Player Matchup

Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold V
LeBr0nz3
Sobek
Gold V
Level 126
God Stats
4W - 3L
1,674 SR
Queue Stats
31W - 42L
1,221 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
MrProvidence
Baron Samedi
Bronze III
Level 46
God Stats
1W - 2L
1,558 SR
Queue Stats
5W - 14L
1,435 MMR
Party 1
Thanatos
Thanatos
Bronze III
TurdFurgusson
Thanatos
Bronze III
Level 82
God Stats
0W - 2L
1,463 SR
Queue Stats
2W - 9L
1,500 MMR
Party 1
Izanami
Izanami
Silver II
pPandamonium
Izanami
Silver II
Level 121
God Stats
3W - 4L
1,614 SR
Queue Stats
22W - 29L
1,320 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,562 SR
1,395 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 95
1,518 SR
1,354 MMR
Kumbhakarna
Kumbhakarna
Bronze I
Foliaged-26
Kumbhakarna
Bronze I
Level 104
God Stats
4W - 2L
1,503 SR
Queue Stats
21W - 34L
1,161 MMR
Solo
Ullr
Ullr
Gold IV
KinbakUwU
Ullr
Gold IV
Level 49
God Stats
24W - 25L
1,449 SR
Queue Stats
497W - 514L
1,443 MMR
Solo
Anubis
Anubis
Gold IV
MartinSimpson
Anubis
Gold IV
Level 129
God Stats
8W - 8L
1,459 SR
Queue Stats
600W - 612L
1,342 MMR
Solo
Thor
Thor
Silver III
TsumikiOwO
Thor
Silver III
Level 43
God Stats
1W - 0L
1,284 SR
Queue Stats
9W - 13L
1,375 MMR
Solo
Sol
Sol
Gold III
iObliviate
Sol
Gold III
Level 151
God Stats
12W - 7L
1,896 SR
Queue Stats
122W - 123L
1,448 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
1 / 2 / 3
10,004
527
8,779
17,296
15,560
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sobek
LeBr0nz3
Sobek
8
3 / 2 / 2
7,388
389
2,644
7,872
5,205
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
MrProvidence
Baron Samedi
13
0 / 9 / 6
8,115
427
8,015
16,024
5,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TurdFurgusson
Thanatos
16
8 / 6 / 2
10,535
554
10,608
17,678
6,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
pPandamonium
Izanami
14
0 / 6 / 3
8,836
465
3,192
12,743
3,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
GilgameshTiamatMorgan Le FayAthenaSet

VS

Bans
TsukuyomiGebBakasuraAresKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Foliaged-26
Kumbhakarna
15
1 / 2 / 10
9,342
492
3,640
13,516
12,130
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ullr
18
4 / 1 / 5
11,814
622
10,120
9,627
4,108
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
0 / 3 / 1
11,241
592
9,937
12,888
10,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
9 / 2 / 4
12,162
640
10,141
9,433
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
11 / 4 / 4
12,653
666
17,814
14,718
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
12
Kills
25
25
Deaths
12
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
2
3
1.25
W
Kumbhakarna
Foliaged-26
Kumbhakarna
1
2
10
3
W
Ullr
4
1
5
6.5
L
Sobek
LeBr0nz3
Sobek
3
2
2
2
W
0
3
1
0.17
L
Baron Samedi
MrProvidence
Baron Samedi
0
9
6
0.33
W
9
2
4
5.5
L
Thanatos
TurdFurgusson
Thanatos
8
6
2
1.5
W
11
4
4
3.25
L
Izanami
pPandamonium
Izanami
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,238
Damage
51,652
71,613
Taken
60,182
36,553
Mitigated
38,856
28,875
Healing
18,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,779
2,674
0
7,006
17,296
15,560
0
7,664
9,632
0
64,521
W
Kumbhakarna
Foliaged-26
Kumbhakarna
3,640
249
0
739
13,516
12,130
250
3,005
10,360
20,169
0
W
Ullr
10,120
3,190
0
475
9,627
4,108
204
1,321
8,258
0
97,852
L
Sobek
LeBr0nz3
Sobek
2,644
488
0
3,036
7,872
5,205
0
2,247
5,505
8,157
0
W
9,937
787
0
6,841
12,888
10,269
1,064
1,256
11,598
85,158
0
L
Baron Samedi
MrProvidence
Baron Samedi
8,015
752
407
4,324
16,024
5,833
0
7,400
8,478
49,483
0
W
10,141
2,682
0
3,958
9,433
6,234
0
1,190
8,167
0
79,285
L
Thanatos
TurdFurgusson
Thanatos
10,608
1,760
0
11,111
17,678
6,887
0
10,406
7,152
0
51,852
W
17,814
6,707
0
6,527
14,718
6,115
8,450
3,652
10,822
76,434
5,566
L
Izanami
pPandamonium
Izanami
3,192
1,729
0
2,991
12,743
3,068
1,160
1,784
10,811
0
63,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,878
Gold Earned
57,212
433
Minions Killed
604
0
Camps Cleared
0
1,602,781
Distance Traveled
1,830,993
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,004
527
125
7
0
344,305
1
W
Kumbhakarna
9,342
492
20
1
0
384,707
6
W
Ullr
11,814
622
159
8
0
391,950
5
L
Sobek
7,388
389
9
0
0
192,430
4
W
Anubis
11,241
592
163
9
0
307,189
9
L
Baron Samedi
8,115
427
77
4
0
327,383
2
W
Thor
12,162
640
119
6
0
396,256
2
L
Thanatos
10,535
554
91
5
0
393,869
3
W
Sol
12,653
666
143
8
0
350,891
0
L
Izanami
8,836
465
131
7
0
344,794
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role