Player Matchup

Nike
Nike
BetterJester2
Nike
Level 86
God Stats
3W - 3L
1,538 SR
Queue Stats
141W - 185L
1,357 Elo+
Party 1
Hou Yi
Hou Yi
St0len profile
Hou Yi
Level 157
God Stats
7W - 21L
1,369 SR
Queue Stats
610W - 711L
1,449 Elo+
Solo
Achilles
Achilles
Tempest5096
Achilles
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,407 Elo+
Solo
Nu Wa
Nu Wa
TheBiigTom
Nu Wa
Level 145
God Stats
3W - 2L
1,841 SR
Queue Stats
84W - 90L
1,509 Elo+
Party 1
Raijin
Raijin
XRonaldX
Raijin
Level 86
God Stats
1W - 2L
1,489 SR
Queue Stats
197W - 208L
1,448 Elo+
Solo
Team Averages
Level 100
1,547 SR
1,434 Elo+

VS

Team Averages
Level 110
1,570 SR
1,509 Elo+
Zhong Kui
Zhong Kui
BOOG-DA-KANG941
Zhong Kui
Level 160
God Stats
6W - 2L
1,818 SR
Queue Stats
205W - 181L
1,543 Elo+
Party 2
Nu Wa
Nu Wa
Drunk-AssAssln-
Nu Wa
Level 126
God Stats
3W - 0L
1,615 SR
Queue Stats
141W - 120L
1,555 Elo+
Party 2
Da Ji
Da Ji
MONSTERBIRD95BWG
Da Ji
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 17L
1,417 Elo+
Party 2
Heimdallr
Heimdallr
Mael219
Heimdallr
Level 89
God Stats
9W - 9L
1,418 SR
Queue Stats
341W - 344L
1,481 Elo+
Solo
Arachne
Arachne
ShortyTheBIue
Arachne
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
203W - 159L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 12
10,813
832
6,791
18,094
9,079
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 6 / 8
10,107
777
8,649
10,318
3,789
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Tempest5096
Achilles
16
1 / 5 / 13
9,158
704
11,055
16,430
12,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
16
4 / 7 / 9
9,801
754
13,880
10,579
3,615
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
XRonaldX
Raijin
17
4 / 5 / 10
9,961
766
11,464
9,576
3,786
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BOOG-DA-KANG941
Zhong Kui
19
8 / 2 / 16
13,047
1,004
13,789
17,991
26,876
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
6 / 3 / 20
11,591
892
21,861
13,166
5,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 4 / 7
8,792
676
1,760
7,515
3,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
Mael219
Heimdallr
17
6 / 6 / 9
10,611
816
11,912
12,667
4,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
16
6 / 5 / 14
10,408
801
10,021
15,437
6,580
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
93
19
Kills
27
27
Deaths
20
52
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BOOG-DA-KANG941
Zhong Kui
8
2
16
8
L
4
4
12
2.5
W
6
3
20
5.33
W
1
4
7
1.13
W
Heimdallr
Mael219
Heimdallr
6
6
9
1.75
W
Arachne
6
5
14
2.6
L
6
6
8
1.67
L
Achilles
Tempest5096
Achilles
1
5
13
1.5
L
Nu Wa
4
7
9
1.21
L
Raijin
XRonaldX
Raijin
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
59,343
64,997
Taken
66,776
33,109
Mitigated
47,347
15,687
Healing
26,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BOOG-DA-KANG941
Zhong Kui
13,789
860
3,215
6,419
17,991
26,876
744
3,189
13,869
40,453
0
L
6,791
986
0
6,049
18,094
9,079
469
7,520
10,342
394
17,336
W
21,861
3,989
2,778
4,833
13,166
5,805
1,140
5,938
7,046
42,982
0
W
1,760
0
0
32
7,515
3,123
906
4,427
3,088
0
5,160
W
Heimdallr
Mael219
Heimdallr
11,912
3,582
1,030
2,173
12,667
4,963
947
5,895
6,410
0
36,870
W
Arachne
10,021
5,511
837
5,138
15,437
6,580
439
5,974
8,918
0
12,996
L
8,649
2,892
0
200
10,318
3,789
840
6,909
3,105
0
18,349
L
Achilles
Tempest5096
Achilles
11,055
1,082
1,218
4,542
16,430
12,840
0
8,866
7,158
0
20,719
L
Nu Wa
13,880
2,410
988
435
10,579
3,615
44
4,947
5,376
38,576
0
L
Raijin
XRonaldX
Raijin
11,464
534
1,154
1,101
9,576
3,786
159
5,920
3,360
28,845
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,840
Gold Earned
54,449
197
Minions Killed
157
0
Camps Cleared
0
1,240,737
Distance Traveled
1,204,226
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
13,047
1,004
51
4
0
226,676
1
L
Nike
10,813
832
25
2
0
327,179
0
W
Nu Wa
11,591
892
43
3
0
251,237
1
W
Da Ji
8,792
676
14
1
0
259,921
0
W
Heimdallr
10,611
816
48
4
0
205,820
0
W
Arachne
10,408
801
1
0
0
260,572
0
L
Hou Yi
10,107
777
35
3
0
224,959
2
L
Achilles
9,158
704
20
2
0
273,813
3
L
Nu Wa
9,801
754
58
4
0
213,568
1
L
Raijin
9,961
766
59
5
0
201,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role