Player Matchup

Hou Yi
Hou Yi
Clutch Prodigy3
Hou Yi
Level 55
God Stats
3W - 3L
1,701 SR
Queue Stats
29W - 36L
1,323 Elo+
Party 4
Tiamat
Tiamat
Nunutube
Tiamat
Level 26
God Stats
2W - 2L
1,771 SR
Queue Stats
42W - 47L
1,289 Elo+
Party 1
Chaac
Chaac
Sauce Prodigy25
Chaac
Level 29
God Stats
25W - 29L
1,538 SR
Queue Stats
26W - 30L
1,357 Elo+
Party 4
Anubis
Anubis
demicheon
Anubis
Level 45
God Stats
3W - 1L
1,374 SR
Queue Stats
38W - 31L
1,277 Elo+
Party 1
Ymir
Ymir
lHateOldHeads
Ymir
Level 65
God Stats
4W - 1L
1,419 SR
Queue Stats
45W - 41L
1,266 Elo+
Party 1
Team Averages
Level 44
1,561 SR
1,302 Elo+

VS

Team Averages
Level 77
1,556 SR
1,391 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
GU Spartacus
Pele
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
52W - 71L
1,356 Elo+
Party 3
Hachiman
Hachiman
KNOCKS11
Hachiman
Level 99
God Stats
1W - 1L
1,615 SR
Queue Stats
222W - 218L
1,443 Elo+
Party 3
Hades
Hades
foxblaster24
Hades
Level 38
God Stats
4W - 3L
1,663 SR
Queue Stats
8W - 17L
1,274 Elo+
Party 2
Chaac
Chaac
sharkbait_999
Chaac
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 128L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 0
6,795
523
7,137
6,783
2,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Nunutube
Tiamat
12
6 / 2 / 1
7,359
566
6,873
7,571
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 4
6,661
512
5,934
10,495
5,419
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
demicheon
Anubis
11
1 / 3 / 5
6,448
496
5,074
7,828
3,615
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 1 / 7
6,794
523
2,997
6,709
3,512
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
1 / 1 / 3
6,423
494
3,217
9,495
9,943
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 4 / 0
7,313
563
5,870
10,348
2,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hachiman
KNOCKS11
Hachiman
11
3 / 4 / 1
6,574
506
4,056
7,976
2,183
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
5,565
428
3,163
8,251
3,854
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 1 / 3
6,171
475
7,963
9,982
6,199
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
14
Kills
9
9
Deaths
14
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
1
3
2.5
W
4
3
0
1.33
L
5
4
0
1.25
L
Hachiman
KNOCKS11
Hachiman
3
4
1
0.88
W
Tiamat
Nunutube
Tiamat
6
2
1
3.25
W
3
0
4
5
W
Anubis
demicheon
Anubis
1
3
5
1.17
L
0
4
2
0.25
W
0
1
7
3.5
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,015
Damage
24,269
39,386
Taken
46,052
18,979
Mitigated
25,058
12,052
Healing
12,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,217
1,253
265
2,782
9,495
9,943
0
3,295
5,859
19,123
0
W
7,137
3,218
0
664
6,783
2,773
1,355
1,832
4,951
0
32,488
L
5,870
1,973
0
891
10,348
2,879
0
3,312
7,036
0
45,175
L
Hachiman
KNOCKS11
Hachiman
4,056
2,376
0
2,140
7,976
2,183
400
815
6,789
0
40,882
W
Tiamat
Nunutube
Tiamat
6,873
1,499
215
4,311
7,571
3,660
1,189
3,406
4,165
32,758
0
W
5,934
1,651
0
4,035
10,495
5,419
228
175
10,320
0
26,252
W
Anubis
demicheon
Anubis
5,074
452
0
2,267
7,828
3,615
621
0
7,828
30,911
0
L
3,163
523
0
2,699
8,251
3,854
135
3,717
4,490
22,368
0
W
2,997
923
0
560
6,709
3,512
324
967
5,742
25,078
0
L
7,963
2,325
0
3,679
9,982
6,199
0
3,914
6,068
0
31,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,057
Gold Earned
32,046
249
Minions Killed
281
0
Camps Cleared
0
1,133,295
Distance Traveled
1,157,512
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,423
494
24
2
0
247,536
2
W
Hou Yi
6,795
523
67
5
0
220,908
1
L
Pele
7,313
563
81
6
0
264,204
1
L
Hachiman
6,574
506
82
6
0
223,815
0
W
Tiamat
7,359
566
40
3
0
231,565
0
W
Chaac
6,661
512
44
3
0
229,523
1
W
Anubis
6,448
496
57
4
0
207,140
0
L
Hades
5,565
428
42
3
0
204,456
0
W
Ymir
6,794
523
41
3
0
244,159
0
L
Chaac
6,171
475
52
4
0
217,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role