Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GoodBoi21
Danzaburou
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 98L
1,347 Elo+
Solo
Athena
Athena
RawrXD69420
Athena
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,509 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Real_Stangone
Morgan Le Fay
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,560 Elo+
Solo
Aphrodite
Aphrodite
Simp4Sylvanas
Aphrodite
Level 148
God Stats
8W - 9L
1,311 SR
Queue Stats
543W - 539L
1,581 Elo+
Party 1
Team Averages
Level 44
1,462 SR
1,499 Elo+

VS

Team Averages
Level 24
1,421 SR
1,394 Elo+
Discordia
Discordia
C9Tnight7
Discordia
Level 15
God Stats
12W - 14L
1,508 SR
Queue Stats
28W - 37L
1,308 Elo+
Solo
Jormungandr
Jormungandr
Dankjitsu
Jormungandr
Level 27
God Stats
14W - 15L
1,494 SR
Queue Stats
84W - 90L
1,372 Elo+
Solo
Hel
Hel
Iciaria
Hel
Level 22
God Stats
1W - 1L
1,264 SR
Queue Stats
2W - 3L
1,220 Elo+
Solo
Artemis
Artemis
OLAFSMASH
Artemis
Level 28
God Stats
0W - 1L
1,107 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Sir Nairo
Nemesis
Level 29
God Stats
1W - 1L
1,731 SR
Queue Stats
39W - 39L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
0 / 4 / 2
6,569
469
2,359
7,341
2,399
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
GoodBoi21
Danzaburou
12
5 / 5 / 0
7,939
567
6,601
7,040
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
1
0 / 0 / 0
4,282
306
0
114
51
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Real_Stangone
Morgan Le Fay
14
3 / 0 / 2
7,951
568
8,600
7,183
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Simp4Sylvanas
Aphrodite
15
7 / 1 / 1
8,790
628
9,055
8,781
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
C9Tnight7
Discordia
10
1 / 5 / 0
5,939
424
1,258
8,281
2,591
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Dankjitsu
Jormungandr
11
1 / 0 / 2
6,309
451
5,282
10,218
9,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hel
11
1 / 5 / 2
6,504
465
3,145
8,567
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Artemis
OLAFSMASH
Artemis
8
1 / 3 / 1
5,554
397
2,125
5,506
1,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
Sir Nairo
Nemesis
13
6 / 2 / 1
7,566
540
5,064
9,103
3,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
15
Kills
10
10
Deaths
15
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
0
4
2
0.25
L
Discordia
C9Tnight7
Discordia
1
5
0
0.2
L
Jormungandr
Dankjitsu
Jormungandr
1
0
2
2
W
Danzaburou
GoodBoi21
Danzaburou
5
5
0
1
L
Hel
1
5
2
0.4
L
Artemis
OLAFSMASH
Artemis
1
3
1
0.5
W
Athena
0
0
0
0
W
Morgan Le Fay
Real_Stangone
Morgan Le Fay
3
0
2
4
W
Aphrodite
Simp4Sylvanas
Aphrodite
7
1
1
7.5
L
Nemesis
Sir Nairo
Nemesis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
16,874
30,459
Taken
41,675
10,443
Mitigated
20,875
12,775
Healing
8,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,359
372
189
851
7,341
2,399
292
899
6,279
0
34,957
L
Discordia
C9Tnight7
Discordia
1,258
82
0
290
8,281
2,591
391
5,156
3,125
19,954
0
L
Jormungandr
Dankjitsu
Jormungandr
5,282
1,900
0
3,623
10,218
9,306
0
4,987
5,231
31,101
0
W
Danzaburou
GoodBoi21
Danzaburou
6,601
3,483
0
582
7,040
2,260
1,061
2,787
4,253
0
35,143
L
Hel
3,145
245
454
2,426
8,567
3,389
702
1,000
7,567
23,442
0
L
Artemis
OLAFSMASH
Artemis
2,125
442
72
373
5,506
1,862
381
4,156
1,350
0
13,400
W
Athena
0
0
0
0
114
51
0
0
114
0
0
W
Morgan Le Fay
Real_Stangone
Morgan Le Fay
8,600
805
0
3,792
7,183
2,360
232
2,884
3,772
51,197
0
W
Aphrodite
Simp4Sylvanas
Aphrodite
9,055
1,096
976
6,385
8,781
3,373
0
2,337
6,356
57,434
0
L
Nemesis
Sir Nairo
Nemesis
5,064
1,944
0
1,016
9,103
3,727
0
2,356
6,747
0
43,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
31,872
339
Minions Killed
225
0
Camps Cleared
0
1,022,164
Distance Traveled
1,193,342
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,569
469
73
5
0
237,902
0
L
Discordia
5,939
424
29
2
0
257,274
0
L
Jormungandr
6,309
451
58
4
0
231,839
2
W
Danzaburou
7,939
567
63
5
0
210,831
0
L
Hel
6,504
465
41
3
0
238,566
1
L
Artemis
5,554
397
29
2
0
218,400
0
W
Athena
4,282
306
0
0
0
16,802
0
W
Morgan Le Fay
7,951
568
101
7
0
278,632
4
W
Aphrodite
8,790
628
102
7
0
277,997
1
L
Nemesis
7,566
540
68
5
0
247,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role