
4,243
0
7,026
10,760
3,481
2,890
4,306
6,366
0
68,230
L
Merlin
17,797
1,255
0
2,609
14,469
6,184
0
3,879
10,590
83,838
0
W
Jormungandr
michaeljive
Jormungandr
11,244
1,571
0
8,777
19,535
17,119
0
3,830
15,568
77,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,284
Gold Earned
46,383
692
Minions Killed
493
0
Camps Cleared
0
2,118,702
Distance Traveled
1,702,798
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
15,954
760
220
10
0
565,296
2
L
Yemoja
8,515
405
51
2
0
258,519
0
L
Apollo
7,892
376
83
4
0
339,486
0
W
Discordia
11,717
558
118
6
0
375,659
2
L
Loki
8,114
386
74
4
0
368,702
0
W
Gilgamesh
10,382
494
80
4
0
415,659
2
L
Guan Yu
9,876
470
128
6
0
333,529
7
W
Neith
11,284
537
100
5
0
359,167
1
L
Merlin
11,986
571
157
7
0
402,562
7
W
Jormungandr
12,947
617
174
8
0
402,921
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role