Player Matchup

He Bo
He Bo
B1ossom14
He Bo
Level 22
God Stats
21W - 21L
1,993 SR
Queue Stats
169W - 138L
1,590 Elo+
Party 2
Kali
Kali
Burtonian-
Kali
Level 29
God Stats
19W - 16L
1,696 SR
Queue Stats
92W - 65L
1,589 Elo+
Party 2
Cthulhu
Cthulhu
HyeriPS
Cthulhu
Level 23
God Stats
11W - 13L
1,493 SR
Queue Stats
94W - 106L
1,363 Elo+
Solo
King Arthur
King Arthur
StonedNappa420
King Arthur
Level 22
God Stats
0W - 1L
1,715 SR
Queue Stats
15W - 17L
1,540 Elo+
Solo
Hou Yi
Hou Yi
patatouille69
Hou Yi
Level 16
God Stats
4W - 7L
1,427 SR
Queue Stats
78W - 73L
1,507 Elo+
Solo
Team Averages
Level 22
1,665 SR
1,518 Elo+

VS

Team Averages
Level 24
1,530 SR
1,566 Elo+
Athena
Athena
CarryyTG
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,640 Elo+
Party 1
Artemis
Artemis
L0ADPR0DUC3R
Artemis
Level 28
God Stats
3W - 1L
1,896 SR
Queue Stats
94W - 59L
1,644 Elo+
Party 1
Bellona
Bellona
Rogue_Warloc
Bellona
Level 29
God Stats
21W - 14L
1,547 SR
Queue Stats
83W - 82L
1,511 Elo+
Party 1
Olorun
Olorun
cclos522
Olorun
Level 7
God Stats
1W - 0L
1,097 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Bakasura
Bakasura
elohimzarin
Bakasura
Level 29
God Stats
8W - 4L
1,611 SR
Queue Stats
193W - 218L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B1ossom14
He Bo
15
7 / 2 / 2
9,165
573
7,433
7,957
3,283
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
9 / 3 / 6
9,967
623
12,107
13,346
6,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
HyeriPS
Cthulhu
12
1 / 1 / 2
7,074
442
3,424
5,953
5,135
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
StonedNappa420
King Arthur
10
0 / 6 / 0
6,141
384
1,049
8,989
3,777
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
1 / 4 / 4
7,670
479
7,406
11,551
3,528
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CarryyTG
Athena
13
1 / 1 / 8
8,831
552
4,806
12,864
14,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Artemis
L0ADPR0DUC3R
Artemis
16
7 / 2 / 2
10,049
628
13,053
11,400
4,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Rogue_Warloc
Bellona
13
4 / 4 / 1
8,189
512
6,925
10,194
7,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
cclos522
Olorun
12
1 / 6 / 0
8,050
503
4,572
8,836
3,595
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bakasura
elohimzarin
Bakasura
15
3 / 5 / 1
9,326
583
5,814
11,736
5,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
28
18
Kills
16
16
Deaths
18
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
He Bo
B1ossom14
He Bo
7
2
2
4
L
9
3
6
4
W
Athena
CarryyTG
Athena
1
1
8
5
L
Cthulhu
HyeriPS
Cthulhu
1
1
2
2
W
Artemis
L0ADPR0DUC3R
Artemis
7
2
2
4
W
Bellona
Rogue_Warloc
Bellona
4
4
1
1.13
L
King Arthur
StonedNappa420
King Arthur
0
6
0
0
W
Olorun
cclos522
Olorun
1
6
0
0.17
W
Bakasura
elohimzarin
Bakasura
3
5
1
0.7
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,419
Damage
35,170
47,796
Taken
55,030
22,013
Mitigated
35,119
13,079
Healing
17,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
B1ossom14
He Bo
7,433
436
0
3,733
7,957
3,283
0
3,698
4,259
39,125
0
L
12,107
5,599
0
4,499
13,346
6,290
0
2,920
9,931
0
45,320
W
Athena
CarryyTG
Athena
4,806
1,020
0
3,768
12,864
14,869
0
3,223
9,641
27,133
0
L
Cthulhu
HyeriPS
Cthulhu
3,424
51
36
376
5,953
5,135
0
822
5,131
27,554
0
W
Artemis
L0ADPR0DUC3R
Artemis
13,053
7,330
0
4,705
11,400
4,360
761
3,063
8,337
0
82,634
W
Bellona
Rogue_Warloc
Bellona
6,925
1,184
0
2,768
10,194
7,055
0
1,316
8,878
0
45,923
L
King Arthur
StonedNappa420
King Arthur
1,049
196
0
1,487
8,989
3,777
385
464
8,385
0
15,613
W
Olorun
cclos522
Olorun
4,572
1,877
23
1,907
8,836
3,595
1,076
2,641
6,195
32,623
2,137
W
Bakasura
elohimzarin
Bakasura
5,814
3,812
0
4,172
11,736
5,240
810
768
10,968
0
65,348
L
7,406
3,499
0
2,948
11,551
3,528
0
1,148
10,238
0
50,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,017
Gold Earned
44,445
332
Minions Killed
459
0
Camps Cleared
0
1,447,213
Distance Traveled
1,533,024
22
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,165
573
82
5
0
304,895
1
L
Kali
9,967
623
78
5
0
307,477
10
W
Athena
8,831
552
48
3
0
340,346
4
L
Cthulhu
7,074
442
53
3
0
296,890
3
W
Artemis
10,049
628
128
8
0
269,988
3
W
Bellona
8,189
512
89
6
0
333,439
1
L
King Arthur
6,141
384
25
2
0
271,927
0
W
Olorun
8,050
503
64
4
0
260,199
2
W
Bakasura
9,326
583
130
8
0
329,052
3
L
Hou Yi
7,670
479
94
6
0
266,024
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role