Player Matchup

Kali
Kali
AtlantaBrave7
Kali
Level 26
God Stats
4W - 3L
1,617 SR
Queue Stats
97W - 103L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
HiiiPower101
Sylvanus
Level 26
God Stats
2W - 0L
1,832 SR
Queue Stats
60W - 54L
1,545 Elo+
Solo
Apollo
Apollo
MechPlayGame
Apollo
Level 28
God Stats
20W - 13L
1,544 SR
Queue Stats
135W - 104L
1,665 Elo+
Party 1
Guan Yu
Guan Yu
MenderChim
Guan Yu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 20L
1,632 Elo+
Solo
Baba Yaga
Baba Yaga
brocktherock9999
Baba Yaga
Level 29
God Stats
9W - 6L
1,638 SR
Queue Stats
170W - 151L
1,626 Elo+
Party 1
Team Averages
Level 23
1,626 SR
1,607 Elo+

VS

Team Averages
Level 19
1,537 SR
1,614 Elo+
Chernobog
Chernobog
Apollofer
Chernobog
Level 18
God Stats
30W - 24L
1,739 SR
Queue Stats
183W - 208L
1,682 Elo+
Solo
Cthulhu
Cthulhu
AwesomeDustin
Cthulhu
Level 29
God Stats
0W - 3L
1,304 SR
Queue Stats
21W - 36L
1,400 Elo+
Solo
Nemesis
Nemesis
GGMaDaRa
Nemesis
Level 6
God Stats
0W - 1L
1,698 SR
Queue Stats
3W - 5L
1,885 Elo+
Solo
Poseidon
Poseidon
Ykzacepi
Poseidon
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
144W - 141L
1,546 Elo+
Solo
Tyr
Tyr
shessee
Tyr
Level 27
God Stats
1W - 2L
1,446 SR
Queue Stats
19W - 23L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 0 / 8
12,905
587
20,203
20,541
11,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HiiiPower101
Sylvanus
16
3 / 5 / 10
10,720
487
7,446
18,495
23,662
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
20
18 / 1 / 6
15,114
687
33,290
20,140
9,251
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
MenderChim
Guan Yu
20
5 / 0 / 9
13,375
608
15,004
19,072
27,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baba Yaga
20
1 / 0 / 5
12,507
569
7,374
11,006
5,368
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Apollofer
Chernobog
15
2 / 12 / 2
9,575
435
13,612
21,888
9,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
14
3 / 6 / 1
8,927
406
11,648
21,049
23,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Nemesis
GGMaDaRa
Nemesis
13
0 / 9 / 2
8,677
394
3,689
17,724
6,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Ykzacepi
Poseidon
20
1 / 4 / 0
12,137
552
15,475
15,168
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tyr
15
0 / 7 / 0
9,218
419
6,711
32,072
15,823
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
36
Kills
6
6
Deaths
38
38
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Apollofer
Chernobog
2
12
2
0.25
W
9
0
8
13
L
Cthulhu
3
6
1
0.58
L
Nemesis
GGMaDaRa
Nemesis
0
9
2
0.11
W
Sylvanus
HiiiPower101
Sylvanus
3
5
10
1.6
W
Apollo
18
1
6
21
W
Guan Yu
MenderChim
Guan Yu
5
0
9
9.5
L
Poseidon
Ykzacepi
Poseidon
1
4
0
0.25
W
Baba Yaga
1
0
5
3.5
L
Tyr
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,317
Damage
51,135
89,254
Taken
107,901
76,499
Mitigated
60,054
41,564
Healing
19,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Apollofer
Chernobog
13,612
7,965
0
3,692
21,888
9,030
0
3,301
18,587
0
73,724
W
20,203
11,946
0
2,842
20,541
11,216
2,910
5,873
14,590
0
92,197
L
Cthulhu
11,648
689
586
1,845
21,049
23,644
0
5,832
15,217
29,675
0
L
Nemesis
GGMaDaRa
Nemesis
3,689
1,057
0
3,287
17,724
6,273
0
1,190
16,534
0
55,146
W
Sylvanus
HiiiPower101
Sylvanus
7,446
2,021
2,652
5,562
18,495
23,662
234
6,127
11,716
21,721
0
W
Apollo
33,290
23,249
0
7,557
20,140
9,251
9,022
4,602
14,881
0
151,854
W
Guan Yu
MenderChim
Guan Yu
15,004
2,068
6,686
10,711
19,072
27,002
886
3,849
15,081
0
89,931
L
Poseidon
Ykzacepi
Poseidon
15,475
2,317
152
3,618
15,168
5,284
1,056
3,224
11,944
115,536
0
W
Baba Yaga
7,374
344
201
5,353
11,006
5,368
3,000
5,143
5,863
100,378
0
L
Tyr
6,711
696
0
6,714
32,072
15,823
0
1,608
30,464
0
50,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,621
Gold Earned
48,534
727
Minions Killed
592
0
Camps Cleared
0
2,165,750
Distance Traveled
1,977,465
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
9,575
435
144
7
0
351,929
3
W
Kali
12,905
587
131
6
0
516,099
0
L
Cthulhu
8,927
406
37
2
0
369,468
0
L
Nemesis
8,677
394
88
4
0
421,685
0
W
Sylvanus
10,720
487
23
1
0
352,034
1
W
Apollo
15,114
687
223
10
0
436,456
0
W
Guan Yu
13,375
608
163
7
0
473,869
5
L
Poseidon
12,137
552
222
10
0
385,381
2
W
Baba Yaga
12,507
569
187
9
0
387,292
1
L
Tyr
9,218
419
101
5
0
449,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role