Player Matchup

Athena
Athena
DMPERKYPOO
Athena
Level 52
God Stats
33W - 24L
1,654 SR
Queue Stats
85W - 82L
1,495 Elo+
Party 3
Sol
Sol
HoneyBeeVee
Sol
Level 14
God Stats
3W - 2L
1,751 SR
Queue Stats
23W - 15L
1,704 Elo+
Party 2
Pele
Pele
ZeroGhostMalo
Pele
Level 124
God Stats
2W - 0L
1,343 SR
Queue Stats
22W - 28L
1,513 Elo+
Party 2
Artemis
Artemis
iBxFF
Artemis
Level 104
God Stats
23W - 20L
1,649 SR
Queue Stats
187W - 189L
1,530 Elo+
Party 3
Bellona
Bellona
iGxnny
Bellona
Level 109
God Stats
7W - 5L
1,316 SR
Queue Stats
195W - 194L
1,584 Elo+
Party 3
Team Averages
Level 81
1,543 SR
1,565 Elo+

VS

Team Averages
Level 120
1,514 SR
1,458 Elo+
Cupid
Cupid
BLINDJUST1C3
Cupid
Level 143
God Stats
53W - 50L
1,478 SR
Queue Stats
195W - 236L
1,457 Elo+
Party 1
Serqet
Serqet
Halacore
Serqet
Level 157
God Stats
16W - 6L
1,610 SR
Queue Stats
676W - 672L
1,489 Elo+
Party 1
Fenrir
Fenrir
SWEETCHEESE1
Fenrir
Level 144
God Stats
8W - 13L
1,620 SR
Queue Stats
233W - 300L
1,461 Elo+
Party 1
Janus
Janus
TYK_HANS
Janus
Level 39
God Stats
6W - 12L
1,266 SR
Queue Stats
122W - 133L
1,372 Elo+
Solo
Sylvanus
Sylvanus
TaBune
Sylvanus
Level 115
God Stats
9W - 5L
1,599 SR
Queue Stats
61W - 74L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
DMPERKYPOO
Athena
16
1 / 2 / 7
12,509
544
7,552
15,406
14,805
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

20
15 / 3 / 7
14,944
650
28,648
20,677
9,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
7 / 2 / 6
13,001
565
9,526
13,611
5,946
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
iBxFF
Artemis
17
1 / 6 / 7
11,443
498
14,413
13,344
5,152
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
iGxnny
Bellona
20
4 / 2 / 3
14,290
621
14,730
14,961
19,062
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,686
465
7,552
16,244
7,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
Halacore
Serqet
20
2 / 2 / 3
12,392
539
11,413
22,235
16,819
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
19
7 / 6 / 3
12,466
542
10,477
24,792
19,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
TYK_HANS
Janus
15
0 / 11 / 2
9,493
413
4,529
13,329
5,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
TaBune
Sylvanus
17
5 / 5 / 7
12,241
532
10,355
25,157
31,219
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
37
28
Kills
15
15
Deaths
28
30
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
W
Athena
DMPERKYPOO
Athena
1
2
7
2.25
L
Serqet
Halacore
Serqet
2
2
3
1.75
W
15
3
7
6.17
L
Fenrir
7
6
3
1.42
L
Janus
TYK_HANS
Janus
0
11
2
0.09
L
Sylvanus
TaBune
Sylvanus
5
5
7
1.7
W
7
2
6
5
W
Artemis
iBxFF
Artemis
1
6
7
0.75
W
Bellona
iGxnny
Bellona
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,869
Damage
44,326
77,999
Taken
101,757
54,083
Mitigated
79,890
22,590
Healing
30,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,552
5,182
1,339
7,145
16,244
7,274
0
6,288
9,956
0
83,065
W
Athena
DMPERKYPOO
Athena
7,552
1,961
0
1,145
15,406
14,805
186
4,858
10,212
31,908
0
L
Serqet
Halacore
Serqet
11,413
1,526
0
6,779
22,235
16,819
0
3,300
18,935
18,207
59,352
W
28,648
8,813
0
10,581
20,677
9,118
6,749
4,793
15,471
119,991
0
L
Fenrir
10,477
3,094
0
6,202
24,792
19,478
0
7,891
16,901
0
81,210
L
Janus
TYK_HANS
Janus
4,529
220
0
260
13,329
5,100
300
6,912
6,417
57,835
0
L
Sylvanus
TaBune
Sylvanus
10,355
2,057
3,217
5,167
25,157
31,219
0
12,215
12,942
22,841
0
W
9,526
2,413
0
2,379
13,611
5,946
1,015
2,965
9,688
0
87,609
W
Artemis
iBxFF
Artemis
14,413
6,557
0
2,484
13,344
5,152
479
2,612
10,408
0
92,424
W
Bellona
iGxnny
Bellona
14,730
5,892
0
6,001
14,961
19,062
3,559
2,196
11,870
0
107,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,187
Gold Earned
57,278
730
Minions Killed
563
0
Camps Cleared
0
2,215,924
Distance Traveled
2,056,227
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,686
465
144
6
0
379,666
2
W
Athena
12,509
544
50
2
0
511,848
0
L
Serqet
12,392
539
162
7
0
463,533
8
W
Sol
14,944
650
177
8
0
349,291
11
L
Fenrir
12,466
542
128
6
0
472,829
2
L
Janus
9,493
413
108
5
0
352,822
1
L
Sylvanus
12,241
532
21
1
0
387,377
3
W
Pele
13,001
565
140
6
0
482,068
2
W
Artemis
11,443
498
158
7
0
382,358
4
W
Bellona
14,290
621
205
9
0
490,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role