Player Matchup

Medusa
Medusa
GALEM10
Medusa
Level 48
God Stats
2W - 2L
1,299 SR
Queue Stats
232W - 232L
1,420 Elo+
Party 1
Kukulkan
Kukulkan
GrimTOB
Kukulkan
Level 12
God Stats
3W - 7L
1,322 SR
Queue Stats
9W - 12L
1,379 Elo+
Party 3
Cthulhu
Cthulhu
Spindaaa
Cthulhu
Level 54
God Stats
11W - 8L
1,548 SR
Queue Stats
268W - 249L
1,494 Elo+
Party 3
Athena
Athena
crashtrust20
Athena
Level 40
God Stats
6W - 3L
1,681 SR
Queue Stats
392W - 412L
1,434 Elo+
Party 1
Kali
Kali
jerrymaguire1979
Kali
Level 29
God Stats
37W - 30L
1,529 SR
Queue Stats
285W - 310L
1,336 Elo+
Party 1
Team Averages
Level 37
1,476 SR
1,413 Elo+

VS

Team Averages
Level 96
1,709 SR
1,670 Elo+
Sylvanus
Sylvanus
DededeadInside
Sylvanus
Level 84
God Stats
9W - 7L
1,699 SR
Queue Stats
216W - 152L
1,679 Elo+
Party 2
Merlin
Merlin
Lemuran
Merlin
Level 156
God Stats
5W - 1L
1,754 SR
Queue Stats
404W - 347L
1,621 Elo+
Party 2
Neith
Neith
Melpy02
Neith
Level 46
God Stats
9W - 7L
1,746 SR
Queue Stats
143W - 87L
1,722 Elo+
Party 2
Arachne
Arachne
Wolfstrike84
Arachne
Level 129
God Stats
10W - 9L
1,626 SR
Queue Stats
183W - 183L
1,621 Elo+
Party 2
Sun Wukong
Sun Wukong
unmakeme
Sun Wukong
Level 67
God Stats
1W - 0L
1,720 SR
Queue Stats
329W - 222L
1,704 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GALEM10
Medusa
8
0 / 3 / 1
5,065
460
2,458
6,360
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
GrimTOB
Kukulkan
8
0 / 5 / 0
4,903
446
445
6,533
2,124
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Spindaaa
Cthulhu
11
2 / 3 / 2
6,428
584
7,767
15,074
7,878
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Athena
7
1 / 7 / 0
5,552
505
1,888
10,463
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

7
1 / 5 / 0
5,253
478
2,691
8,106
3,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
8
0 / 0 / 14
6,295
572
3,187
9,224
7,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Lemuran
Merlin
13
11 / 0 / 2
7,993
727
12,239
5,102
2,527
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Melpy02
Neith
11
6 / 1 / 4
7,121
647
7,239
4,597
1,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
Wolfstrike84
Arachne
11
4 / 3 / 5
6,864
624
1,976
7,216
3,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
unmakeme
Sun Wukong
11
2 / 0 / 9
6,795
618
10,967
12,853
7,999
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
57
4
Kills
23
23
Deaths
4
3
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
0
0
14
7
L
Medusa
GALEM10
Medusa
0
3
1
0.17
L
Kukulkan
GrimTOB
Kukulkan
0
5
0
0
W
Merlin
Lemuran
Merlin
11
0
2
12
W
Neith
Melpy02
Neith
6
1
4
8
L
Cthulhu
Spindaaa
Cthulhu
2
3
2
1
W
Arachne
Wolfstrike84
Arachne
4
3
5
2.17
L
Athena
1
7
0
0.14
L
1
5
0
0.2
W
Sun Wukong
unmakeme
Sun Wukong
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,249
Damage
35,608
46,536
Taken
38,992
20,215
Mitigated
22,688
10,154
Healing
14,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,187
1,392
230
1,718
9,224
7,027
383
2,105
7,119
12,140
0
L
Medusa
GALEM10
Medusa
2,458
972
0
711
6,360
1,717
0
2,423
3,937
0
21,039
L
Kukulkan
GrimTOB
Kukulkan
445
445
450
771
6,533
2,124
0
3,570
2,963
14,737
0
W
Merlin
Lemuran
Merlin
12,239
1,782
229
3,990
5,102
2,527
1,071
1,502
3,600
51,488
0
W
Neith
Melpy02
Neith
7,239
4,350
0
1,510
4,597
1,452
1,296
1,160
3,437
0
39,422
L
Cthulhu
Spindaaa
Cthulhu
7,767
1,071
89
6,353
15,074
7,878
60
3,753
11,321
36,933
0
W
Arachne
Wolfstrike84
Arachne
1,976
1,365
0
1,955
7,216
3,683
263
938
6,278
0
40,133
L
Athena
1,888
252
104
103
10,463
5,308
0
2,526
7,937
13,189
0
L
2,691
1,419
0
1,573
8,106
3,188
0
3,289
4,817
0
18,796
W
Sun Wukong
unmakeme
Sun Wukong
10,967
1,902
0
4,792
12,853
7,999
200
4,395
8,458
0
38,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,201
Gold Earned
35,068
226
Minions Killed
331
0
Camps Cleared
0
930,114
Distance Traveled
1,084,741
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,295
572
14
1
0
212,451
1
L
Medusa
5,065
460
41
4
0
170,806
0
L
Kukulkan
4,903
446
36
3
0
163,775
0
W
Merlin
7,993
727
82
7
0
218,537
2
W
Neith
7,121
647
79
7
0
199,329
3
L
Cthulhu
6,428
584
77
7
0
199,505
2
W
Arachne
6,864
624
78
7
0
214,194
1
L
Athena
5,552
505
36
3
0
182,698
0
L
Kali
5,253
478
36
3
0
213,330
0
W
Sun Wukong
6,795
618
78
7
0
240,230
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role