Player Matchup

Chaac
Chaac
Jygaloo
Chaac
Level 106
God Stats
0W - 1L
1,732 SR
Queue Stats
16W - 9L
1,672 Elo+
Party 1
Anhur
Anhur
Lmfaojonny12344
Anhur
Level 100
God Stats
0W - 1L
1,333 SR
Queue Stats
40W - 18L
1,700 Elo+
Party 1
Ymir
Ymir
Sebuska
Ymir
Level 146
God Stats
9W - 3L
1,727 SR
Queue Stats
112W - 60L
1,806 Elo+
Party 1
Zeus
Zeus
starquez
Zeus
Level 89
God Stats
5W - 2L
1,837 SR
Queue Stats
34W - 16L
1,681 Elo+
Party 1
Team Averages
Level 110
1,657 SR
1,715 Elo+

VS

Team Averages
Level 133
1,761 SR
1,607 Elo+
Skadi
Skadi
 
Skadi
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
EPS0L0N
Sylvanus
Level 160
God Stats
2W - 1L
2,001 SR
Queue Stats
193W - 97L
1,744 Elo+
Solo
Zhong Kui
Zhong Kui
Hatakeryuko
Zhong Kui
Level 142
God Stats
2W - 0L
1,933 SR
Queue Stats
49W - 45L
1,692 Elo+
Party 2
Chaac
Chaac
Komi0123
Chaac
Level 147
God Stats
3W - 0L
1,610 SR
Queue Stats
14W - 11L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jygaloo
Chaac
14
0 / 3 / 6
8,619
718
11,706
17,329
15,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
3 / 5 / 3
9,023
752
4,612
11,869
3,745
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
Sebuska
Ymir
16
4 / 6 / 5
9,581
798
11,472
15,007
8,901
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
16
5 / 6 / 3
9,730
811
11,631
10,586
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
6 / 3 / 5
11,079
923
7,889
9,462
4,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
EPS0L0N
Sylvanus
16
3 / 2 / 14
10,863
905
13,502
13,688
17,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
Hatakeryuko
Zhong Kui
17
4 / 3 / 9
10,820
902
13,747
14,890
11,280
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chaac
Komi0123
Chaac
17
7 / 4 / 7
12,246
1,021
12,304
17,226
19,619
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
55
12
Kills
20
20
Deaths
12
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
3
5
2.83
W
Sylvanus
EPS0L0N
Sylvanus
3
2
14
5
W
Zhong Kui
Hatakeryuko
Zhong Kui
4
3
9
2.83
L
Chaac
Jygaloo
Chaac
0
3
6
1
W
Chaac
Komi0123
Chaac
7
4
7
2.63
L
3
5
3
0.9
L
Ymir
Sebuska
Ymir
4
6
5
1.08
L
Zeus
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
47,442
54,791
Taken
55,266
31,102
Mitigated
52,906
12,101
Healing
25,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
7,889
3,396
0
1,561
9,462
4,498
1,446
5,744
3,674
0
42,996
W
Sylvanus
EPS0L0N
Sylvanus
13,502
3,766
5,319
7,420
13,688
17,509
3,232
6,259
7,085
23,383
4,952
W
Zhong Kui
Hatakeryuko
Zhong Kui
13,747
3,397
0
6,890
14,890
11,280
2,168
5,498
8,885
38,044
0
L
Chaac
Jygaloo
Chaac
11,706
1,657
0
5,771
17,329
15,433
134
10,015
7,258
0
31,871
W
Chaac
Komi0123
Chaac
12,304
2,252
0
4,737
17,226
19,619
334
6,324
10,657
0
39,840
L
4,612
2,614
0
3,220
11,869
3,745
280
5,031
6,625
0
30,465
L
Ymir
Sebuska
Ymir
11,472
1,844
0
1,192
15,007
8,901
120
6,751
7,748
28,210
0
L
Zeus
11,631
1,598
52
1,866
10,586
3,023
315
4,685
5,717
33,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
45,008
177
Minions Killed
234
7
Camps Cleared
16
813,081
Distance Traveled
870,609
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,079
923
71
6
5
209,296
2
W
Sylvanus
10,863
905
31
3
3
220,634
1
W
Zhong Kui
10,820
902
75
6
3
212,495
3
L
Chaac
8,619
718
37
3
2
229,425
0
W
Chaac
12,246
1,021
57
5
5
228,184
1
L
Anhur
9,023
752
56
5
1
198,309
2
L
Ymir
9,581
798
37
3
3
206,002
1
L
Zeus
9,730
811
47
4
1
179,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role