Player Matchup

Heimdallr
Heimdallr
HollywoodHaynie
Heimdallr
Level 106
God Stats
67W - 38L
1,452 SR
Queue Stats
321W - 274L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
ImJustJace
Gilgamesh
Level 42
God Stats
4W - 3L
1,655 SR
Queue Stats
170W - 142L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
Soto305
Nu Wa
Level 26
God Stats
22W - 18L
1,534 SR
Queue Stats
342W - 324L
1,496 Elo+
Party 1
Fenrir
Fenrir
TheLordoftheEdge
Fenrir
Level 46
God Stats
15W - 12L
1,639 SR
Queue Stats
238W - 261L
1,484 Elo+
Solo
Sobek
Sobek
ranger11danger
Sobek
Level 109
God Stats
7W - 5L
1,589 SR
Queue Stats
374W - 317L
1,544 Elo+
Party 1
Team Averages
Level 66
1,574 SR
1,528 Elo+

VS

Team Averages
Level 67
1,611 SR
1,534 Elo+
Fenrir
Fenrir
ElPit0n
Fenrir
Level 48
God Stats
9W - 13L
1,625 SR
Queue Stats
289W - 271L
1,528 Elo+
Party 2
Apollo
Apollo
Sir Gfunk
Apollo
Level 126
God Stats
8W - 6L
1,893 SR
Queue Stats
240W - 217L
1,551 Elo+
Party 2
Odin
Odin
Sir Nairo
Odin
Level 29
God Stats
1W - 3L
1,402 SR
Queue Stats
39W - 39L
1,609 Elo+
Party 2
Raijin
Raijin
Sir Solis
Raijin
Level 89
God Stats
1W - 1L
1,638 SR
Queue Stats
118W - 128L
1,506 Elo+
Party 2
Sobek
Sobek
WorshipthyNoob
Sobek
Level 45
God Stats
5W - 9L
1,499 SR
Queue Stats
21W - 30L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
HollywoodHaynie
Heimdallr
20
18 / 2 / 9
15,388
570
32,278
17,366
8,802
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
ImJustJace
Gilgamesh
19
4 / 5 / 11
13,102
485
14,670
26,520
26,142
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
Soto305
Nu Wa
19
7 / 5 / 17
13,721
508
26,966
14,463
6,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 7
12,638
468
9,052
23,191
15,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

16
2 / 6 / 25
13,455
498
10,446
26,174
28,590
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
ElPit0n
Fenrir
17
2 / 5 / 8
11,357
421
7,586
29,860
11,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Sir Gfunk
Apollo
19
3 / 6 / 9
12,753
472
12,214
23,610
8,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
20
4 / 4 / 8
13,646
505
20,971
25,131
28,370
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
Sir Solis
Raijin
18
8 / 8 / 5
12,128
449
12,119
19,927
9,198
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
2 / 10 / 7
11,180
414
8,091
29,326
20,370
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
33
Kills
19
21
Deaths
33
69
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Fenrir
ElPit0n
Fenrir
2
5
8
1.2
W
Heimdallr
HollywoodHaynie
Heimdallr
18
2
9
11.25
W
Gilgamesh
ImJustJace
Gilgamesh
4
5
11
1.9
L
Apollo
Sir Gfunk
Apollo
3
6
9
1.25
L
Odin
4
4
8
2
L
Raijin
Sir Solis
Raijin
8
8
5
1.31
W
Nu Wa
Soto305
Nu Wa
7
5
17
3.1
W
2
3
7
1.83
L
2
10
7
0.55
W
2
6
25
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,412
Damage
60,981
107,714
Taken
127,854
85,215
Mitigated
78,582
26,693
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
ElPit0n
Fenrir
7,586
2,540
0
7,297
29,860
11,831
441
11,295
18,565
0
82,373
W
Heimdallr
HollywoodHaynie
Heimdallr
32,278
27,655
0
4,751
17,366
8,802
6,354
5,540
11,826
0
128,430
W
Gilgamesh
ImJustJace
Gilgamesh
14,670
3,309
0
8,709
26,520
26,142
900
1,934
24,222
6,133
74,498
L
Apollo
Sir Gfunk
Apollo
12,214
5,757
0
8,448
23,610
8,813
1,959
5,179
18,327
0
100,081
L
Odin
20,971
3,274
0
3,095
25,131
28,370
252
7,288
17,734
0
100,056
L
Raijin
Sir Solis
Raijin
12,119
975
0
3,276
19,927
9,198
943
6,147
13,780
62,908
0
W
Nu Wa
Soto305
Nu Wa
26,966
4,929
426
1,821
14,463
6,058
780
4,784
9,679
101,546
0
W
9,052
1,283
0
7,532
23,191
15,623
413
4,616
18,575
0
77,067
L
8,091
773
78
5,254
29,326
20,370
17
9,224
20,102
33,882
0
W
10,446
1,346
0
3,454
26,174
28,590
180
5,058
19,109
18,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,304
Gold Earned
61,064
560
Minions Killed
584
0
Camps Cleared
0
2,473,199
Distance Traveled
2,408,128
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,357
421
114
4
0
481,174
1
W
Heimdallr
15,388
570
156
6
0
490,543
2
W
Gilgamesh
13,102
485
123
5
0
441,759
4
L
Apollo
12,753
472
150
6
0
491,017
6
L
Odin
13,646
505
183
7
0
493,527
2
L
Raijin
12,128
449
99
4
0
458,313
8
W
Nu Wa
13,721
508
138
5
0
474,009
0
W
Fenrir
12,638
468
127
5
0
528,455
14
L
Sobek
11,180
414
38
1
0
484,097
7
W
Sobek
13,455
498
16
1
0
538,433
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role