Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
AlphaDemonX1
Thoth
Level 17
God Stats
3W - 1L
1,365 SR
Queue Stats
18W - 13L
1,388 Elo+
Solo
Fenrir
Fenrir
FUNKY P1N0L1
Fenrir
Level 13
God Stats
12W - 14L
1,407 SR
Queue Stats
16W - 17L
1,402 Elo+
Party 1
Danzaburou
Danzaburou
MUCKDOGGY
Danzaburou
Level 26
God Stats
5W - 4L
1,350 SR
Queue Stats
22W - 24L
1,370 Elo+
Solo
Medusa
Medusa
Zius VicTA
Medusa
Level 117
God Stats
1W - 0L
1,559 SR
Queue Stats
28W - 40L
1,370 Elo+
Party 1
Team Averages
Level 40
1,436 SR
1,406 Elo+

VS

Team Averages
Level 21
1,402 SR
1,293 Elo+
Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Blightningstar
Osiris
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,259 Elo+
Party 2
Freya
Freya
Kom02
Freya
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,259 Elo+
Party 2
Mercury
Mercury
Xagan50
Mercury
Level 12
God Stats
0W - 2L
1,268 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 2
Eset
Eset
infernal4950
Eset
Level 17
God Stats
0W - 1L
1,242 SR
Queue Stats
0W - 4L
1,188 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
14
5 / 1 / 8
9,093
606
7,125
8,141
6,394
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 2
6,995
466
4,495
4,411
1,556
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
12
3 / 0 / 1
7,565
504
3,050
8,496
2,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Danzaburou
MUCKDOGGY
Danzaburou
11
4 / 2 / 4
7,701
513
5,357
5,928
1,617
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Zius VicTA
Medusa
15
13 / 1 / 4
9,571
638
10,534
8,063
3,206
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 4 / 0
6,481
432
2,673
10,262
2,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 9 / 0
7,116
474
6,154
13,041
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Freya
Kom02
Freya
9
0 / 4 / 1
5,806
387
2,997
7,976
2,434
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Xagan50
Mercury
9
0 / 4 / 0
5,708
381
166
6,988
1,731
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 7 / 1
5,496
366
3,134
6,624
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
26
Kills
4
4
Deaths
28
19
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
5
1
8
9
L
Neith
 
Neith
0
4
0
0
W
1
0
2
2
L
4
9
0
0.44
W
Fenrir
3
0
1
3.5
L
Freya
Kom02
Freya
0
4
1
0.13
W
Danzaburou
MUCKDOGGY
Danzaburou
4
2
4
3
L
Mercury
Xagan50
Mercury
0
4
0
0
W
Medusa
Zius VicTA
Medusa
13
1
4
15
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,561
Damage
15,124
35,039
Taken
44,891
15,590
Mitigated
14,210
6,655
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,125
1,014
0
843
8,141
6,394
1,878
1,424
6,599
0
42,434
L
Neith
 
Neith
2,673
125
0
2,726
10,262
2,794
0
536
9,726
0
44,858
W
4,495
470
0
304
4,411
1,556
270
1,723
2,595
25,121
0
L
6,154
2,283
0
757
13,041
6,081
0
1,053
11,988
0
20,860
W
Fenrir
3,050
309
0
3,189
8,496
2,817
0
1,233
7,157
0
37,990
L
Freya
Kom02
Freya
2,997
1,215
0
851
7,976
2,434
315
2,013
5,963
14,286
0
W
Danzaburou
MUCKDOGGY
Danzaburou
5,357
2,257
200
1,749
5,928
1,617
2,326
763
5,105
0
26,802
L
Mercury
Xagan50
Mercury
166
166
0
448
6,988
1,731
510
0
6,988
0
21,331
W
Medusa
Zius VicTA
Medusa
10,534
3,228
0
370
8,063
3,206
1,116
734
7,243
0
61,895
L
3,134
127
0
160
6,624
1,170
0
893
5,731
15,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,925
Gold Earned
30,607
329
Minions Killed
246
0
Camps Cleared
0
1,334,340
Distance Traveled
1,294,329
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,093
606
75
5
0
303,254
3
L
Neith
6,481
432
91
6
0
240,699
2
W
Thoth
6,995
466
44
3
0
225,502
0
L
Osiris
7,116
474
34
2
0
265,083
2
W
Fenrir
7,565
504
67
4
0
254,592
0
L
Freya
5,806
387
43
3
0
267,049
3
W
Danzaburou
7,701
513
42
3
0
280,618
0
L
Mercury
5,708
381
45
3
0
294,883
0
W
Medusa
9,571
638
101
7
0
270,374
0
L
Eset
5,496
366
33
2
0
226,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role