Player Matchup

Ymir
Ymir
Demon6076
Ymir
Level 15
God Stats
0W - 3L
1,161 SR
Queue Stats
12W - 24L
1,178 Elo+
Solo
Ra
Ra
Gowzilla_00
Ra
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 27L
1,207 Elo+
Solo
Neith
Neith
MELNEMO
Neith
Level 8
God Stats
0W - 1L
1,205 SR
Queue Stats
1W - 4L
1,121 Elo+
Solo
Hachiman
Hachiman
Mc_Believe
Hachiman
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
172W - 156L
1,009 Elo+
Solo
Loki
Loki
xfrost99
Loki
Level 21
God Stats
11W - 7L
1,584 SR
Queue Stats
139W - 167L
1,352 Elo+
Solo
Team Averages
Level 14
1,390 SR
1,173 Elo+

VS

Team Averages
Level 20
1,464 SR
1,348 Elo+
Tyr
Tyr
ITzYhunggz
Tyr
Level 28
God Stats
12W - 11L
1,408 SR
Queue Stats
320W - 355L
1,345 Elo+
Solo
Nemesis
Nemesis
Mario-eliut1
Nemesis
Level 27
God Stats
49W - 56L
1,471 SR
Queue Stats
227W - 256L
1,336 Elo+
Solo
Arachne
Arachne
Mz Hyde5459
Arachne
Level 16
God Stats
2W - 0L
1,701 SR
Queue Stats
14W - 27L
1,262 Elo+
Solo
Tiamat
Tiamat
agus-capo2166
Tiamat
Level 28
God Stats
4W - 5L
1,239 SR
Queue Stats
53W - 50L
1,296 Elo+
Solo
Yemoja
Yemoja
imaginary_table_
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 6 / 1
6,876
458
5,072
10,533
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 5 / 3
6,278
419
4,449
7,175
2,431
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
MELNEMO
Neith
9
1 / 4 / 0
5,611
374
2,108
9,187
3,211
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
Mc_Believe
Hachiman
11
3 / 3 / 2
6,842
456
6,147
8,817
2,872
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Loki
11
6 / 7 / 4
7,190
479
7,580
11,606
5,029
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 1
8,885
592
3,989
8,396
6,245
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Mario-eliut1
Nemesis
14
9 / 1 / 4
9,065
604
7,793
8,686
2,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Mz Hyde5459
Arachne
10
4 / 5 / 4
7,336
489
6,608
9,481
6,383
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
5 / 4 / 4
7,828
522
8,561
9,767
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 1 / 6
8,005
534
4,890
7,592
6,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
13
Kills
24
25
Deaths
14
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
2
6
1
0.42
L
1
5
3
0.5
W
4
3
1
1.5
L
Neith
MELNEMO
Neith
1
4
0
0.25
W
Nemesis
Mario-eliut1
Nemesis
9
1
4
11
L
Hachiman
Mc_Believe
Hachiman
3
3
2
1.33
W
Arachne
Mz Hyde5459
Arachne
4
5
4
1.2
W
5
4
4
1.75
W
2
1
6
5
L
Loki
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,356
Damage
31,841
47,318
Taken
43,922
18,992
Mitigated
26,942
3,148
Healing
11,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
5,072
1,460
30
641
10,533
5,449
168
2,126
8,407
26,279
0
L
4,449
989
114
634
7,175
2,431
369
4,244
2,931
21,509
0
W
3,989
1,318
0
3,111
8,396
6,245
177
1,140
7,256
0
43,117
L
Neith
MELNEMO
Neith
2,108
988
0
322
9,187
3,211
244
2,308
6,879
0
14,219
W
Nemesis
Mario-eliut1
Nemesis
7,793
3,309
0
1,982
8,686
2,798
2,897
1,706
6,980
0
51,600
L
Hachiman
Mc_Believe
Hachiman
6,147
3,328
0
355
8,817
2,872
1,082
2,188
6,629
0
30,990
W
Arachne
Mz Hyde5459
Arachne
6,608
5,516
0
1,351
9,481
6,383
498
2,139
7,342
0
21,150
W
8,561
1,271
0
3,701
9,767
5,022
882
2,051
7,667
31,801
0
W
4,890
1,147
1,371
180
7,592
6,494
176
2,582
5,010
18,760
0
L
Loki
7,580
3,302
326
726
11,606
5,029
61
2,585
9,021
0
25,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,797
Gold Earned
41,119
184
Minions Killed
263
0
Camps Cleared
0
1,234,665
Distance Traveled
1,421,782
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,876
458
53
4
0
250,734
1
L
Ra
6,278
419
39
3
0
219,342
0
W
Tyr
8,885
592
88
6
0
284,592
0
L
Neith
5,611
374
20
1
0
224,909
2
W
Nemesis
9,065
604
89
6
0
329,703
0
L
Hachiman
6,842
456
44
3
0
261,751
0
W
Arachne
7,336
489
35
2
0
288,154
0
W
Tiamat
7,828
522
34
2
0
255,534
0
W
Yemoja
8,005
534
17
1
0
263,799
3
L
Loki
7,190
479
28
2
0
277,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role