Player Matchup

Chaac
Chaac
AcuteLS
Chaac
Level 109
God Stats
14W - 16L
1,621 SR
Queue Stats
55W - 51L
1,466 Elo+
Party 2
Erlang Shen
Erlang Shen
Ghostshark3501
Erlang Shen
Level 15
God Stats
3W - 1L
1,450 SR
Queue Stats
40W - 39L
1,421 Elo+
Party 2
Hel
Hel
Kuizel
Hel
Level 79
God Stats
40W - 48L
1,512 SR
Queue Stats
432W - 383L
1,400 Elo+
Party 2
Terra
Terra
ShockedHydra605
Terra
Level 83
God Stats
30W - 19L
1,529 SR
Queue Stats
79W - 65L
1,446 Elo+
Party 2
Kukulkan
Kukulkan
Taz x Gravity
Kukulkan
Level 144
God Stats
3W - 1L
1,490 SR
Queue Stats
164W - 152L
1,467 Elo+
Party 2
Team Averages
Level 86
1,520 SR
1,440 Elo+

VS

Team Averages
Level 66
1,562 SR
1,538 Elo+
Awilix
Awilix
Colors15
Awilix
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 45L
1,734 Elo+
Party 3
Jormungandr
Jormungandr
TRxxN0VA
Jormungandr
Level 17
God Stats
18W - 13L
1,599 SR
Queue Stats
39W - 47L
1,467 Elo+
Party 1
Izanami
Izanami
YouKnoDaWey
Izanami
Level 59
God Stats
18W - 18L
1,577 SR
Queue Stats
49W - 63L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
greenMartian83
Nu Wa
Level 87
God Stats
49W - 50L
1,542 SR
Queue Stats
525W - 524L
1,586 Elo+
Party 3
Odin
Odin
ravenrach
Odin
Level 156
God Stats
19W - 17L
1,593 SR
Queue Stats
252W - 247L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AcuteLS
Chaac
20
15 / 0 / 17
14,462
1,112
27,482
20,899
21,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Erlang Shen
Ghostshark3501
Erlang Shen
19
7 / 2 / 14
12,295
946
5,920
17,405
7,575
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hel
Kuizel
Hel
20
4 / 3 / 17
11,927
917
14,148
15,297
7,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 0 / 26
12,598
969
19,051
11,510
5,879
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Taz x Gravity
Kukulkan
20
5 / 0 / 22
13,099
1,008
24,237
11,712
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Colors15
Awilix
17
0 / 13 / 2
10,270
790
12,505
31,034
10,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
TRxxN0VA
Jormungandr
17
2 / 6 / 3
11,431
879
13,469
15,854
6,363
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
YouKnoDaWey
Izanami
17
1 / 8 / 2
10,838
834
11,430
16,918
5,718
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 4 / 3
10,647
819
17,677
21,737
7,188
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Odin
17
2 / 3 / 1
11,169
859
8,045
10,674
6,724
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
16
34
Kills
5
5
Deaths
34
96
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chaac
AcuteLS
Chaac
15
0
17
23.5
L
Awilix
Colors15
Awilix
0
13
2
0.08
W
Erlang Shen
Ghostshark3501
Erlang Shen
7
2
14
7
W
Hel
Kuizel
Hel
4
3
17
4.17
W
3
0
26
16
L
Jormungandr
TRxxN0VA
Jormungandr
2
6
3
0.58
W
Kukulkan
Taz x Gravity
Kukulkan
5
0
22
16
L
Izanami
YouKnoDaWey
Izanami
1
8
2
0.25
L
0
4
3
0.38
L
Odin
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,838
Damage
63,126
76,823
Taken
96,217
47,259
Mitigated
36,671
43,510
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
AcuteLS
Chaac
27,482
3,246
0
7,526
20,899
21,487
0
7,201
12,462
0
52,665
L
Awilix
Colors15
Awilix
12,505
4,580
39
354
31,034
10,678
0
21,327
8,954
0
20,301
W
Erlang Shen
Ghostshark3501
Erlang Shen
5,920
2,816
0
2,496
17,405
7,575
0
7,540
8,965
0
13,056
W
Hel
Kuizel
Hel
14,148
221
13,562
9,308
15,297
7,355
0
6,705
8,592
28,711
0
W
19,051
104
4,719
4,069
11,510
5,879
0
5,954
5,556
36,446
0
L
Jormungandr
TRxxN0VA
Jormungandr
13,469
4,328
0
1,279
15,854
6,363
0
9,086
6,383
35,719
0
W
Kukulkan
Taz x Gravity
Kukulkan
24,237
1,849
0
1,830
11,712
4,963
0
4,213
7,499
68,580
0
L
Izanami
YouKnoDaWey
Izanami
11,430
4,672
0
177
16,918
5,718
0
10,584
5,907
0
35,824
L
17,677
4,337
0
46
21,737
7,188
0
11,520
9,771
40,485
0
L
Odin
8,045
839
0
0
10,674
6,724
0
4,151
6,135
467
26,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,381
Gold Earned
54,355
266
Minions Killed
203
3
Camps Cleared
6
1,372,963
Distance Traveled
1,009,456
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,462
1,112
55
4
1
284,678
0
L
Awilix
10,270
790
24
2
1
244,443
0
W
Erlang Shen
12,295
946
15
1
0
255,879
0
W
Hel
11,927
917
47
4
1
245,011
1
W
Terra
12,598
969
39
3
1
304,803
0
L
Jormungandr
11,431
879
40
3
1
174,211
0
W
Kukulkan
13,099
1,008
110
8
0
282,592
2
L
Izanami
10,838
834
53
4
1
187,175
0
L
Nu Wa
10,647
819
35
3
0
218,958
0
L
Odin
11,169
859
51
4
3
184,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role