Player Matchup

Odin
Odin
Erectgamer69
Odin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,355 Elo+
Party 1
Neith
Neith
Froy_dex36
Neith
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,400 Elo+
Party 1
Nike
Nike
GarfieldFeet
Nike
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,317 Elo+
Party 1
Zeus
Zeus
TwiceGod
Zeus
Level 69
God Stats
0W - 2L
1,274 SR
Queue Stats
37W - 34L
1,379 Elo+
Party 1
Janus
Janus
orvngejuicx
Janus
Level 89
God Stats
0W - 2L
1,290 SR
Queue Stats
35W - 32L
1,367 Elo+
Party 1
Team Averages
Level 45
1,413 SR
1,364 Elo+

VS

Team Averages
Level 81
1,419 SR
1,425 Elo+
Ymir
Ymir
 
Ymir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LexxLucciuss
Odin
Level 109
God Stats
3W - 1L
1,546 SR
Queue Stats
238W - 258L
1,391 Elo+
Party 2
Vulcan
Vulcan
STR8 P1NK SUG4R
Vulcan
Level 72
God Stats
1W - 3L
1,170 SR
Queue Stats
138W - 109L
1,455 Elo+
Party 2
Hachiman
Hachiman
Skeptic Steez
Hachiman
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,385 Elo+
Party 2
Serqet
Serqet
frosted33
Serqet
Level 101
God Stats
2W - 2L
1,381 SR
Queue Stats
78W - 92L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 10
9,211
614
4,596
18,775
13,577
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
15
0 / 8 / 9
8,741
583
8,941
15,053
5,087
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
1 / 7 / 12
10,318
688
6,959
15,968
10,520
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zeus
19
10 / 5 / 5
11,654
777
28,767
13,118
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 8 / 7
10,929
729
16,278
14,121
4,878
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
3 / 3 / 21
11,048
737
12,580
25,491
25,296
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
12 / 2 / 17
12,970
865
17,103
20,354
16,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
13 / 3 / 10
12,782
852
31,511
11,936
6,103
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
Skeptic Steez
Hachiman
16
1 / 3 / 16
10,069
671
5,046
11,159
4,384
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Serqet
frosted33
Serqet
17
7 / 7 / 7
11,430
762
6,181
16,519
6,980
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
107
18
Kills
36
36
Deaths
18
43
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
3
21
4.5
L
1
8
10
0.75
L
Neith
0
8
9
0.56
L
1
7
12
1
W
12
2
17
10.25
W
13
3
10
6
W
Hachiman
Skeptic Steez
Hachiman
1
3
16
3
L
Zeus
10
5
5
2.5
W
Serqet
frosted33
Serqet
7
7
7
1.5
L
6
8
7
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,541
Damage
72,421
77,035
Taken
85,459
38,661
Mitigated
59,575
16,259
Healing
36,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,580
1,290
1,987
9,303
25,491
25,296
100
12,586
12,555
23,230
0
L
4,596
441
0
1,028
18,775
13,577
0
11,556
7,172
0
9,601
L
Neith
8,941
1,557
864
2,788
15,053
5,087
0
8,549
6,504
0
20,624
L
6,959
451
1,023
1,059
15,968
10,520
0
11,375
4,593
0
15,120
W
17,103
3,111
3,012
8,182
20,354
16,812
27
9,675
10,624
0
37,114
W
31,511
10,270
3,658
3,162
11,936
6,103
1,507
7,381
4,555
59,224
0
W
Hachiman
Skeptic Steez
Hachiman
5,046
4,017
488
2,239
11,159
4,384
1,409
6,599
4,560
0
14,180
L
Zeus
28,767
2,089
1,260
4,064
13,118
4,599
0
5,616
6,814
50,271
0
W
Serqet
frosted33
Serqet
6,181
1,189
1,804
2,785
16,519
6,980
2,155
8,804
7,715
0
10,235
L
16,278
380
1,585
2,588
14,121
4,878
0
6,995
6,929
33,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,853
Gold Earned
58,299
136
Minions Killed
149
0
Camps Cleared
0
1,313,682
Distance Traveled
1,448,235
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,048
737
24
2
0
291,680
1
L
Odin
9,211
614
6
0
0
280,952
0
L
Neith
8,741
583
22
1
0
248,683
0
L
Nike
10,318
688
20
1
0
264,238
0
W
Odin
12,970
865
30
2
0
341,075
0
W
Vulcan
12,782
852
60
4
0
310,737
1
W
Hachiman
10,069
671
22
1
0
261,308
0
L
Zeus
11,654
777
39
3
0
254,678
2
W
Serqet
11,430
762
13
1
0
243,435
0
L
Janus
10,929
729
49
3
0
265,131
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role