Player Matchup

Kuzenbo
Kuzenbo
AlmightyVon313
Kuzenbo
Level 24
God Stats
1W - 1L
1,331 SR
Queue Stats
38W - 39L
1,406 Elo+
Party 3
Fafnir
Fafnir
Armadillokingg
Fafnir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,263 Elo+
Party 2
Terra
Terra
Bluejayy9331
Terra
Level 127
God Stats
2W - 0L
1,330 SR
Queue Stats
220W - 218L
1,554 Elo+
Party 3
Hun Batz
Hun Batz
Diabetoman
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 173L
1,590 Elo+
Party 3
Poseidon
Poseidon
sb--fate
Poseidon
Level 89
God Stats
6W - 1L
1,864 SR
Queue Stats
158W - 140L
1,503 Elo+
Party 2
Team Averages
Level 73
1,505 SR
1,463 Elo+

VS

Team Averages
Level 102
1,562 SR
1,515 Elo+
Fenrir
Fenrir
 
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
FireFoxGhost
Hachiman
Level 107
God Stats
1W - 4L
1,623 SR
Queue Stats
78W - 49L
1,643 Elo+
Party 1
Guan Yu
Guan Yu
Meatykins
Guan Yu
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 113L
1,374 Elo+
Solo
Janus
Janus
RushinWolf
Janus
Level 95
God Stats
2W - 2L
1,862 SR
Queue Stats
63W - 47L
1,640 Elo+
Party 1
Rama
Rama
SPD ThR4Sh3R
Rama
Level 87
God Stats
1W - 1L
1,327 SR
Queue Stats
439W - 462L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 13
9,318
666
3,862
15,039
18,857
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
9 / 2 / 16
11,683
835
8,372
16,964
26,792
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
1 / 2 / 17
10,565
755
10,194
15,274
18,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hun Batz
Diabetoman
Hun Batz
20
9 / 4 / 17
11,846
846
22,889
18,390
17,923
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
sb--fate
Poseidon
20
11 / 3 / 12
12,581
899
19,924
12,532
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
5 / 8 / 4
11,067
791
12,740
16,081
12,960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
FireFoxGhost
Hachiman
18
2 / 5 / 8
10,362
740
22,393
13,576
5,557
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Meatykins
Guan Yu
16
1 / 7 / 6
9,214
658
5,621
17,065
17,440
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Janus
16
3 / 6 / 5
9,893
707
10,878
9,021
3,433
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 4 / 6
8,982
642
9,238
15,904
7,341
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
30
Kills
13
13
Deaths
30
75
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
8
4
0.88
W
0
2
13
3.25
W
9
2
16
8.5
W
1
2
17
4.75
W
Hun Batz
Diabetoman
Hun Batz
9
4
17
4.38
L
Hachiman
FireFoxGhost
Hachiman
2
5
8
1.2
L
Guan Yu
Meatykins
Guan Yu
1
7
6
0.57
L
Janus
3
6
5
0.92
L
2
4
6
1.25
W
Poseidon
sb--fate
Poseidon
11
3
12
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,241
Damage
60,870
78,199
Taken
71,647
89,066
Mitigated
46,731
34,030
Healing
23,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
12,740
2,865
956
2,060
16,081
12,960
0
10,362
5,719
0
18,077
W
3,862
2,226
1,829
1,305
15,039
18,857
1,148
2,512
12,527
10,346
0
W
8,372
1,799
1,811
4,623
16,964
26,792
883
2,439
14,525
15,107
0
W
10,194
779
11,357
6,073
15,274
18,892
1,775
2,206
13,068
19,500
0
W
Hun Batz
Diabetoman
Hun Batz
22,889
3,707
1,880
1,302
18,390
17,923
1,023
1,737
16,653
0
41,595
L
Hachiman
FireFoxGhost
Hachiman
22,393
13,138
164
2,814
13,576
5,557
0
8,832
4,744
0
50,029
L
Guan Yu
Meatykins
Guan Yu
5,621
480
5,132
4,028
17,065
17,440
0
8,104
8,961
0
12,367
L
Janus
10,878
944
281
763
9,021
3,433
0
4,767
4,254
30,138
0
L
9,238
7,558
595
6,290
15,904
7,341
233
10,287
5,617
0
25,603
W
Poseidon
sb--fate
Poseidon
19,924
1,494
1,089
2,761
12,532
6,602
617
1,984
10,548
50,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,993
Gold Earned
49,518
140
Minions Killed
174
0
Camps Cleared
0
1,279,039
Distance Traveled
1,048,632
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,067
791
11
1
0
225,095
0
W
Kuzenbo
9,318
666
18
1
0
237,931
3
W
Fafnir
11,683
835
2
0
0
255,804
0
W
Terra
10,565
755
16
1
0
288,160
0
W
Hun Batz
11,846
846
40
3
0
252,043
0
L
Hachiman
10,362
740
64
5
0
221,797
1
L
Guan Yu
9,214
658
22
2
0
228,423
3
L
Janus
9,893
707
48
3
0
173,954
1
L
Rama
8,982
642
29
2
0
199,363
0
W
Poseidon
12,581
899
64
5
0
245,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role