Player Matchup

Ymir
Ymir
Deka50
Ymir
Level 5
God Stats
0W - 2L
1,240 SR
Queue Stats
2W - 11L
1,176 Elo+
Party 2
King Arthur
King Arthur
Fuhkough
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,237 Elo+
Solo
Hel
Hel
Sparrow670
Hel
Level 13
God Stats
3W - 5L
1,407 SR
Queue Stats
12W - 22L
1,054 Elo+
Party 2
Neith
Neith
WindCrest
Neith
Level 11
God Stats
0W - 1L
1,300 SR
Queue Stats
1W - 6L
1,281 Elo+
Solo
Susano
Susano
zeroresistance
Susano
Level 15
God Stats
2W - 2L
1,280 SR
Queue Stats
39W - 40L
1,304 Elo+
Solo
Team Averages
Level 9
1,345 SR
1,210 Elo+

VS

Team Averages
Level 9
1,401 SR
1,206 Elo+
Danzaburou
Danzaburou
LEOMOONWALKER
Danzaburou
Level 9
God Stats
6W - 5L
1,448 SR
Queue Stats
6W - 13L
1,100 Elo+
Party 1
Ares
Ares
LeanIviBeluElen
Ares
Level 13
God Stats
6W - 8L
1,372 SR
Queue Stats
7W - 13L
1,190 Elo+
Party 1
Susano
Susano
ReoHekku0
Susano
Level 6
God Stats
1W - 0L
1,270 SR
Queue Stats
5W - 9L
1,047 Elo+
Party 1
Guan Yu
Guan Yu
xNachooox2442
Guan Yu
Level 12
God Stats
2W - 1L
1,414 SR
Queue Stats
6W - 11L
1,193 Elo+
Party 1
Jormungandr
Jormungandr
心魔天乐
Jormungandr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Deka50
Ymir
14
2 / 5 / 1
11,012
440
16,899
24,668
33,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
Fuhkough
King Arthur
9
1 / 8 / 0
7,610
304
5,254
10,275
6,454
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
1 / 8 / 1
9,293
372
11,457
17,086
16,907
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
WindCrest
Neith
13
1 / 6 / 1
8,705
348
6,118
12,036
4,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
0 / 6 / 0
10,046
402
2,585
21,322
8,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LEOMOONWALKER
Danzaburou
17
6 / 1 / 9
12,448
498
16,079
12,013
5,431
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
3 / 0 / 12
11,621
465
8,841
21,054
17,601
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
ReoHekku0
Susano
19
5 / 3 / 6
12,932
517
11,028
22,414
9,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
20
11 / 2 / 6
13,703
548
10,224
18,649
19,997
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
心魔天乐
Jormungandr
18
4 / 1 / 5
12,173
487
11,407
21,126
13,950
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
67
5
Kills
29
33
Deaths
7
3
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Ymir
Deka50
Ymir
2
5
1
0.5
L
King Arthur
Fuhkough
King Arthur
1
8
0
0.13
W
Danzaburou
LEOMOONWALKER
Danzaburou
6
1
9
10.5
W
3
0
12
9
W
Susano
ReoHekku0
Susano
5
3
6
2.67
L
1
8
1
0.19
L
Neith
WindCrest
Neith
1
6
1
0.25
W
Guan Yu
11
2
6
7
L
0
6
0
0
W
Jormungandr
心魔天乐
Jormungandr
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,313
Damage
57,579
85,387
Taken
95,256
70,189
Mitigated
66,767
13,947
Healing
31,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Deka50
Ymir
16,899
2,330
0
500
24,668
33,722
302
7,946
16,722
49,677
0
L
King Arthur
Fuhkough
King Arthur
5,254
1,846
0
160
10,275
6,454
0
1,626
8,649
0
17,930
W
Danzaburou
LEOMOONWALKER
Danzaburou
16,079
7,574
0
4,429
12,013
5,431
8,136
6,942
5,071
0
72,857
W
8,841
541
986
4,146
21,054
17,601
1,873
10,622
10,432
36,472
0
W
Susano
ReoHekku0
Susano
11,028
4,278
0
6,130
22,414
9,788
0
7,099
15,315
0
88,982
L
11,457
3,473
3,002
3,865
17,086
16,907
308
4,494
12,592
41,480
0
L
Neith
WindCrest
Neith
6,118
2,346
0
1,840
12,036
4,650
0
2,891
9,145
0
28,826
W
Guan Yu
10,224
3,103
2,620
5,769
18,649
19,997
4,143
4,381
14,268
0
82,607
L
2,585
397
0
4,580
21,322
8,456
936
3,291
18,031
0
64,353
W
Jormungandr
心魔天乐
Jormungandr
11,407
3,508
0
6,931
21,126
13,950
2,377
9,836
11,290
68,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,666
Gold Earned
62,877
289
Minions Killed
466
0
Camps Cleared
0
1,714,816
Distance Traveled
2,120,231
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,012
440
51
2
0
413,632
1
L
King Arthur
7,610
304
20
1
0
220,348
2
W
Danzaburou
12,448
498
117
5
0
342,878
2
W
Ares
11,621
465
51
2
0
452,123
1
W
Susano
12,932
517
110
4
0
482,646
1
L
Hel
9,293
372
56
2
0
381,297
0
L
Neith
8,705
348
46
2
0
334,842
0
W
Guan Yu
13,703
548
100
4
0
478,508
2
L
Susano
10,046
402
116
5
0
364,697
1
W
Jormungandr
12,173
487
88
4
0
364,076
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role