Player Matchup

Mercury
Mercury
DrFabricio2
Mercury
Level 19
God Stats
2W - 5L
1,533 SR
Queue Stats
36W - 36L
1,287 Elo+
Solo
Janus
Janus
PhilosophicFox
Janus
Level 26
God Stats
5W - 5L
1,546 SR
Queue Stats
75W - 70L
1,406 Elo+
Solo
Rama
Rama
RaiZeM29
Rama
Level 29
God Stats
3W - 3L
1,561 SR
Queue Stats
12W - 12L
1,467 Elo+
Solo
Arachne
Arachne
artmmaloy
Arachne
Level 29
God Stats
17W - 10L
1,543 SR
Queue Stats
67W - 65L
1,337 Elo+
Solo
Yemoja
Yemoja
srivnr
Yemoja
Level 23
God Stats
8W - 9L
1,456 SR
Queue Stats
183W - 257L
1,320 Elo+
Solo
Team Averages
Level 25
1,528 SR
1,363 Elo+

VS

Team Averages
Level 9
1,604 SR
1,479 Elo+
Arachne
Arachne
H2Ohmlyde145
Arachne
Level 18
God Stats
11W - 6L
1,830 SR
Queue Stats
52W - 53L
1,406 Elo+
Solo
Hachiman
Hachiman
Limberdecoco
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Athena
Athena
Slyndrm4n
Athena
Level 17
God Stats
1W - 1L
1,692 SR
Queue Stats
9W - 9L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
katzx
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
诸神diiii
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DrFabricio2
Mercury
17
3 / 3 / 5
11,594
527
4,545
11,678
4,105
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 2 / 2
10,862
494
7,340
6,044
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
20
18 / 0 / 3
14,119
642
23,528
11,601
4,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Arachne
artmmaloy
Arachne
18
12 / 5 / 4
12,437
565
16,530
19,591
7,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
srivnr
Yemoja
12
0 / 4 / 4
8,790
400
2,022
6,924
3,931
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
H2Ohmlyde145
Arachne
20
11 / 4 / 0
12,828
583
16,678
22,486
11,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
Limberdecoco
Hachiman
13
0 / 9 / 3
8,053
366
3,713
11,363
4,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
Slyndrm4n
Athena
13
2 / 7 / 4
10,010
455
4,297
20,130
17,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
katzx
Guan Yu
8
0 / 7 / 1
6,802
309
2,814
8,163
4,998
Breastplate

Breastplate

+20
Physical Protection

Susano
13
0 / 7 / 2
8,516
387
1,800
13,067
4,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
34
Kills
13
14
Deaths
34
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Mercury
DrFabricio2
Mercury
3
3
5
1.83
L
Arachne
H2Ohmlyde145
Arachne
11
4
0
2.75
L
Hachiman
Limberdecoco
Hachiman
0
9
3
0.17
W
1
2
2
1
W
Rama
18
0
3
19.5
L
Athena
Slyndrm4n
Athena
2
7
4
0.57
W
Arachne
artmmaloy
Arachne
12
5
4
2.8
L
Guan Yu
katzx
Guan Yu
0
7
1
0.07
W
Yemoja
srivnr
Yemoja
0
4
4
0.5
L
Susano
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,965
Damage
29,302
55,838
Taken
75,209
21,716
Mitigated
42,446
16,968
Healing
11,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
DrFabricio2
Mercury
4,545
2,203
0
2,092
11,678
4,105
3,733
238
11,440
0
50,365
L
Arachne
H2Ohmlyde145
Arachne
16,678
9,564
0
8,260
22,486
11,228
0
4,534
17,746
0
111,115
L
Hachiman
Limberdecoco
Hachiman
3,713
2,816
0
585
11,363
4,382
721
458
10,869
0
31,464
W
7,340
539
0
1,245
6,044
1,737
1,791
55
5,989
55,699
0
W
Rama
23,528
20,623
0
4,950
11,601
4,555
4,401
2,168
9,433
0
108,736
L
Athena
Slyndrm4n
Athena
4,297
1,689
0
1,102
20,130
17,058
399
2,367
17,609
37,372
0
W
Arachne
artmmaloy
Arachne
16,530
11,470
0
7,134
19,591
7,388
1,490
1,323
18,268
0
79,577
L
Guan Yu
katzx
Guan Yu
2,814
577
0
620
8,163
4,998
0
353
7,768
0
14,809
W
Yemoja
srivnr
Yemoja
2,022
418
727
820
6,924
3,931
794
513
6,411
33,018
0
L
Susano
1,800
488
0
628
13,067
4,780
0
1,210
11,855
0
39,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,802
Gold Earned
46,209
566
Minions Killed
413
0
Camps Cleared
0
1,936,207
Distance Traveled
1,675,326
20
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
11,594
527
121
6
0
429,541
4
L
Arachne
12,828
583
174
8
0
487,157
0
L
Hachiman
8,053
366
54
2
0
311,143
0
W
Janus
10,862
494
108
5
0
419,817
10
W
Rama
14,119
642
166
8
0
415,953
1
L
Athena
10,010
455
69
3
0
361,109
0
W
Arachne
12,437
565
127
6
0
458,618
1
L
Guan Yu
6,802
309
38
2
0
211,180
2
W
Yemoja
8,790
400
44
2
0
212,278
4
L
Susano
8,516
387
78
4
0
304,737
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role