Player Matchup

Neith
Neith
 
Neith
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Derpdude2003
Sun Wukong
Level 17
God Stats
8W - 7L
1,468 SR
Queue Stats
62W - 54L
1,592 Elo+
Solo
Baba Yaga
Baba Yaga
HiddenBrainAvg
Baba Yaga
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 27L
1,747 Elo+
Solo
Ymir
Ymir
MekKaiser
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,714 Elo+
Solo
Mercury
Mercury
pnorks
Mercury
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 7L
1,613 Elo+
Party 1
Team Averages
Level 34
1,494 SR
1,633 Elo+

VS

Team Averages
Level 16
1,538 SR
1,564 Elo+
Cthulhu
Cthulhu
BarterDolphin22
Cthulhu
Level 28
God Stats
5W - 8L
1,507 SR
Queue Stats
130W - 107L
1,602 Elo+
Solo
Nu Wa
Nu Wa
FataleFlame
Nu Wa
Level 15
God Stats
13W - 11L
1,511 SR
Queue Stats
31W - 19L
1,639 Elo+
Solo
Neith
Neith
OneChillGrandpa
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
SusanoOneTrick1
Gilgamesh
Level 22
God Stats
8W - 2L
1,879 SR
Queue Stats
180W - 107L
1,754 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
shinkoma1027
Morgan Le Fay
Level 8
God Stats
12W - 12L
1,292 SR
Queue Stats
107W - 141L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
5 / 3 / 5
9,977
554
8,044
9,019
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
Derpdude2003
Sun Wukong
15
8 / 2 / 4
9,803
545
7,216
13,159
6,061
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
HiddenBrainAvg
Baba Yaga
18
6 / 1 / 5
11,307
628
8,072
11,732
5,504
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ymir
15
2 / 1 / 12
10,953
609
4,188
11,183
9,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
pnorks
Mercury
19
8 / 2 / 9
11,757
653
9,372
12,994
7,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 4 / 0
8,643
480
6,069
12,068
7,373
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
1 / 5 / 4
9,515
529
14,218
7,680
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 6 / 2
8,293
461
4,204
10,216
3,383
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SusanoOneTrick1
Gilgamesh
16
4 / 5 / 1
9,718
540
8,305
13,932
6,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Morgan Le Fay
shinkoma1027
Morgan Le Fay
9
0 / 10 / 1
6,509
362
2,266
10,876
3,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
17
29
Kills
9
9
Deaths
30
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
3
5
2.5
L
4
4
0
1
W
Sun Wukong
Derpdude2003
Sun Wukong
8
2
4
5
L
1
5
4
0.6
W
Baba Yaga
HiddenBrainAvg
Baba Yaga
6
1
5
8.5
W
Ymir
2
1
12
8
L
0
6
2
0.17
L
Gilgamesh
SusanoOneTrick1
Gilgamesh
4
5
1
0.9
W
Mercury
pnorks
Mercury
8
2
9
6.25
L
Morgan Le Fay
shinkoma1027
Morgan Le Fay
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,892
Damage
35,062
58,087
Taken
54,772
32,796
Mitigated
22,866
15,809
Healing
7,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,044
2,989
0
2,922
9,019
3,429
4,963
2,657
6,220
0
57,143
L
6,069
622
52
2,754
12,068
7,373
0
2,420
9,648
39,907
0
W
Sun Wukong
Derpdude2003
Sun Wukong
7,216
1,970
0
2,112
13,159
6,061
150
5,805
7,206
0
44,733
L
14,218
2,153
0
1,441
7,680
2,475
109
2,821
4,859
66,026
0
W
Baba Yaga
HiddenBrainAvg
Baba Yaga
8,072
699
175
6,694
11,732
5,504
1,446
5,094
6,299
80,566
0
W
Ymir
4,188
1,042
0
384
11,183
9,927
459
3,411
7,533
42,888
0
L
4,204
1,970
0
1,729
10,216
3,383
2,538
1,463
8,753
0
43,824
L
Gilgamesh
SusanoOneTrick1
Gilgamesh
8,305
3,342
0
776
13,932
6,510
620
3,188
10,744
0
72,812
W
Mercury
pnorks
Mercury
9,372
5,564
0
3,522
12,994
7,875
0
4,606
8,176
0
83,814
L
Morgan Le Fay
shinkoma1027
Morgan Le Fay
2,266
189
0
1,165
10,876
3,125
336
2,368
8,508
23,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,797
Gold Earned
42,678
502
Minions Killed
463
0
Camps Cleared
0
1,801,275
Distance Traveled
1,516,630
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,977
554
92
5
0
318,748
3
L
Cthulhu
8,643
480
99
6
0
202,333
2
W
Sun Wukong
9,803
545
66
4
0
398,339
0
L
Nu Wa
9,515
529
125
7
0
313,532
0
W
Baba Yaga
11,307
628
143
8
0
334,528
7
W
Ymir
10,953
609
74
4
0
348,376
7
L
Neith
8,293
461
89
5
0
301,857
1
L
Gilgamesh
9,718
540
116
6
0
369,350
4
W
Mercury
11,757
653
127
7
0
401,284
1
L
Morgan Le Fay
6,509
362
34
2
0
329,558
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role