Player Matchup

Gilgamesh
Gilgamesh
ComitMaster
Gilgamesh
Level 23
God Stats
2W - 1L
1,525 SR
Queue Stats
13W - 14L
1,401 Elo+
Party 2
Cthulhu
Cthulhu
Hamisi
Cthulhu
Level 18
God Stats
12W - 5L
1,420 SR
Queue Stats
26W - 26L
1,410 Elo+
Solo
Ra
Ra
JailBird299
Ra
Level 16
God Stats
1W - 4L
1,268 SR
Queue Stats
6W - 6L
1,654 Elo+
Party 2
Izanami
Izanami
KappaPva
Izanami
Level 29
God Stats
25W - 21L
1,558 SR
Queue Stats
162W - 138L
1,512 Elo+
Solo
Thor
Thor
superjuddy
Thor
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Team Averages
Level 17
1,454 SR
1,495 Elo+

VS

Team Averages
Level 20
1,558 SR
1,393 Elo+
Sun Wukong
Sun Wukong
CabbyRC
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,408 Elo+
Party 1
Poseidon
Poseidon
Durangiviris
Poseidon
Level 4
God Stats
2W - 5L
1,410 SR
Queue Stats
3W - 7L
1,373 Elo+
Solo
Raijin
Raijin
Fluiddz
Raijin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,511 Elo+
Party 1
Bellona
Bellona
Tholdr
Bellona
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
21W - 37L
1,224 Elo+
Solo
Danzaburou
Danzaburou
VanuGwanu
Danzaburou
Level 61
God Stats
5W - 1L
1,882 SR
Queue Stats
16W - 22L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ComitMaster
Gilgamesh
20
7 / 8 / 20
13,393
1,116
13,383
22,513
18,605
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Hamisi
Cthulhu
20
6 / 5 / 34
14,054
1,171
20,475
29,188
40,774
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
8 / 4 / 29
14,071
1,173
15,785
14,768
7,047
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
KappaPva
Izanami
20
17 / 3 / 21
15,483
1,290
27,950
16,330
7,592
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
9 / 12 / 22
13,095
1,091
24,106
19,334
9,357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Team 1 Tickets

61

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CabbyRC
Sun Wukong
20
4 / 7 / 21
13,363
1,114
19,524
27,810
27,697
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Durangiviris
Poseidon
18
1 / 9 / 13
11,014
918
12,731
14,780
5,524
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Raijin
Fluiddz
Raijin
19
1 / 12 / 18
11,310
943
16,516
17,329
7,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bellona
Tholdr
Bellona
18
3 / 10 / 14
11,658
972
7,410
24,129
17,543
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
VanuGwanu
Danzaburou
20
23 / 9 / 8
19,233
1,603
41,972
25,715
12,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
106
47
Kills
32
32
Deaths
47
126
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CabbyRC
Sun Wukong
4
7
21
2.07
W
Gilgamesh
ComitMaster
Gilgamesh
7
8
20
2.13
L
Poseidon
Durangiviris
Poseidon
1
9
13
0.83
L
Raijin
Fluiddz
Raijin
1
12
18
0.83
W
Cthulhu
Hamisi
Cthulhu
6
5
34
4.6
W
8
4
29
5.63
W
Izanami
KappaPva
Izanami
17
3
21
9.17
L
Bellona
Tholdr
Bellona
3
10
14
1
L
Danzaburou
VanuGwanu
Danzaburou
23
9
8
3
W
9
12
22
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,699
Damage
98,153
102,133
Taken
109,763
83,375
Mitigated
70,191
14,533
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CabbyRC
Sun Wukong
19,524
3,291
0
776
27,810
27,697
0
10,532
17,278
0
43,035
W
Gilgamesh
ComitMaster
Gilgamesh
13,383
3,966
0
2,109
22,513
18,605
0
6,217
16,066
3,060
32,580
L
Poseidon
Durangiviris
Poseidon
12,731
2,844
0
1,000
14,780
5,524
0
4,528
10,252
29,951
0
L
Raijin
Fluiddz
Raijin
16,516
1,829
0
972
17,329
7,078
0
5,366
11,963
24,102
0
W
Cthulhu
Hamisi
Cthulhu
20,475
1,654
1,279
5,202
29,188
40,774
0
9,634
19,313
29,387
0
W
15,785
3,978
3,122
1,181
14,768
7,047
0
3,692
10,930
42,329
0
W
Izanami
KappaPva
Izanami
27,950
21,601
0
1,567
16,330
7,592
0
5,060
11,106
0
66,680
L
Bellona
Tholdr
Bellona
7,410
2,176
0
86
24,129
17,543
0
8,680
15,449
0
21,233
L
Danzaburou
VanuGwanu
Danzaburou
41,972
26,555
890
5,236
25,715
12,349
0
8,475
17,240
0
94,792
W
24,106
6,509
0
73
19,334
9,357
0
3,807
15,471
0
31,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,096
Gold Earned
66,578
246
Minions Killed
231
10
Camps Cleared
7
1,118,799
Distance Traveled
991,681
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,363
1,114
42
4
0
254,388
3
W
Gilgamesh
13,393
1,116
34
3
2
224,689
0
L
Poseidon
11,014
918
45
4
1
193,325
1
L
Raijin
11,310
943
9
1
0
130,782
1
W
Cthulhu
14,054
1,171
43
4
0
229,627
0
W
Ra
14,071
1,173
63
5
2
225,776
0
W
Izanami
15,483
1,290
93
8
5
222,570
2
L
Bellona
11,658
972
18
2
1
213,577
0
L
Danzaburou
19,233
1,603
117
10
5
199,609
2
W
Thor
13,095
1,091
13
1
1
216,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role