Player Matchup

Awilix
Awilix
FreaXxXSmurf
Awilix
Level 15
God Stats
4W - 3L
1,482 SR
Queue Stats
9W - 8L
1,338 Elo+
Solo
Tiamat
Tiamat
SimpleDimple69
Tiamat
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 30L
1,460 Elo+
Party 1
Mulan
Mulan
Visbad
Mulan
Level 102
God Stats
3W - 0L
1,789 SR
Queue Stats
139W - 117L
1,535 Elo+
Party 1
Team Averages
Level 41
1,590 SR
1,444 Elo+

VS

Team Averages
Level 69
1,392 SR
1,416 Elo+
Nu Wa
Nu Wa
Owanker
Nu Wa
Level 157
God Stats
0W - 2L
1,301 SR
Queue Stats
235W - 140L
1,690 Elo+
Solo
Cthulhu
Cthulhu
SnYDERxSK1LL
Cthulhu
Level 13
God Stats
1W - 2L
1,509 SR
Queue Stats
5W - 9L
1,284 Elo+
Solo
Freya
Freya
Thunder10
Freya
Level 37
God Stats
0W - 6L
1,367 SR
Queue Stats
10W - 22L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 1 / 4
7,174
652
2,551
5,903
1,829
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 0 / 5
7,689
699
8,040
8,814
5,055
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Visbad
Mulan
12
4 / 2 / 4
7,974
725
9,694
9,814
7,292
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Owanker
Nu Wa
12
0 / 2 / 3
7,315
665
7,917
7,951
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
SnYDERxSK1LL
Cthulhu
9
1 / 2 / 1
6,700
609
4,978
9,204
6,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Freya
Thunder10
Freya
8
2 / 4 / 1
6,863
624
3,612
6,193
2,133
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Awilix
1
1
4
3
L
Nu Wa
Owanker
Nu Wa
0
2
3
0.75
W
3
0
5
5.5
L
Cthulhu
SnYDERxSK1LL
Cthulhu
1
2
1
0.75
L
Freya
Thunder10
Freya
2
4
1
0.63
W
Mulan
Visbad
Mulan
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,285
Damage
16,507
24,531
Taken
23,348
14,176
Mitigated
11,693
6,469
Healing
4,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
2,551
701
760
934
5,903
1,829
0
3,563
1,984
0
19,582
L
Nu Wa
Owanker
Nu Wa
7,917
2,192
0
787
7,951
2,778
50
3,381
4,570
33,889
0
W
8,040
651
118
3,866
8,814
5,055
0
5,927
2,328
37,511
0
L
Cthulhu
SnYDERxSK1LL
Cthulhu
4,978
554
201
2,820
9,204
6,782
0
3,397
5,807
13,488
0
L
Freya
Thunder10
Freya
3,612
1,322
0
1,166
6,193
2,133
0
1,262
4,931
10,631
0
W
Mulan
Visbad
Mulan
9,694
1,698
0
791
9,814
7,292
0
5,474
3,712
0
28,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,837
Gold Earned
20,878
138
Minions Killed
123
0
Camps Cleared
0
632,715
Distance Traveled
484,226
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
7,174
652
38
3
0
227,692
4
L
Nu Wa
7,315
665
68
6
0
184,898
3
W
Tiamat
7,689
699
57
5
0
209,214
0
L
Cthulhu
6,700
609
36
3
0
178,057
0
L
Freya
6,863
624
19
2
0
121,271
0
W
Mulan
7,974
725
43
4
0
195,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role