Player Matchup

Ares
Ares
 
Ares
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GrimmityGrammity
Rama
Level 29
God Stats
60W - 22L
1,772 SR
Queue Stats
225W - 109L
1,751 Elo+
Party 3
Zeus
Zeus
IAgressorI
Zeus
Level 135
God Stats
4W - 3L
1,907 SR
Queue Stats
50W - 54L
1,578 Elo+
Party 1
Hera
Hera
LucyIgneel
Hera
Level 24
God Stats
37W - 22L
1,604 SR
Queue Stats
145W - 129L
1,490 Elo+
Party 1
Team Averages
Level 75
1,657 SR
1,564 Elo+

VS

Team Averages
Level 35
1,528 SR
1,428 Elo+
Bacchus
Bacchus
BenDover1994
Bacchus
Level 25
God Stats
0W - 3L
1,210 SR
Queue Stats
51W - 98L
1,278 Elo+
Party 2
Mulan
Mulan
BootyShootShoot
Mulan
Level 53
God Stats
16W - 7L
1,961 SR
Queue Stats
91W - 135L
1,440 Elo+
Party 2
Chang'e
Chang'e
InvasiveCrab
Chang'e
Level 59
God Stats
15W - 30L
1,401 SR
Queue Stats
138W - 215L
1,488 Elo+
Party 2
Discordia
Discordia
MasahiroSamurai
Discordia
Level 29
God Stats
9W - 11L
1,480 SR
Queue Stats
83W - 115L
1,450 Elo+
Party 2
Da Ji
Da Ji
NepuBlepu
Da Ji
Level 7
God Stats
2W - 2L
1,589 SR
Queue Stats
3W - 4L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
18
2 / 3 / 24
11,636
1,058
12,056
16,243
18,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
 
Fenrir
18
1 / 3 / 27
10,755
978
8,680
12,891
15,642
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
10 / 2 / 18
12,359
1,124
24,361
9,598
4,728
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
15 / 1 / 13
13,255
1,205
23,654
4,389
1,927
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 0 / 22
10,961
996
5,644
3,426
1,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

242

VS

Team 2 Tickets

124

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BenDover1994
Bacchus
16
2 / 11 / 6
10,120
920
7,993
20,517
33,044
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
2 / 1 / 5
10,206
928
9,390
21,937
25,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chang'e
InvasiveCrab
Chang'e
16
1 / 2 / 4
9,452
859
4,478
11,559
3,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
MasahiroSamurai
Discordia
16
1 / 5 / 6
10,143
922
12,422
8,419
3,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Da Ji
NepuBlepu
Da Ji
16
3 / 12 / 5
10,351
941
8,106
18,390
7,282
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
35
31
Kills
9
9
Deaths
31
104
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
3
24
4.67
W
Fenrir
 
Fenrir
1
3
27
4.83
L
Bacchus
BenDover1994
Bacchus
2
11
6
0.45
L
2
1
5
4.5
W
10
2
18
9.5
W
15
1
13
21.5
L
Chang'e
InvasiveCrab
Chang'e
1
2
4
1.5
W
3
0
22
14
L
Discordia
MasahiroSamurai
Discordia
1
5
6
0.8
L
Da Ji
NepuBlepu
Da Ji
3
12
5
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,395
Damage
42,389
46,547
Taken
80,822
42,672
Mitigated
73,241
1,079
Healing
6,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,056
358
0
0
16,243
18,616
0
7,349
8,894
15,237
0
W
Fenrir
 
Fenrir
8,680
1,433
0
754
12,891
15,642
0
6,693
6,198
411
16,245
L
Bacchus
BenDover1994
Bacchus
7,993
755
0
0
20,517
33,044
0
9,974
10,543
13,255
0
L
9,390
374
0
611
21,937
25,668
0
9,722
12,215
0
21,001
W
24,361
22,349
0
0
9,598
4,728
0
6,242
3,356
0
46,348
W
23,654
1,653
0
0
4,389
1,927
0
1,997
2,392
54,297
0
L
Chang'e
InvasiveCrab
Chang'e
4,478
35
2,697
1,969
11,559
3,827
0
8,256
3,303
35,221
0
W
5,644
1,559
0
325
3,426
1,759
0
2,612
814
27,564
0
L
Discordia
MasahiroSamurai
Discordia
12,422
847
147
601
8,419
3,420
0
3,573
4,846
46,031
0
L
Da Ji
NepuBlepu
Da Ji
8,106
1,395
0
22
18,390
7,282
0
9,829
8,561
0
15,230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,966
Gold Earned
50,272
200
Minions Killed
179
11
Camps Cleared
4
1,021,901
Distance Traveled
1,058,542
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,636
1,058
13
1
0
226,500
2
W
Fenrir
10,755
978
17
2
2
199,973
3
L
Bacchus
10,120
920
12
1
1
191,052
0
L
Mulan
10,206
928
30
3
1
237,965
0
W
Rama
12,359
1,124
46
4
2
186,841
1
W
Zeus
13,255
1,205
55
5
6
201,669
3
L
Chang'e
9,452
859
48
4
0
236,318
0
W
Hera
10,961
996
69
6
1
206,918
0
L
Discordia
10,143
922
77
7
0
199,894
1
L
Da Ji
10,351
941
12
1
2
193,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role