Player Matchup

Vamana
Vamana
Gerardo05r4
Vamana
Level 26
God Stats
12W - 13L
1,106 SR
Queue Stats
24W - 36L
1,246 Elo+
Party 1
Anubis
Anubis
PinedaSP
Anubis
Level 51
God Stats
1W - 4L
1,738 SR
Queue Stats
135W - 178L
1,334 Elo+
Party 1
Athena
Athena
XXLAGSXX067
Athena
Level 43
God Stats
1W - 1L
1,439 SR
Queue Stats
75W - 89L
1,249 Elo+
Solo
Heimdallr
Heimdallr
anthonycr88
Heimdallr
Level 60
God Stats
5W - 3L
1,519 SR
Queue Stats
165W - 213L
1,289 Elo+
Party 1
Arachne
Arachne
keA10kA
Arachne
Level 49
God Stats
34W - 18L
1,508 SR
Queue Stats
130W - 147L
1,333 Elo+
Party 1
Team Averages
Level 46
1,462 SR
1,290 Elo+

VS

Team Averages
Level 75
1,433 SR
1,367 Elo+
Morgan Le Fay
Morgan Le Fay
EGxDarthVader
Morgan Le Fay
Level 106
God Stats
15W - 12L
1,627 SR
Queue Stats
40W - 41L
1,412 Elo+
Party 3
Scylla
Scylla
HollowSenju
Scylla
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,338 Elo+
Party 3
Jing Wei
Jing Wei
TurtBerzerk
Jing Wei
Level 104
God Stats
1W - 5L
1,085 SR
Queue Stats
290W - 358L
1,413 Elo+
Party 2
Freya
Freya
YonkoZenitsu
Freya
Level 103
God Stats
15W - 12L
1,726 SR
Queue Stats
112W - 116L
1,410 Elo+
Party 3
Ares
Ares
crackangel20
Ares
Level 39
God Stats
7W - 26L
1,229 SR
Queue Stats
110W - 192L
1,262 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
19
1 / 0 / 7
11,798
536
9,763
20,779
22,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
PinedaSP
Anubis
19
5 / 2 / 4
11,977
544
10,619
11,134
5,869
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
14
1 / 4 / 8
9,542
434
5,067
19,125
16,648
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
anthonycr88
Heimdallr
17
4 / 4 / 3
10,448
475
13,309
14,120
6,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
keA10kA
Arachne
18
7 / 0 / 5
11,703
532
11,152
17,232
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
EGxDarthVader
Morgan Le Fay
17
2 / 4 / 2
10,297
468
18,068
15,398
5,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
15
0 / 6 / 2
8,964
407
2,715
12,041
5,665
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
TurtBerzerk
Jing Wei
13
5 / 4 / 3
9,180
417
13,557
16,325
5,047
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
1 / 1 / 1
10,780
490
14,683
13,166
6,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 3 / 4
8,654
393
4,501
15,818
10,215
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
18
Kills
10
10
Deaths
18
27
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
EGxDarthVader
Morgan Le Fay
2
4
2
0.75
W
Vamana
1
0
7
4.5
L
Scylla
0
6
2
0.17
W
Anubis
PinedaSP
Anubis
5
2
4
3.5
L
Jing Wei
TurtBerzerk
Jing Wei
5
4
3
1.63
W
Athena
1
4
8
1.25
L
1
1
1
1.5
W
Heimdallr
anthonycr88
Heimdallr
4
4
3
1.38
L
2
3
4
1.33
W
Arachne
keA10kA
Arachne
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,910
Damage
53,524
82,390
Taken
72,748
58,452
Mitigated
32,427
29,563
Healing
19,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
EGxDarthVader
Morgan Le Fay
18,068
1,105
0
2,108
15,398
5,288
284
3,946
11,452
85,832
0
W
Vamana
9,763
3,790
0
13,189
20,779
22,237
1,667
11,652
9,127
0
81,235
L
Scylla
2,715
189
0
1,781
12,041
5,665
0
3,407
8,634
41,012
0
W
Anubis
PinedaSP
Anubis
10,619
435
0
6,071
11,134
5,869
1,822
7,976
3,158
77,105
0
L
Jing Wei
TurtBerzerk
Jing Wei
13,557
10,427
1,434
5,831
16,325
5,047
369
4,801
11,524
0
58,608
W
Athena
5,067
1,350
0
1,326
19,125
16,648
472
6,309
12,816
27,118
0
L
14,683
5,193
0
6,561
13,166
6,212
210
1,388
11,778
69,242
7,124
W
Heimdallr
anthonycr88
Heimdallr
13,309
5,190
0
3,158
14,120
6,113
1,968
4,991
9,129
0
61,513
L
4,501
426
165
1,660
15,818
10,215
15
2,457
13,361
21,759
0
W
Arachne
keA10kA
Arachne
11,152
8,230
0
5,819
17,232
7,585
910
7,262
9,970
0
82,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,468
Gold Earned
47,875
556
Minions Killed
479
0
Camps Cleared
0
2,133,542
Distance Traveled
2,016,617
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
10,297
468
132
6
0
457,238
3
W
Vamana
11,798
536
175
8
0
456,658
4
L
Scylla
8,964
407
82
4
0
335,426
0
W
Anubis
11,977
544
141
6
0
382,223
0
L
Jing Wei
9,180
417
99
5
0
459,589
2
W
Athena
9,542
434
33
2
0
388,438
0
L
Freya
10,780
490
135
6
0
368,469
5
W
Heimdallr
10,448
475
103
5
0
399,965
3
L
Ares
8,654
393
31
1
0
395,895
0
W
Arachne
11,703
532
104
5
0
506,258
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role