Player Matchup

Izanami
Izanami
C96Marcos
Izanami
Level 41
God Stats
9W - 5L
1,560 SR
Queue Stats
360W - 402L
1,387 Elo+
Party 2
Kali
Kali
CrossPrince6
Kali
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
141W - 148L
1,580 Elo+
Party 1
Nox
Nox
DomesticateMe
Nox
Level 38
God Stats
11W - 18L
1,459 SR
Queue Stats
129W - 175L
1,360 Elo+
Solo
Fafnir
Fafnir
Jobzx
Fafnir
Level 33
God Stats
0W - 2L
1,298 SR
Queue Stats
16W - 28L
1,272 Elo+
Party 2
Erlang Shen
Erlang Shen
calverleyboy
Erlang Shen
Level 48
God Stats
0W - 2L
1,894 SR
Queue Stats
79W - 93L
1,523 Elo+
Party 1
Team Averages
Level 38
1,542 SR
1,424 Elo+

VS

Team Averages
Level 67
1,432 SR
1,458 Elo+
Nike
Nike
 
Nike
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Aikod
Yemoja
Level 33
God Stats
14W - 24L
1,323 SR
Queue Stats
121W - 138L
1,424 Elo+
Party 3
Ra
Ra
CHINOZOR
Ra
Level 109
God Stats
27W - 26L
1,461 SR
Queue Stats
354W - 392L
1,444 Elo+
Solo
Thanatos
Thanatos
Garashy2
Thanatos
Level 41
God Stats
9W - 16L
1,377 SR
Queue Stats
364W - 466L
1,471 Elo+
Party 3
Izanami
Izanami
Tiddlybongs
Izanami
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
266W - 350L
1,450 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
C96Marcos
Izanami
12
1 / 9 / 1
8,273
414
7,806
16,083
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 8 / 0
8,715
436
6,256
14,908
6,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
2 / 9 / 0
8,323
416
14,822
17,094
6,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
Jobzx
Fafnir
12
0 / 8 / 2
8,985
449
5,403
17,045
16,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
calverleyboy
Erlang Shen
15
0 / 2 / 1
8,780
439
7,038
11,750
11,605
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
18
3 / 1 / 4
11,098
555
6,612
11,127
10,545
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Yemoja
Aikod
Yemoja
16
3 / 2 / 13
11,639
582
5,446
13,050
14,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
9 / 0 / 14
11,614
581
20,615
15,338
8,601
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Garashy2
Thanatos
17
11 / 1 / 3
11,214
561
7,563
13,966
5,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
Tiddlybongs
Izanami
18
10 / 1 / 6
11,844
592
19,225
13,038
4,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
5
Kills
36
36
Deaths
5
4
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
4
5
W
Yemoja
Aikod
Yemoja
3
2
13
4.75
L
Izanami
C96Marcos
Izanami
1
9
1
0.17
W
9
0
14
16
L
2
8
0
0.25
L
2
9
0
0.22
W
Thanatos
Garashy2
Thanatos
11
1
3
12.5
L
Fafnir
Jobzx
Fafnir
0
8
2
0.13
W
Izanami
Tiddlybongs
Izanami
10
1
6
13
L
Erlang Shen
calverleyboy
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,325
Damage
59,461
76,880
Taken
66,519
45,213
Mitigated
44,249
8,635
Healing
40,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,612
488
0
3,011
11,127
10,545
1,123
2,167
8,960
10,136
52,630
W
Yemoja
Aikod
Yemoja
5,446
2,451
3,232
1,649
13,050
14,354
1,129
4,444
8,606
39,423
0
L
Izanami
C96Marcos
Izanami
7,806
5,208
0
1,937
16,083
4,322
0
5,834
10,249
0
55,211
W
20,615
2,217
3,850
11,734
15,338
8,601
1,980
5,810
9,528
67,641
0
L
6,256
2,766
0
3,057
14,908
6,324
0
6,821
8,087
0
53,895
L
14,822
503
0
880
17,094
6,179
0
5,864
11,230
47,156
0
W
Thanatos
Garashy2
Thanatos
7,563
1,503
0
10,163
13,966
5,788
557
4,395
9,571
0
68,016
L
Fafnir
Jobzx
Fafnir
5,403
2,754
0
872
17,045
16,783
0
6,517
10,528
19,621
0
W
Izanami
Tiddlybongs
Izanami
19,225
13,078
0
6,461
13,038
4,961
5,065
5,333
7,705
0
100,537
L
Erlang Shen
calverleyboy
Erlang Shen
7,038
1,910
0
1,889
11,750
11,605
0
2,573
9,177
14,416
37,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,076
Gold Earned
57,409
413
Minions Killed
580
0
Camps Cleared
0
1,681,993
Distance Traveled
1,806,576
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,098
555
138
7
0
334,338
1
W
Yemoja
11,639
582
64
3
0
327,650
5
L
Izanami
8,273
414
104
5
0
322,510
0
W
Ra
11,614
581
116
6
0
381,389
0
L
Kali
8,715
436
99
5
0
364,854
1
L
Nox
8,323
416
78
4
0
330,413
2
W
Thanatos
11,214
561
108
5
0
415,112
5
L
Fafnir
8,985
449
22
1
0
324,465
0
W
Izanami
11,844
592
154
8
0
348,087
2
L
Erlang Shen
8,780
439
110
6
0
339,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role