Player Matchup

Cerberus
Cerberus
Chudis
Cerberus
Level 24
God Stats
0W - 3L
1,262 SR
Queue Stats
71W - 70L
1,357 Elo+
Party 3
Zeus
Zeus
LightGaloCego
Zeus
Level 5
God Stats
0W - 1L
1,700 SR
Queue Stats
2W - 2L
1,627 Elo+
Party 2
Arachne
Arachne
Pishacha
Arachne
Level 29
God Stats
18W - 30L
1,475 SR
Queue Stats
363W - 413L
1,248 Elo+
Party 3
Guan Yu
Guan Yu
iseedamoon
Guan Yu
Level 23
God Stats
9W - 9L
1,733 SR
Queue Stats
55W - 55L
1,311 Elo+
Party 3
Artemis
Artemis
ltks
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,534 SR
1,409 Elo+

VS

Team Averages
Level 24
1,528 SR
1,368 Elo+
Nu Wa
Nu Wa
BORINGKITTEN
Nu Wa
Level 63
God Stats
4W - 1L
1,432 SR
Queue Stats
256W - 194L
1,570 Elo+
Party 1
Ymir
Ymir
Dystopia987
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,196 Elo+
Party 1
Nike
Nike
Gashina1101
Nike
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,140 Elo+
Solo
Neith
Neith
PISCOGRIZ
Neith
Level 27
God Stats
26W - 34L
1,464 SR
Queue Stats
182W - 272L
1,453 Elo+
Solo
Kali
Kali
antdog38
Kali
Level 18
God Stats
17W - 8L
1,745 SR
Queue Stats
121W - 104L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Chudis
Cerberus
12
5 / 3 / 2
8,045
503
8,586
13,250
10,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
0 / 9 / 1
6,025
377
3,829
8,397
1,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Pishacha
Arachne
13
3 / 3 / 2
8,303
519
9,979
14,974
5,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
iseedamoon
Guan Yu
12
1 / 3 / 1
6,973
436
3,994
11,869
7,363
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ltks
Artemis
10
1 / 6 / 6
6,545
409
2,372
7,808
2,356
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
15 / 1 / 5
10,578
661
18,761
9,092
2,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 4
6,833
427
1,631
8,058
4,214
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 2 / 1
8,451
528
7,429
13,598
11,294
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
PISCOGRIZ
Neith
13
2 / 2 / 5
8,093
506
7,849
7,451
2,371
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
14
6 / 2 / 6
9,138
571
8,291
13,906
6,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
10
Kills
24
24
Deaths
10
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
15
1
5
17.5
L
Cerberus
Chudis
Cerberus
5
3
2
2
W
1
3
4
1
W
0
2
1
0.25
L
0
9
1
0.06
W
Neith
PISCOGRIZ
Neith
2
2
5
2.25
L
Arachne
Pishacha
Arachne
3
3
2
1.33
W
Kali
6
2
6
4.5
L
Guan Yu
iseedamoon
Guan Yu
1
3
1
0.5
L
Artemis
ltks
Artemis
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,760
Damage
43,961
56,298
Taken
52,105
27,535
Mitigated
26,435
13,751
Healing
17,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,761
3,976
0
2,950
9,092
2,471
149
3,792
5,098
63,285
0
L
Cerberus
Chudis
Cerberus
8,586
886
0
4,444
13,250
10,309
0
5,820
7,430
27,051
0
W
1,631
582
0
474
8,058
4,214
819
2,551
5,459
14,420
0
W
7,429
674
0
2,490
13,598
11,294
497
492
13,044
14,123
45,470
L
3,829
969
0
376
8,397
1,774
586
4,420
3,977
22,846
0
W
Neith
PISCOGRIZ
Neith
7,849
4,075
0
4,884
7,451
2,371
2,552
2,829
4,606
0
62,496
L
Arachne
Pishacha
Arachne
9,979
6,189
0
6,093
14,974
5,733
102
5,598
9,376
0
62,112
W
Kali
8,291
3,769
0
6,533
13,906
6,085
0
2,261
11,483
0
59,844
L
Guan Yu
iseedamoon
Guan Yu
3,994
1,361
350
2,049
11,869
7,363
378
5,130
6,739
0
24,860
L
Artemis
ltks
Artemis
2,372
1,356
0
439
7,808
2,356
0
2,050
5,758
0
14,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,891
Gold Earned
43,093
296
Minions Killed
438
0
Camps Cleared
0
1,364,372
Distance Traveled
1,489,039
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,578
661
91
6
0
313,821
1
L
Cerberus
8,045
503
66
4
0
300,865
1
W
Ymir
6,833
427
22
1
0
286,325
0
W
Nike
8,451
528
119
7
0
276,927
2
L
Zeus
6,025
377
46
3
0
195,562
0
W
Neith
8,093
506
103
6
0
255,135
5
L
Arachne
8,303
519
98
6
0
325,090
6
W
Kali
9,138
571
103
6
0
356,831
3
L
Guan Yu
6,973
436
57
4
0
327,278
2
L
Artemis
6,545
409
29
2
0
215,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role