Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Ichito1011
Ymir
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 12L
1,206 Elo+
Party 2
Tiamat
Tiamat
MichelleSws
Tiamat
Level 156
God Stats
1W - 5L
1,475 SR
Queue Stats
11W - 14L
1,411 Elo+
Party 2
Heimdallr
Heimdallr
Rana RVNG
Heimdallr
Level 160
God Stats
14W - 21L
1,540 SR
Queue Stats
271W - 265L
1,598 Elo+
Party 2
Nike
Nike
Xl MADARA lX260
Nike
Level 100
God Stats
4W - 3L
1,439 SR
Queue Stats
46W - 52L
1,526 Elo+
Party 2
Team Averages
Level 117
1,491 SR
1,448 Elo+

VS

Team Averages
Level 84
1,510 SR
1,446 Elo+
Morgan Le Fay
Morgan Le Fay
Everyday_Scumbag
Morgan Le Fay
Level 90
God Stats
4W - 4L
1,389 SR
Queue Stats
290W - 293L
1,445 Elo+
Party 1
Artio
Artio
GScorpion21
Artio
Level 46
God Stats
1W - 2L
1,721 SR
Queue Stats
206W - 208L
1,393 Elo+
Solo
Hades
Hades
PùssýDébrïs
Hades
Level 61
God Stats
2W - 3L
1,587 SR
Queue Stats
274W - 298L
1,437 Elo+
Party 1
Ao Kuang
Ao Kuang
itspayso
Ao Kuang
Level 115
God Stats
6W - 5L
1,530 SR
Queue Stats
633W - 619L
1,467 Elo+
Party 1
Artemis
Artemis
pluvio-nycto
Artemis
Level 109
God Stats
0W - 3L
1,321 SR
Queue Stats
643W - 641L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
13
4 / 2 / 7
7,786
599
6,881
8,734
3,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 5 / 3
5,632
433
2,677
7,698
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
14
6 / 1 / 4
8,167
628
10,935
6,895
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Rana RVNG
Heimdallr
12
5 / 1 / 1
7,159
551
7,411
8,339
2,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 1 / 1
7,726
594
7,363
9,669
5,888
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Everyday_Scumbag
Morgan Le Fay
11
1 / 4 / 1
6,414
493
4,791
7,733
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 1 / 4
6,773
521
3,825
10,510
8,629
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

12
1 / 4 / 0
6,914
532
5,959
13,965
9,091
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
itspayso
Ao Kuang
10
1 / 6 / 0
6,113
470
3,094
12,600
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
pluvio-nycto
Artemis
11
4 / 3 / 3
6,840
526
9,804
9,245
3,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
18
18
Kills
10
10
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
2
7
3.75
L
Morgan Le Fay
Everyday_Scumbag
Morgan Le Fay
1
4
1
0.38
L
3
1
4
5
W
0
5
3
0.3
W
Tiamat
6
1
4
8
L
1
4
0
0.25
W
Heimdallr
Rana RVNG
Heimdallr
5
1
1
5.5
W
3
1
1
3.5
L
Ao Kuang
itspayso
Ao Kuang
1
6
0
0.17
L
Artemis
pluvio-nycto
Artemis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,267
Damage
27,473
41,335
Taken
54,053
19,022
Mitigated
28,034
9,369
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,881
3,255
0
1,726
8,734
3,512
0
2,826
5,826
0
50,779
L
Morgan Le Fay
Everyday_Scumbag
Morgan Le Fay
4,791
230
0
785
7,733
2,745
0
5,247
2,150
31,237
0
L
3,825
416
867
2,513
10,510
8,629
0
2,644
7,790
15,417
0
W
2,677
514
0
0
7,698
2,239
0
1,417
6,281
15,470
0
W
Tiamat
10,935
977
98
2,760
6,895
4,761
690
4,743
1,802
44,210
0
L
5,959
938
128
6,950
13,965
9,091
152
727
13,220
40,840
0
W
Heimdallr
Rana RVNG
Heimdallr
7,411
3,486
0
2,535
8,339
2,622
0
2,956
5,365
0
43,261
W
7,363
1,637
0
2,250
9,669
5,888
0
5,277
4,392
237
47,787
L
Ao Kuang
itspayso
Ao Kuang
3,094
1,190
0
3,210
12,600
4,220
0
3,532
8,890
35,673
0
L
Artemis
pluvio-nycto
Artemis
9,804
4,576
0
1,065
9,245
3,349
0
1,061
8,181
0
35,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,470
Gold Earned
33,054
404
Minions Killed
310
0
Camps Cleared
0
1,236,464
Distance Traveled
1,148,742
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,786
599
91
7
0
271,479
3
L
Morgan Le Fay
6,414
493
69
5
0
228,254
3
L
Artio
6,773
521
17
1
0
240,108
3
W
Ymir
5,632
433
33
3
0
247,030
0
W
Tiamat
8,167
628
100
8
0
245,798
2
L
Hades
6,914
532
102
8
0
191,654
0
W
Heimdallr
7,159
551
71
5
0
232,116
0
W
Nike
7,726
594
109
8
0
240,041
0
L
Ao Kuang
6,113
470
70
5
0
229,690
1
L
Artemis
6,840
526
52
4
0
259,036
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role