Player Matchup

Bacchus
Bacchus
AlwaysChase
Bacchus
Level 27
God Stats
24W - 0L
2,141 SR
Queue Stats
67W - 1L
2,284 Elo+
Party 2
Tyr
Tyr
BaconSavior
Tyr
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,890 Elo+
Party 2
Chronos
Chronos
PocariCalpico
Chronos
Level 159
God Stats
3W - 0L
1,991 SR
Queue Stats
273W - 11L
2,237 Elo+
Party 2
Da Ji
Da Ji
TingleMyWingle
Da Ji
Level 155
God Stats
9W - 1L
1,998 SR
Queue Stats
122W - 5L
2,210 Elo+
Party 2
Bakasura
Bakasura
zLethal
Bakasura
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 6L
2,265 Elo+
Party 2
Team Averages
Level 104
1,826 SR
2,177 Elo+

VS

Team Averages
Level 63
1,477 SR
1,600 Elo+
Hou Yi
Hou Yi
Dayquan
Hou Yi
Level 87
God Stats
2W - 4L
1,565 SR
Queue Stats
396W - 353L
1,566 Elo+
Party 1
Cernunnos
Cernunnos
Evelence
Cernunnos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 20L
1,635 Elo+
Solo
Ares
Ares
ImAbord
Ares
Level 45
God Stats
11W - 12L
1,593 SR
Queue Stats
313W - 249L
1,566 Elo+
Party 1
Janus
Janus
Tiippyyy
Janus
Level 107
God Stats
0W - 2L
1,226 SR
Queue Stats
126W - 125L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
one_man_team0001
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlwaysChase
Bacchus
12
1 / 2 / 19
7,766
777
7,769
11,794
10,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
6 / 0 / 15
9,136
914
8,417
11,316
9,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
15
9 / 0 / 11
10,017
1,002
13,894
7,304
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 2 / 11
9,236
924
7,468
8,352
3,196
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
zLethal
Bakasura
14
3 / 1 / 18
8,536
854
6,993
8,910
3,410
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dayquan
Hou Yi
12
1 / 6 / 4
6,773
677
6,579
9,303
3,340
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cernunnos
Evelence
Cernunnos
13
3 / 1 / 1
8,137
814
12,741
6,958
2,956
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
ImAbord
Ares
12
0 / 5 / 4
6,172
617
6,524
11,489
8,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Tiippyyy
Janus
11
0 / 5 / 3
6,066
607
2,955
7,759
2,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 10 / 0
5,867
587
3,413
12,805
7,615
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
17
27
Kills
5
5
Deaths
27
74
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AlwaysChase
Bacchus
1
2
19
5.25
W
6
0
15
13.5
L
Hou Yi
Dayquan
Hou Yi
1
6
4
0.5
L
Cernunnos
Evelence
Cernunnos
3
1
1
3.5
L
Ares
ImAbord
Ares
0
5
4
0.4
W
Chronos
9
0
11
14.5
L
Janus
Tiippyyy
Janus
0
5
3
0.3
W
8
2
11
6.75
L
1
10
0
0.1
W
Bakasura
zLethal
Bakasura
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,541
Damage
32,212
47,676
Taken
48,314
29,968
Mitigated
25,770
10,437
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AlwaysChase
Bacchus
7,769
761
614
755
11,794
10,727
178
2,923
8,580
19,676
0
W
8,417
214
0
2,598
11,316
9,847
161
2,643
8,381
1,965
15,005
L
Hou Yi
Dayquan
Hou Yi
6,579
2,220
0
535
9,303
3,340
0
6,076
3,143
0
20,937
L
Cernunnos
Evelence
Cernunnos
12,741
5,284
0
752
6,958
2,956
0
3,150
3,634
0
26,105
L
Ares
ImAbord
Ares
6,524
167
0
320
11,489
8,969
0
4,076
6,401
14,273
0
W
Chronos
13,894
4,753
0
1,810
7,304
2,788
3,183
2,342
4,776
38,202
0
L
Janus
Tiippyyy
Janus
2,955
105
0
230
7,759
2,890
0
3,235
4,341
16,508
0
W
7,468
1,207
0
1,020
8,352
3,196
1
1,472
6,760
0
14,355
L
3,413
556
364
769
12,805
7,615
0
6,172
5,649
7,197
0
W
Bakasura
zLethal
Bakasura
6,993
4,942
0
3,640
8,910
3,410
521
2,863
5,889
0
16,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,691
Gold Earned
33,015
182
Minions Killed
154
8
Camps Cleared
6
1,099,163
Distance Traveled
863,250
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,766
777
26
3
0
219,202
2
W
Tyr
9,136
914
25
3
0
243,985
3
L
Hou Yi
6,773
677
39
4
0
174,848
2
L
Cernunnos
8,137
814
38
4
5
199,981
3
L
Ares
6,172
617
27
3
0
177,382
1
W
Chronos
10,017
1,002
59
6
2
192,057
3
L
Janus
6,066
607
37
4
1
169,607
3
W
Da Ji
9,236
924
18
2
1
204,169
2
L
Cabrakan
5,867
587
13
1
0
141,432
0
W
Bakasura
8,536
854
54
5
5
239,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role