Player Matchup

Rama
Rama
Diamond III
 
Rama
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Diamond II
 
Tiamat
Diamond II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Diamond III
 
Camazotz
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond III
K3RSH3N69
Nemesis
Diamond III
Level 159
God Stats
9W - 10L
1,545 SR
Queue Stats
452W - 464L
2,119 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 135
1,509 SR
1,624 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 121
1,525 SR
1,688 MMR
Tyr
Tyr
Diamond I
 
Tyr
Diamond I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Diamond II
 
Erlang Shen
Diamond II
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ganesha
Ganesha
Diamond V
 
Ganesha
Diamond V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Raijin
Raijin
Platinum I
Hasendorf
Raijin
Platinum I
Level 154
God Stats
8W - 5L
1,496 SR
Queue Stats
295W - 275L
1,874 MMR
Solo
Anhur
Anhur
Platinum I
ZA1RO
Anhur
Platinum I
Level 87
God Stats
11W - 8L
1,629 SR
Queue Stats
203W - 188L
2,067 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
2 / 3 / 0
4,277
713
3,098
4,333
701
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
 
Tiamat
6
0 / 1 / 0
3,629
605
1,680
2,860
1,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
 
Hercules
6
0 / 2 / 2
3,525
588
2,433
5,197
1,531
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Camazotz
 
Camazotz
6
0 / 1 / 0
3,522
587
1,260
3,924
910
Nemesis
K3RSH3N69
Nemesis
7
1 / 0 / 0
4,159
693
1,211
2,937
696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bans
GilgameshMorgan Le FaySetTsukuyomiAthena

VS

Bans
SolArtioJanusGebThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
7
1 / 0 / 2
4,329
722
3,375
3,590
1,309
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
 
Erlang Shen
7
1 / 1 / 2
4,103
684
2,121
3,747
1,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
 
Ganesha
6
1 / 1 / 4
3,867
645
1,457
3,922
953
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
Hasendorf
Raijin
8
4 / 0 / 0
4,425
738
2,838
2,279
595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
ZA1RO
Anhur
6
0 / 1 / 3
3,625
604
1,944
3,503
511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
7
7
Deaths
3
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
3
0
0.67
L
Tiamat
 
Tiamat
0
1
0
0
L
Hercules
 
Hercules
0
2
2
0.5
L
Camazotz
 
Camazotz
0
1
0
0
W
Tyr
 
Tyr
1
0
2
2
W
Erlang Shen
 
Erlang Shen
1
1
2
2
W
Ganesha
 
Ganesha
1
1
4
3
W
Raijin
Hasendorf
Raijin
4
0
0
4
L
Nemesis
K3RSH3N69
Nemesis
1
0
0
1
W
Anhur
ZA1RO
Anhur
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,682
Damage
11,735
19,251
Taken
17,041
4,863
Mitigated
4,384
8,046
Healing
5,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,098
2,686
0
1,303
4,333
701
0
934
3,399
0
19,561
L
Tiamat
 
Tiamat
1,680
168
0
1,262
2,860
1,025
0
1,203
1,657
18,381
0
L
Hercules
 
Hercules
2,433
1,341
0
1,814
5,197
1,531
0
1,483
3,714
0
7,143
L
Camazotz
 
Camazotz
1,260
367
0
2,090
3,924
910
0
0
3,924
0
11,858
W
Tyr
 
Tyr
3,375
606
0
2,047
3,590
1,309
0
49
3,541
0
20,396
W
Erlang Shen
 
Erlang Shen
2,121
1,180
0
549
3,747
1,016
0
240
3,507
0
18,746
W
Ganesha
 
Ganesha
1,457
703
0
250
3,922
953
0
409
3,513
7,068
0
W
Raijin
Hasendorf
Raijin
2,838
342
0
1,250
2,279
595
0
982
1,297
17,404
0
L
Nemesis
K3RSH3N69
Nemesis
1,211
483
0
1,577
2,937
696
0
675
2,262
0
15,717
W
Anhur
ZA1RO
Anhur
1,944
1,171
0
1,023
3,503
511
0
0
3,503
0
13,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,112
Gold Earned
20,349
177
Minions Killed
169
0
Camps Cleared
0
552,511
Distance Traveled
602,351
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,277
713
39
7
0
99,201
2
L
Tiamat
3,629
605
41
7
0
113,190
2
L
Hercules
3,525
588
15
3
0
125,815
0
L
Camazotz
3,522
587
31
5
0
82,062
1
W
Tyr
4,329
722
48
8
0
133,929
3
W
Erlang Shen
4,103
684
40
7
0
122,824
0
W
Ganesha
3,867
645
3
1
0
129,259
3
W
Raijin
4,425
738
49
8
0
103,513
3
L
Nemesis
4,159
693
51
9
0
132,243
2
W
Anhur
3,625
604
29
5
0
112,826
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role