Player Matchup

Ymir
Ymir
Mythic_Hero_5000
Ymir
Level 39
God Stats
2W - 0L
1,595 SR
Queue Stats
11W - 8L
1,502 Elo+
Party 2
Artemis
Artemis
ReezyReckless
Artemis
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,358 Elo+
Solo
Sylvanus
Sylvanus
trevorpeace
Sylvanus
Level 88
God Stats
4W - 1L
1,468 SR
Queue Stats
103W - 91L
1,552 Elo+
Party 2
Team Averages
Level 51
1,521 SR
1,471 Elo+

VS

Team Averages
Level 75
1,574 SR
1,376 Elo+
Jormungandr
Jormungandr
Ch1cken str1ps
Jormungandr
Level 109
God Stats
3W - 5L
1,722 SR
Queue Stats
240W - 306L
1,301 Elo+
Party 1
Erlang Shen
Erlang Shen
Rumpilstilskin9
Erlang Shen
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
235W - 296L
1,415 Elo+
Party 1
Ra
Ra
YouLackSkill869
Ra
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 221L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 6 / 8
12,041
860
13,840
18,900
8,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
15
8 / 6 / 9
11,385
813
11,333
13,645
5,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
trevorpeace
Sylvanus
13
2 / 3 / 9
9,408
672
9,952
17,761
8,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ch1cken str1ps
Jormungandr
15
7 / 6 / 7
11,234
802
15,768
16,592
10,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
Rumpilstilskin9
Erlang Shen
13
2 / 7 / 8
9,292
664
10,101
18,022
7,685
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
6 / 8 / 6
10,437
746
12,362
10,689
4,004
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
36
21
Kills
15
15
Deaths
21
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Ch1cken str1ps
Jormungandr
7
6
7
1.75
W
11
6
8
2.5
W
Artemis
8
6
9
2.08
L
Erlang Shen
Rumpilstilskin9
Erlang Shen
2
7
8
0.86
L
6
8
6
1.13
W
Sylvanus
trevorpeace
Sylvanus
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,125
Damage
38,231
50,306
Taken
45,303
22,566
Mitigated
22,636
16,454
Healing
7,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Ch1cken str1ps
Jormungandr
15,768
3,857
284
1,010
16,592
10,947
53
6,740
9,576
39,277
0
W
13,840
2,643
453
3,603
18,900
8,580
393
10,257
8,643
45,354
0
W
Artemis
11,333
6,133
933
823
13,645
5,159
635
9,083
4,562
0
28,763
L
Erlang Shen
Rumpilstilskin9
Erlang Shen
10,101
5,349
306
2,767
18,022
7,685
558
9,737
8,051
0
25,752
L
12,362
627
2,018
1,598
10,689
4,004
501
5,701
4,821
33,500
0
W
Sylvanus
trevorpeace
Sylvanus
9,952
3,352
2,827
7,815
17,761
8,827
1,773
8,790
8,971
24,833
4,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,834
Gold Earned
30,963
136
Minions Killed
130
0
Camps Cleared
0
656,239
Distance Traveled
649,017
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
11,234
802
42
3
0
211,897
0
W
Ymir
12,041
860
65
5
0
218,443
0
W
Artemis
11,385
813
30
2
0
213,671
4
L
Erlang Shen
9,292
664
42
3
0
244,463
4
L
Ra
10,437
746
46
3
0
192,657
2
W
Sylvanus
9,408
672
41
3
0
224,125
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role