Player Matchup

Fenrir
Fenrir
DocterDallas
Fenrir
Level 100
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 106L
1,418 Elo+
Party 2
Sol
Sol
GothGirlPainal
Sol
Level 94
God Stats
23W - 25L
1,565 SR
Queue Stats
37W - 46L
1,416 Elo+
Party 4
Horus
Horus
KtDolos
Horus
Level 29
God Stats
9W - 10L
1,572 SR
Queue Stats
33W - 39L
1,438 Elo+
Party 4
Izanami
Izanami
Lazymedic26
Izanami
Level 21
God Stats
10W - 21L
1,449 SR
Queue Stats
53W - 77L
1,387 Elo+
Party 2
Kuzenbo
Kuzenbo
StrictlyCrying
Kuzenbo
Level 26
God Stats
2W - 3L
1,428 SR
Queue Stats
53W - 73L
1,395 Elo+
Party 4
Team Averages
Level 54
1,503 SR
1,411 Elo+

VS

Team Averages
Level 71
1,466 SR
1,386 Elo+
Fenrir
Fenrir
DAVEGAMER 4
Fenrir
Level 118
God Stats
6W - 1L
1,498 SR
Queue Stats
317W - 317L
1,329 Elo+
Party 1
Terra
Terra
DiabloTTDL
Terra
Level 28
God Stats
19W - 15L
1,564 SR
Queue Stats
143W - 152L
1,340 Elo+
Party 1
Zhong Kui
Zhong Kui
Sek9_Yolo
Zhong Kui
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 65L
1,392 Elo+
Party 3
Thanatos
Thanatos
Sysken
Thanatos
Level 18
God Stats
19W - 14L
1,516 SR
Queue Stats
168W - 152L
1,369 Elo+
Party 3
Ullr
Ullr
ndinunzi
Ullr
Level 125
God Stats
2W - 7L
1,249 SR
Queue Stats
146W - 143L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 6 / 3
10,159
535
4,218
14,442
6,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 15 / 5
8,583
452
16,575
17,794
4,450
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
KtDolos
Horus
15
6 / 3 / 2
9,511
501
14,087
14,398
16,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Lazymedic26
Izanami
12
0 / 5 / 2
7,729
407
9,209
12,212
3,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
2 / 8 / 1
8,381
441
7,128
16,367
11,012
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
3 / 4 / 4
9,638
507
7,525
15,177
9,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Terra
14
0 / 0 / 18
9,704
511
5,291
12,843
13,268
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
Sek9_Yolo
Zhong Kui
15
9 / 6 / 12
10,438
549
13,632
16,688
10,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Sysken
Thanatos
15
10 / 2 / 9
10,418
548
11,615
15,646
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ullr
17
14 / 1 / 10
11,343
597
19,648
16,767
6,942
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
13
Kills
36
37
Deaths
13
13
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
4
4
1.25
W
Terra
0
0
18
9
L
Fenrir
3
6
3
0.75
L
2
15
5
0.3
L
Horus
KtDolos
Horus
6
3
2
2.33
L
Izanami
Lazymedic26
Izanami
0
5
2
0.2
W
Zhong Kui
Sek9_Yolo
Zhong Kui
9
6
12
2.5
L
2
8
1
0.31
W
Thanatos
Sysken
Thanatos
10
2
9
7.25
W
Ullr
14
1
10
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,217
Damage
57,711
75,213
Taken
77,121
40,988
Mitigated
44,684
11,572
Healing
34,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
7,525
2,197
0
5,630
15,177
9,028
1,618
1,276
13,799
0
58,323
W
Terra
5,291
1,160
2,154
2,367
12,843
13,268
353
3,958
8,845
24,601
0
L
Fenrir
4,218
745
0
954
14,442
6,369
0
4,692
9,750
0
38,239
L
16,575
5,729
0
3,265
17,794
4,450
474
7,059
10,735
45,120
0
L
Horus
KtDolos
Horus
14,087
5,008
219
2,203
14,398
16,061
0
2,662
11,736
0
44,723
L
Izanami
Lazymedic26
Izanami
9,209
5,929
0
2,160
12,212
3,096
433
1,142
11,070
0
59,183
W
Zhong Kui
Sek9_Yolo
Zhong Kui
13,632
1,200
0
3,949
16,688
10,016
224
6,569
9,822
57,480
0
L
7,128
1,833
0
2,771
16,367
11,012
550
3,368
12,999
28,804
0
W
Thanatos
Sysken
Thanatos
11,615
3,163
0
13,341
15,646
5,430
0
5,613
9,783
0
58,012
W
Ullr
19,648
12,509
0
6,587
16,767
6,942
2,359
5,533
11,169
0
73,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,363
Gold Earned
51,541
338
Minions Killed
448
0
Camps Cleared
0
1,600,415
Distance Traveled
1,833,650
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,638
507
105
6
0
353,782
1
W
Terra
9,704
511
34
2
0
400,778
4
L
Fenrir
10,159
535
67
4
0
326,064
2
L
Sol
8,583
452
54
3
0
298,006
1
L
Horus
9,511
501
84
4
0
347,406
4
L
Izanami
7,729
407
92
5
0
329,449
5
W
Zhong Kui
10,438
549
107
6
0
312,093
0
L
Kuzenbo
8,381
441
41
2
0
299,490
2
W
Thanatos
10,418
548
82
4
0
399,822
0
W
Ullr
11,343
597
120
6
0
367,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role