Player Matchup

Cthulhu
Cthulhu
Alvin C dork
Cthulhu
Level 5
God Stats
2W - 1L
1,826 SR
Queue Stats
13W - 12L
1,390 Elo+
Party 2
Anhur
Anhur
BDAngeLL
Anhur
Level 27
God Stats
16W - 19L
1,491 SR
Queue Stats
17W - 23L
1,420 Elo+
Party 3
Xbalanque
Xbalanque
Dakidisaac
Xbalanque
Level 16
God Stats
18W - 12L
1,545 SR
Queue Stats
33W - 47L
1,470 Elo+
Party 3
Anubis
Anubis
IDK QAUN
Anubis
Level 6
God Stats
35W - 18L
1,502 SR
Queue Stats
56W - 31L
1,415 Elo+
Party 2
Izanami
Izanami
IDK Swim
Izanami
Level 9
God Stats
15W - 10L
1,600 SR
Queue Stats
56W - 39L
1,469 Elo+
Party 2
Team Averages
Level 13
1,593 SR
1,433 Elo+

VS

Team Averages
Level 13
1,492 SR
1,453 Elo+
Thanatos
Thanatos
DakkieBoi
Thanatos
Level 6
God Stats
5W - 4L
1,609 SR
Queue Stats
11W - 13L
1,475 Elo+
Solo
Izanami
Izanami
MrTinky07
Izanami
Level 21
God Stats
21W - 18L
1,558 SR
Queue Stats
116W - 119L
1,459 Elo+
Party 1
Ra
Ra
ReadySetSean
Ra
Level 18
God Stats
4W - 4L
1,573 SR
Queue Stats
95W - 102L
1,449 Elo+
Party 1
Ymir
Ymir
Saiahaha
Ymir
Level 7
God Stats
3W - 3L
1,393 SR
Queue Stats
14W - 14L
1,471 Elo+
Solo
Chaac
Chaac
Zibelix7792
Chaac
Level 12
God Stats
4W - 3L
1,327 SR
Queue Stats
114W - 122L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvin C dork
Cthulhu
20
1 / 7 / 21
13,741
982
13,083
37,964
39,282
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anhur
BDAngeLL
Anhur
20
6 / 6 / 12
14,306
1,022
16,885
27,990
10,598
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Xbalanque
Dakidisaac
Xbalanque
20
8 / 6 / 14
15,722
1,123
20,333
24,303
10,252
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
IDK QAUN
Anubis
20
3 / 12 / 15
13,667
976
18,746
30,406
14,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IDK Swim
Izanami
20
13 / 14 / 7
15,900
1,136
32,951
32,976
13,923
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

109

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DakkieBoi
Thanatos
20
8 / 7 / 18
14,898
1,064
22,478
21,311
13,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
MrTinky07
Izanami
20
26 / 6 / 14
19,779
1,413
76,225
20,504
9,680
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 5 / 16
14,845
1,060
21,513
15,327
5,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
20
1 / 8 / 17
13,534
967
10,301
25,625
29,376
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 5 / 15
13,876
991
15,086
23,893
26,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
125
31
Kills
45
45
Deaths
31
69
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alvin C dork
Cthulhu
1
7
21
1.64
L
Anhur
BDAngeLL
Anhur
6
6
12
2
L
Xbalanque
Dakidisaac
Xbalanque
8
6
14
2.5
W
Thanatos
DakkieBoi
Thanatos
8
7
18
2.43
L
Anubis
IDK QAUN
Anubis
3
12
15
0.88
L
Izanami
IDK Swim
Izanami
13
14
7
1.18
W
Izanami
MrTinky07
Izanami
26
6
14
5.5
W
6
5
16
2.8
W
Ymir
1
8
17
1.19
W
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,998
Damage
145,603
153,639
Taken
106,660
88,556
Mitigated
84,600
9,962
Healing
21,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alvin C dork
Cthulhu
13,083
957
73
0
37,964
39,282
0
5,603
32,046
22,218
0
L
Anhur
BDAngeLL
Anhur
16,885
11,614
0
2,561
27,990
10,598
0
6,999
20,807
0
40,062
L
Xbalanque
Dakidisaac
Xbalanque
20,333
13,226
0
563
24,303
10,252
0
5,135
19,125
0
48,512
W
Thanatos
DakkieBoi
Thanatos
22,478
6,977
0
8,611
21,311
13,371
0
5,792
15,519
0
33,431
L
Anubis
IDK QAUN
Anubis
18,746
450
0
6,056
30,406
14,501
0
8,785
21,467
40,096
0
L
Izanami
IDK Swim
Izanami
32,951
27,675
0
709
32,976
13,923
0
5,292
27,490
0
55,010
W
Izanami
MrTinky07
Izanami
76,225
57,566
0
3,999
20,504
9,680
0
5,695
14,809
0
113,008
W
21,513
3,743
1,645
1,920
15,327
5,540
0
7,587
7,740
42,832
0
W
Ymir
10,301
470
0
0
25,625
29,376
0
8,404
17,221
20,967
0
W
15,086
1,186
0
5,763
23,893
26,633
0
4,351
19,542
0
41,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,336
Gold Earned
76,932
212
Minions Killed
228
8
Camps Cleared
7
1,215,023
Distance Traveled
1,267,795
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,741
982
28
2
0
297,683
1
L
Anhur
14,306
1,022
36
3
8
250,716
0
L
Xbalanque
15,722
1,123
69
5
0
234,960
0
W
Thanatos
14,898
1,064
27
2
2
263,104
3
L
Anubis
13,667
976
36
3
0
196,733
2
L
Izanami
15,900
1,136
43
3
0
234,931
0
W
Izanami
19,779
1,413
74
5
2
240,242
0
W
Ra
14,845
1,060
47
3
1
242,422
0
W
Ymir
13,534
967
21
2
1
248,703
0
W
Chaac
13,876
991
59
4
1
273,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role