Player Matchup

Thanatos
Thanatos
DaddyAsta
Thanatos
Level 18
God Stats
14W - 21L
1,259 SR
Queue Stats
228W - 206L
1,437 Elo+
Party 1
Horus
Horus
FSO LIZARD
Horus
Level 8
God Stats
1W - 2L
1,366 SR
Queue Stats
11W - 20L
1,135 Elo+
Party 2
Guan Yu
Guan Yu
TOUCHITONETIME
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,518 Elo+
Party 1
Izanami
Izanami
jxhnny98
Izanami
Level 29
God Stats
10W - 7L
1,569 SR
Queue Stats
81W - 120L
1,283 Elo+
Solo
Bakasura
Bakasura
shadowgamerX45
Bakasura
Level 17
God Stats
17W - 29L
1,325 SR
Queue Stats
20W - 39L
1,167 Elo+
Party 2
Team Averages
Level 17
1,404 SR
1,308 Elo+

VS

Team Averages
Level 19
1,503 SR
1,323 Elo+
Tsukuyomi
Tsukuyomi
Grevytreng
Tsukuyomi
Level 12
God Stats
7W - 8L
1,487 SR
Queue Stats
33W - 32L
1,340 Elo+
Solo
Nemesis
Nemesis
LO LINK 2009
Nemesis
Level 27
God Stats
1W - 2L
1,101 SR
Queue Stats
74W - 116L
1,261 Elo+
Solo
Scylla
Scylla
Luis-Hunter92
Scylla
Level 15
God Stats
4W - 2L
1,385 SR
Queue Stats
111W - 97L
1,473 Elo+
Solo
He Bo
He Bo
NastyStickyUhh
He Bo
Level 27
God Stats
6W - 3L
1,798 SR
Queue Stats
38W - 38L
1,407 Elo+
Solo
Artemis
Artemis
Slickshiny
Artemis
Level 16
God Stats
1W - 0L
1,743 SR
Queue Stats
3W - 7L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaddyAsta
Thanatos
15
7 / 10 / 1
9,753
464
12,651
20,181
8,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Horus
13
2 / 12 / 7
9,015
429
5,206
20,371
7,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 13 / 0
7,079
337
4,526
18,103
8,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
jxhnny98
Izanami
12
3 / 9 / 4
8,862
422
6,424
14,870
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
13
4 / 12 / 5
9,589
457
6,489
19,612
6,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Grevytreng
Tsukuyomi
13
10 / 3 / 9
10,428
497
9,634
11,775
4,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
LO LINK 2009
Nemesis
13
2 / 5 / 19
10,163
484
8,346
12,885
13,053
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
16 / 0 / 7
12,511
596
20,821
6,870
2,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
27 / 4 / 6
13,506
643
29,526
22,264
11,115
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
Slickshiny
Artemis
12
1 / 6 / 8
8,743
416
1,625
9,110
3,236
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
17
Kills
56
56
Deaths
18
17
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Thanatos
DaddyAsta
Thanatos
7
10
1
0.75
L
Horus
2
12
7
0.46
W
Tsukuyomi
Grevytreng
Tsukuyomi
10
3
9
4.83
W
Nemesis
LO LINK 2009
Nemesis
2
5
19
2.3
W
16
0
7
19.5
W
27
4
6
7.5
W
Artemis
Slickshiny
Artemis
1
6
8
0.83
L
1
13
0
0.08
L
Izanami
jxhnny98
Izanami
3
9
4
0.56
L
Bakasura
4
12
5
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
69,952
93,137
Taken
62,904
34,499
Mitigated
34,270
22,193
Healing
17,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
DaddyAsta
Thanatos
12,651
5,765
0
10,513
20,181
8,445
0
9,302
10,879
0
70,492
L
Horus
5,206
3,271
611
3,708
20,371
7,147
160
12,108
8,263
0
21,590
W
Tsukuyomi
Grevytreng
Tsukuyomi
9,634
2,681
0
968
11,775
4,611
1,050
0
11,754
0
44,120
W
Nemesis
LO LINK 2009
Nemesis
8,346
4,966
64
1,175
12,885
13,053
784
0
12,481
0
30,628
W
20,821
2,542
0
2,190
6,870
2,255
3,308
0
6,870
87,657
0
W
29,526
3,471
137
12,865
22,264
11,115
3,865
60
21,764
88,552
0
W
Artemis
Slickshiny
Artemis
1,625
1,535
60
535
9,110
3,236
1,761
0
8,980
0
9,680
L
4,526
1,338
70
1,638
18,103
8,708
82
13,692
4,411
75
21,467
L
Izanami
jxhnny98
Izanami
6,424
4,292
0
1,824
14,870
3,633
2,212
6,973
7,897
0
33,306
L
Bakasura
6,489
3,975
0
3,829
19,612
6,566
319
8,272
11,340
0
35,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,298
Gold Earned
55,351
301
Minions Killed
359
0
Camps Cleared
0
1,685,800
Distance Traveled
1,740,180
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,753
464
98
5
0
371,334
0
L
Horus
9,015
429
26
1
0
349,772
0
W
Tsukuyomi
10,428
497
62
3
0
319,530
1
W
Nemesis
10,163
484
35
2
0
384,522
1
W
Scylla
12,511
596
140
7
0
413,275
1
W
He Bo
13,506
643
103
5
0
346,596
3
W
Artemis
8,743
416
19
1
0
276,257
1
L
Guan Yu
7,079
337
44
2
0
349,955
1
L
Izanami
8,862
422
60
3
0
274,177
1
L
Bakasura
9,589
457
73
3
0
340,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role