Player Matchup

Ratatoskr
Ratatoskr
ShrekLord69
Ratatoskr
Level 23
God Stats
2W - 0L
1,772 SR
Queue Stats
27W - 22L
1,620 Elo+
Party 1
Nu Wa
Nu Wa
kc_royals22
Nu Wa
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,644 Elo+
Party 1
Athena
Athena
sharktodanado
Athena
Level 19
God Stats
6W - 2L
1,996 SR
Queue Stats
22W - 16L
1,647 Elo+
Party 1
Freya
Freya
thecookieraider
Freya
Level 7
God Stats
2W - 1L
1,813 SR
Queue Stats
5W - 4L
1,602 Elo+
Party 1
Bellona
Bellona
xConfusedEvilx
Bellona
Level 7
God Stats
2W - 0L
1,772 SR
Queue Stats
6W - 2L
1,910 Elo+
Party 1
Team Averages
Level 33
1,771 SR
1,685 Elo+

VS

Team Averages
Level 27
1,482 SR
1,541 Elo+
Athena
Athena
Notrious_RebelXX
Athena
Level 29
God Stats
16W - 22L
1,373 SR
Queue Stats
85W - 103L
1,447 Elo+
Party 3
Nemesis
Nemesis
PR0DIJYGAM3
Nemesis
Level 29
God Stats
27W - 23L
1,697 SR
Queue Stats
90W - 71L
1,585 Elo+
Party 2
Cerberus
Cerberus
SpankyJackson009
Cerberus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 12L
1,812 Elo+
Party 2
Apollo
Apollo
SupahMikey
Apollo
Level 46
God Stats
20W - 26L
1,430 SR
Queue Stats
146W - 171L
1,438 Elo+
Party 3
Bellona
Bellona
oVibezi
Bellona
Level 17
God Stats
12W - 17L
1,407 SR
Queue Stats
27W - 27L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ShrekLord69
Ratatoskr
13
4 / 4 / 9
8,635
576
8,292
9,768
3,864
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
11 / 1 / 9
10,425
695
15,515
8,245
3,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 16
9,275
618
9,873
12,378
10,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
4 / 3 / 7
8,495
566
4,505
7,285
2,430
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
6 / 1 / 4
8,614
574
9,936
9,973
8,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 5
7,807
520
3,390
10,056
3,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
PR0DIJYGAM3
Nemesis
13
3 / 4 / 5
8,314
554
7,481
13,991
4,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 1
6,193
413
3,931
11,372
4,042
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
SupahMikey
Apollo
11
5 / 9 / 3
7,824
522
9,374
13,246
4,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
oVibezi
Bellona
10
0 / 5 / 0
6,127
408
3,515
11,352
5,992
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
24
31
Kills
10
10
Deaths
31
45
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
5
0.7
L
Nemesis
PR0DIJYGAM3
Nemesis
3
4
5
1.38
W
Ratatoskr
ShrekLord69
Ratatoskr
4
4
9
2.13
L
1
8
1
0.19
L
Apollo
SupahMikey
Apollo
5
9
3
0.72
W
11
1
9
15.5
L
Bellona
oVibezi
Bellona
0
5
0
0
W
6
1
16
14
W
4
3
7
2.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,121
Damage
27,691
47,649
Taken
60,017
27,794
Mitigated
22,656
9,743
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,390
884
0
2,243
10,056
3,823
535
4,906
4,979
28,319
0
L
Nemesis
PR0DIJYGAM3
Nemesis
7,481
2,816
0
3,053
13,991
4,766
0
5,860
7,927
0
49,463
W
Ratatoskr
ShrekLord69
Ratatoskr
8,292
2,898
0
476
9,768
3,864
263
1,621
8,147
0
54,862
L
3,931
952
77
1,863
11,372
4,042
0
7,897
3,125
26,054
0
L
Apollo
SupahMikey
Apollo
9,374
5,434
0
2,105
13,246
4,033
876
7,352
5,550
0
31,458
W
15,515
5,103
143
2,415
8,245
3,189
2,434
1,236
7,009
59,510
0
L
Bellona
oVibezi
Bellona
3,515
855
0
1,929
11,352
5,992
703
2,907
8,340
0
23,434
W
9,873
3,226
0
1,876
12,378
10,132
454
2,824
9,554
23,209
0
W
4,505
1,350
0
2,142
7,285
2,430
1,127
1,005
6,280
39,935
0
W
9,936
3,098
0
2,691
9,973
8,179
474
635
9,338
0
42,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
36,265
395
Minions Killed
285
0
Camps Cleared
0
1,477,829
Distance Traveled
1,355,974
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,807
520
57
4
0
302,122
0
L
Nemesis
8,314
554
79
5
0
299,756
2
W
Ratatoskr
8,635
576
87
6
0
337,816
1
L
Cerberus
6,193
413
55
4
0
263,902
0
L
Apollo
7,824
522
46
3
0
230,311
0
W
Nu Wa
10,425
695
118
8
0
259,530
2
L
Bellona
6,127
408
48
3
0
259,883
0
W
Athena
9,275
618
26
2
0
308,789
1
W
Freya
8,495
566
78
5
0
274,617
0
W
Bellona
8,614
574
86
6
0
297,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role