Player Matchup

Ullr
Ullr
Akatsuki_King7
Ullr
Level 28
God Stats
2W - 2L
1,737 SR
Queue Stats
13W - 7L
1,639 Elo+
Party 2
Ymir
Ymir
ChrisRedfield_7
Ymir
Level 26
God Stats
1W - 1L
1,886 SR
Queue Stats
16W - 7L
1,416 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
M3rich165
Morgan Le Fay
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
47W - 61L
1,263 Elo+
Party 2
Team Averages
Level 28
1,782 SR
1,439 Elo+

VS

Team Averages
Level 32
1,405 SR
1,268 Elo+
Cthulhu
Cthulhu
L0RDSKELET0N
Cthulhu
Level 41
God Stats
5W - 3L
1,588 SR
Queue Stats
28W - 57L
1,262 Elo+
Party 1
The Morrigan
The Morrigan
Lord Vinja
The Morrigan
Level 29
God Stats
2W - 6L
1,239 SR
Queue Stats
45W - 85L
1,273 Elo+
Party 1
Fenrir
Fenrir
LordBlueBaron22
Fenrir
Level 27
God Stats
21W - 39L
1,390 SR
Queue Stats
21W - 40L
1,269 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 5 / 13
13,807
600
12,302
14,915
7,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 4 / 6
13,649
593
5,558
17,346
25,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Morgan Le Fay
M3rich165
Morgan Le Fay
20
10 / 3 / 4
15,849
689
21,861
16,869
8,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
L0RDSKELET0N
Cthulhu
18
2 / 2 / 6
13,078
569
11,096
15,409
13,650
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
Lord Vinja
The Morrigan
18
4 / 6 / 6
14,232
619
10,700
14,310
9,325
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 7 / 1
13,622
592
12,815
17,294
8,018
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
15
Kills
12
12
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
5
13
1.3
W
5
4
6
2
L
Cthulhu
L0RDSKELET0N
Cthulhu
2
2
6
2.5
L
The Morrigan
Lord Vinja
The Morrigan
4
6
6
1.17
L
6
7
1
0.93
W
Morgan Le Fay
M3rich165
Morgan Le Fay
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
34,611
49,130
Taken
47,013
41,566
Mitigated
30,993
10,102
Healing
4,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,302
5,581
0
3,083
14,915
7,331
1,821
5,660
9,255
0
72,036
W
5,558
1,298
0
645
17,346
25,768
0
8,559
8,787
26,407
0
L
Cthulhu
L0RDSKELET0N
Cthulhu
11,096
334
133
0
15,409
13,650
0
8,700
6,709
33,512
0
L
The Morrigan
Lord Vinja
The Morrigan
10,700
1,099
897
1,262
14,310
9,325
0
9,433
4,851
65,029
2,252
L
12,815
4,400
0
2,582
17,294
8,018
1,409
9,260
8,034
0
29,961
W
Morgan Le Fay
M3rich165
Morgan Le Fay
21,861
1,586
0
6,374
16,869
8,467
845
6,508
10,361
117,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,305
Gold Earned
40,932
276
Minions Killed
181
0
Camps Cleared
0
1,114,481
Distance Traveled
1,109,552
14
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
13,807
600
104
5
0
386,998
8
W
Ymir
13,649
593
32
1
0
344,718
5
L
Cthulhu
13,078
569
63
3
0
363,064
0
L
The Morrigan
14,232
619
93
4
0
354,240
0
L
Fenrir
13,622
592
25
1
0
392,248
1
W
Morgan Le Fay
15,849
689
140
6
0
382,765
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role