Player Matchup

Janus
Janus
Artemis-CGTH
Janus
Level 121
God Stats
0W - 5L
1,568 SR
Queue Stats
126W - 159L
1,513 Elo+
Party 1
Bellona
Bellona
Cosmic_Neith
Bellona
Level 136
God Stats
9W - 4L
1,942 SR
Queue Stats
119W - 148L
1,518 Elo+
Party 1
Thanatos
Thanatos
WINKYNEO
Thanatos
Level 22
God Stats
10W - 12L
1,464 SR
Queue Stats
13W - 13L
1,479 Elo+
Party 1
Team Averages
Level 93
1,658 SR
1,503 Elo+

VS

Team Averages
Level 65
1,532 SR
1,692 Elo+
Sol
Sol
POLARWOBB
Sol
Level 97
God Stats
1W - 0L
1,761 SR
Queue Stats
68W - 25L
1,684 Elo+
Party 2
Ne Zha
Ne Zha
TraxxxiS
Ne Zha
Level 91
God Stats
3W - 5L
1,335 SR
Queue Stats
107W - 61L
1,602 Elo+
Party 2
Gilgamesh
Gilgamesh
Xabine
Gilgamesh
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 16L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 7
10,368
691
8,847
13,705
4,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Cosmic_Neith
Bellona
14
8 / 7 / 4
10,512
701
13,488
17,896
11,630
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
WINKYNEO
Thanatos
12
1 / 8 / 7
8,982
599
3,011
11,443
3,209
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 15
10,245
683
9,905
9,594
3,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
TraxxxiS
Ne Zha
14
6 / 5 / 10
11,012
734
9,265
10,375
5,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Xabine
Gilgamesh
17
13 / 3 / 5
12,524
835
17,275
15,891
13,985
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
12
Kills
20
20
Deaths
12
18
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Bellona
Cosmic_Neith
Bellona
8
7
4
1.43
W
1
4
15
2.13
W
Ne Zha
TraxxxiS
Ne Zha
6
5
10
2.2
L
Thanatos
WINKYNEO
Thanatos
1
8
7
0.56
W
Gilgamesh
Xabine
Gilgamesh
13
3
5
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,346
Damage
36,445
43,044
Taken
35,860
18,935
Mitigated
23,090
4,369
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,847
726
163
1,559
13,705
4,096
188
2,962
10,743
50,406
0
L
Bellona
Cosmic_Neith
Bellona
13,488
2,281
0
290
17,896
11,630
25
3,423
14,473
0
27,780
W
9,905
2,765
0
2,282
9,594
3,858
1,833
2,743
6,851
39,766
2,354
W
Ne Zha
TraxxxiS
Ne Zha
9,265
1,760
0
1,392
10,375
5,247
441
1,446
8,929
0
34,073
L
Thanatos
WINKYNEO
Thanatos
3,011
802
337
2,020
11,443
3,209
0
2,861
8,582
0
9,547
W
Gilgamesh
Xabine
Gilgamesh
17,275
3,024
0
903
15,891
13,985
553
4,658
10,525
0
46,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,862
Gold Earned
33,781
135
Minions Killed
155
0
Camps Cleared
0
741,611
Distance Traveled
783,547
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,368
691
81
5
0
255,474
0
L
Bellona
10,512
701
25
2
0
243,132
0
W
Sol
10,245
683
64
4
0
241,145
1
W
Ne Zha
11,012
734
41
3
0
262,105
0
L
Thanatos
8,982
599
29
2
0
243,005
0
W
Gilgamesh
12,524
835
50
3
0
280,297
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role