Player Matchup

Apollo
Apollo
BMONEY4477
Apollo
Level 48
God Stats
10W - 11L
1,472 SR
Queue Stats
203W - 206L
1,361 Elo+
Party 1
Da Ji
Da Ji
ItsBigWik
Da Ji
Level 28
God Stats
3W - 2L
1,500 SR
Queue Stats
153W - 188L
1,462 Elo+
Party 1
Chaac
Chaac
Nassty Nate21
Chaac
Level 109
God Stats
1W - 1L
1,265 SR
Queue Stats
10W - 8L
1,580 Elo+
Party 3
Sol
Sol
TheGoat94
Sol
Level 40
God Stats
20W - 20L
1,455 SR
Queue Stats
590W - 640L
1,371 Elo+
Party 1
Cerberus
Cerberus
xSirTroyx
Cerberus
Level 28
God Stats
2W - 0L
1,584 SR
Queue Stats
8W - 5L
1,667 Elo+
Party 3
Team Averages
Level 51
1,455 SR
1,488 Elo+

VS

Team Averages
Level 44
1,460 SR
1,313 Elo+
Vulcan
Vulcan
AsunaRom
Vulcan
Level 68
God Stats
2W - 11L
1,349 SR
Queue Stats
32W - 42L
1,315 Elo+
Solo
Sylvanus
Sylvanus
Bulmus
Sylvanus
Level 17
God Stats
7W - 8L
1,500 SR
Queue Stats
37W - 54L
1,281 Elo+
Party 2
Thor
Thor
Innerguts
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 55L
1,288 Elo+
Party 2
Osiris
Osiris
death4567
Osiris
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,360 Elo+
Party 2
Izanami
Izanami
gurley2
Izanami
Level 55
God Stats
29W - 30L
1,449 SR
Queue Stats
87W - 110L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
BMONEY4477
Apollo
16
4 / 3 / 11
10,040
502
6,574
12,397
4,072
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
ItsBigWik
Da Ji
17
6 / 5 / 8
10,714
536
13,749
15,238
5,878
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 3 / 7
10,465
523
10,154
16,340
16,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
16 / 3 / 6
12,209
610
26,792
19,567
8,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
xSirTroyx
Cerberus
13
4 / 1 / 6
8,807
440
5,293
13,837
10,464
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AsunaRom
Vulcan
14
4 / 11 / 0
9,084
454
9,229
15,345
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Bulmus
Sylvanus
13
1 / 3 / 3
9,993
500
4,325
9,128
6,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thor
15
2 / 9 / 4
9,310
466
9,345
18,248
6,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
death4567
Osiris
16
5 / 4 / 5
10,057
503
12,078
18,488
13,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
gurley2
Izanami
14
3 / 8 / 3
9,415
471
12,441
14,197
4,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
30
35
Kills
15
15
Deaths
35
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AsunaRom
Vulcan
4
11
0
0.36
W
Apollo
BMONEY4477
Apollo
4
3
11
3.17
L
Sylvanus
Bulmus
Sylvanus
1
3
3
0.83
L
Thor
2
9
4
0.44
W
Da Ji
ItsBigWik
Da Ji
6
5
8
2
W
5
3
7
2.83
W
16
3
6
6.33
L
Osiris
death4567
Osiris
5
4
5
1.88
L
Izanami
gurley2
Izanami
3
8
3
0.56
W
Cerberus
xSirTroyx
Cerberus
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,562
Damage
47,418
77,379
Taken
75,406
45,567
Mitigated
39,199
23,842
Healing
13,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AsunaRom
Vulcan
9,229
2,457
59
1,646
15,345
7,270
181
8,871
6,373
41,946
0
W
Apollo
BMONEY4477
Apollo
6,574
2,550
1,004
3,192
12,397
4,072
1,234
2,322
10,075
0
65,919
L
Sylvanus
Bulmus
Sylvanus
4,325
1,696
1,531
1,657
9,128
6,723
72
4,907
4,172
20,811
0
L
Thor
9,345
4,659
0
2,879
18,248
6,970
0
5,287
12,612
164
61,407
W
Da Ji
ItsBigWik
Da Ji
13,749
3,285
0
906
15,238
5,878
771
1,441
13,797
0
68,197
W
10,154
1,871
0
5,482
16,340
16,625
1,678
215
16,125
0
56,653
W
26,792
10,726
500
11,690
19,567
8,528
3,530
5,937
13,574
77,396
5,670
L
Osiris
death4567
Osiris
12,078
5,387
0
4,875
18,488
13,612
443
5,817
12,216
0
50,519
L
Izanami
gurley2
Izanami
12,441
6,005
0
512
14,197
4,624
0
5,285
8,863
0
49,571
W
Cerberus
xSirTroyx
Cerberus
5,293
205
0
1,068
13,837
10,464
274
3,687
10,090
22,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,235
Gold Earned
47,859
490
Minions Killed
387
0
Camps Cleared
0
1,858,082
Distance Traveled
1,745,670
27
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,084
454
73
4
0
348,332
0
W
Apollo
10,040
502
123
6
0
379,875
1
L
Sylvanus
9,993
500
46
2
0
297,476
2
L
Thor
9,310
466
104
5
0
356,017
5
W
Da Ji
10,714
536
100
5
0
390,284
5
W
Chaac
10,465
523
98
5
0
367,058
12
W
Sol
12,209
610
133
7
0
348,060
0
L
Osiris
10,057
503
80
4
0
421,969
5
L
Izanami
9,415
471
84
4
0
321,876
3
W
Cerberus
8,807
440
36
2
0
372,805
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role