Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Elzaim
Nu Wa
Level 124
God Stats
8W - 10L
1,564 SR
Queue Stats
95W - 97L
1,416 Elo+
Party 2
Fenrir
Fenrir
ElzaimFanboy
Fenrir
Level 16
God Stats
3W - 1L
1,670 SR
Queue Stats
38W - 34L
1,460 Elo+
Party 2
Ah Puch
Ah Puch
I Been Crippin
Ah Puch
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 54L
1,282 Elo+
Party 2
Chernobog
Chernobog
TheGr8tEin
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,406 Elo+
Party 2
Team Averages
Level 44
1,547 SR
1,413 Elo+

VS

Team Averages
Level 21
1,541 SR
1,581 Elo+
Ymir
Ymir
ArabicImmigrant
Ymir
Level 16
God Stats
2W - 0L
1,736 SR
Queue Stats
51W - 31L
1,643 Elo+
Party 3
Hercules
Hercules
Excilly
Hercules
Level 38
God Stats
6W - 3L
1,232 SR
Queue Stats
271W - 130L
1,678 Elo+
Party 1
Ra
Ra
Plaper
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 60L
1,487 Elo+
Solo
Loki
Loki
Pognu
Loki
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
44W - 44L
1,441 Elo+
Party 1
Artemis
Artemis
Zengelelele
Artemis
Level 6
God Stats
4W - 1L
1,736 SR
Queue Stats
21W - 12L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
6 / 13 / 7
12,381
1,126
12,497
21,408
9,730
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
Elzaim
Nu Wa
18
3 / 2 / 13
11,836
1,076
14,084
6,323
2,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
17
6 / 12 / 6
10,962
997
10,042
22,076
10,773
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 10
11,148
1,013
15,514
14,570
5,364
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
TheGr8tEin
Chernobog
17
1 / 6 / 8
10,072
916
4,731
10,254
4,683
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

67

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 28
11,883
1,080
12,438
14,582
15,016
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
Excilly
Hercules
19
8 / 0 / 28
13,141
1,195
15,163
12,511
13,960
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ra
19
4 / 5 / 23
11,593
1,054
9,356
8,917
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
Pognu
Loki
18
4 / 7 / 24
11,322
1,029
8,339
14,394
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Zengelelele
Artemis
19
15 / 3 / 15
13,701
1,246
23,556
11,138
4,164
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
155
19
Kills
37
37
Deaths
19
44
Assists
118
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
6
13
7
0.73
W
6
4
28
5
L
Nu Wa
Elzaim
Nu Wa
3
2
13
4.75
L
Fenrir
6
12
6
0.75
W
Hercules
Excilly
Hercules
8
0
28
22
L
3
4
10
2
W
Ra
4
5
23
3.1
W
Loki
Pognu
Loki
4
7
24
2.29
L
Chernobog
TheGr8tEin
Chernobog
1
6
8
0.83
W
Artemis
Zengelelele
Artemis
15
3
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,868
Damage
68,852
74,631
Taken
61,542
32,697
Mitigated
41,419
4,483
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
12,497
5,147
0
1,598
21,408
9,730
0
5,206
16,190
0
30,493
W
12,438
1,529
0
831
14,582
15,016
0
7,589
6,993
24,110
0
L
Nu Wa
Elzaim
Nu Wa
14,084
2,579
0
0
6,323
2,147
0
2,939
3,384
48,353
0
L
Fenrir
10,042
2,852
0
796
22,076
10,773
0
5,938
16,138
0
19,574
W
Hercules
Excilly
Hercules
15,163
2,550
0
2,876
12,511
13,960
0
6,232
6,279
0
25,247
L
15,514
1,134
0
1,646
14,570
5,364
0
4,109
10,461
50,526
0
W
Ra
9,356
242
2,739
1,766
8,917
3,184
0
5,081
3,836
51,890
0
W
Loki
Pognu
Loki
8,339
2,184
0
0
14,394
5,095
0
6,229
8,165
0
20,729
L
Chernobog
TheGr8tEin
Chernobog
4,731
2,086
0
443
10,254
4,683
0
3,602
6,652
0
16,613
W
Artemis
Zengelelele
Artemis
23,556
16,506
0
2,175
11,138
4,164
0
4,467
6,671
0
44,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,399
Gold Earned
61,640
211
Minions Killed
249
9
Camps Cleared
8
1,011,286
Distance Traveled
1,023,412
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,381
1,126
41
4
4
221,981
0
W
Ymir
11,883
1,080
35
3
0
190,876
0
L
Nu Wa
11,836
1,076
43
4
0
196,316
0
L
Fenrir
10,962
997
12
1
2
216,397
0
W
Hercules
13,141
1,195
22
2
1
261,714
1
L
Ah Puch
11,148
1,013
91
8
2
204,402
0
W
Ra
11,593
1,054
123
11
4
182,870
0
W
Loki
11,322
1,029
25
2
0
201,817
0
L
Chernobog
10,072
916
24
2
1
172,190
0
W
Artemis
13,701
1,246
44
4
3
186,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role