Player Matchup

Skadi
Skadi
NightWolfN
Skadi
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
401W - 387L
1,531 Elo+
Solo
Kukulkan
Kukulkan
Radamanthys999
Kukulkan
Level 76
God Stats
143W - 153L
1,380 SR
Queue Stats
1,043W - 1,152L
1,298 Elo+
Solo
Tyr
Tyr
Sikedelic90
Tyr
Level 138
God Stats
0W - 2L
1,156 SR
Queue Stats
19W - 28L
1,401 Elo+
Solo
Ymir
Ymir
UwU__Monkey
Ymir
Level 58
God Stats
1W - 1L
1,709 SR
Queue Stats
6W - 4L
1,582 Elo+
Solo
The Morrigan
The Morrigan
kakashidlv
The Morrigan
Level 118
God Stats
5W - 5L
1,661 SR
Queue Stats
646W - 658L
1,509 Elo+
Solo
Team Averages
Level 100
1,481 SR
1,464 Elo+

VS

Team Averages
Level 110
1,485 SR
1,452 Elo+
Horus
Horus
CClightning
Horus
Level 123
God Stats
3W - 3L
1,420 SR
Queue Stats
348W - 349L
1,508 Elo+
Solo
Serqet
Serqet
TheFinalFantasy7
Serqet
Level 62
God Stats
3W - 1L
1,612 SR
Queue Stats
427W - 450L
1,390 Elo+
Solo
Izanami
Izanami
dinokeats111-din
Izanami
Level 115
God Stats
14W - 19L
1,493 SR
Queue Stats
854W - 732L
1,483 Elo+
Solo
Zhong Kui
Zhong Kui
vegagodoy
Zhong Kui
Level 127
God Stats
10W - 9L
1,530 SR
Queue Stats
234W - 264L
1,400 Elo+
Solo
Agni
Agni
vijoyTTV
Agni
Level 122
God Stats
8W - 17L
1,373 SR
Queue Stats
1,169W - 1,045L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 6 / 0
7,507
442
7,203
12,415
3,736
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
13
1 / 4 / 0
7,624
448
5,193
9,965
7,545
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 4 / 0
7,132
420
2,833
12,375
4,405
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 0
6,859
403
4,125
11,175
5,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Morrigan
kakashidlv
The Morrigan
10
0 / 3 / 2
6,942
408
2,138
5,119
1,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
8,979
528
2,970
10,673
6,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 4
8,827
519
3,410
12,349
4,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 0 / 2
11,388
670
13,586
10,566
3,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
vegagodoy
Zhong Kui
16
4 / 0 / 2
10,406
612
9,448
12,678
11,492
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Agni
16
7 / 1 / 0
10,322
607
7,718
9,808
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
20
20
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
7
4.5
L
Skadi
0
6
0
0
L
Kukulkan
1
4
0
0.25
L
2
4
0
0.5
W
1
3
4
1
L
0
3
0
0
W
7
0
2
8
L
The Morrigan
kakashidlv
The Morrigan
0
3
2
0.33
W
Zhong Kui
vegagodoy
Zhong Kui
4
0
2
5
W
Agni
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,492
Damage
37,132
51,049
Taken
56,074
22,971
Mitigated
30,053
9,527
Healing
27,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,970
958
890
1,592
10,673
6,229
313
1,915
8,758
0
15,071
L
Skadi
7,203
2,708
0
2,245
12,415
3,736
0
1,467
10,948
0
55,998
L
Kukulkan
5,193
477
0
2,718
9,965
7,545
0
7,330
2,212
48,391
0
L
2,833
493
0
2,161
12,375
4,405
0
3,358
9,017
0
39,724
W
3,410
1,183
0
4,486
12,349
4,983
0
2,469
9,880
0
53,888
L
4,125
1,131
0
1,583
11,175
5,786
0
3,044
8,131
13,496
0
W
13,586
9,973
0
7,342
10,566
3,649
2,846
1,023
9,474
0
105,044
L
The Morrigan
kakashidlv
The Morrigan
2,138
685
0
820
5,119
1,499
0
2,021
2,869
32,345
0
W
Zhong Kui
vegagodoy
Zhong Kui
9,448
506
0
8,767
12,678
11,492
2,624
3,913
8,765
57,848
0
W
Agni
7,718
602
145
4,009
9,808
3,700
685
2,136
7,672
69,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
49,922
385
Minions Killed
556
0
Camps Cleared
0
1,308,650
Distance Traveled
1,552,584
17
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,979
528
24
1
0
338,180
5
L
Skadi
7,507
442
107
6
0
265,954
3
L
Kukulkan
7,624
448
100
6
0
276,081
0
L
Tyr
7,132
420
73
4
0
296,783
3
W
Serqet
8,827
519
90
5
0
295,511
3
L
Ymir
6,859
403
28
2
0
238,944
6
W
Izanami
11,388
670
182
11
0
295,177
8
L
The Morrigan
6,942
408
77
5
0
230,888
5
W
Zhong Kui
10,406
612
141
8
0
293,453
2
W
Agni
10,322
607
119
7
0
330,263
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role