Player Matchup

Mercury
Mercury
 
Mercury
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
CäptaínDävyJones
Janus
Level 68
God Stats
17W - 14L
1,649 SR
Queue Stats
572W - 555L
1,621 Elo+
Solo
Izanami
Izanami
Vonz1p3rR
Izanami
Level 128
God Stats
6W - 3L
1,508 SR
Queue Stats
285W - 245L
1,535 Elo+
Party 1
Gilgamesh
Gilgamesh
oicangia
Gilgamesh
Level 125
God Stats
9W - 13L
1,499 SR
Queue Stats
473W - 430L
1,530 Elo+
Party 1
Mulan
Mulan
polako98
Mulan
Level 153
God Stats
2W - 2L
1,799 SR
Queue Stats
366W - 346L
1,538 Elo+
Party 1
Team Averages
Level 127
1,591 SR
1,545 Elo+

VS

Team Averages
Level 149
1,534 SR
1,619 Elo+
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
MrBittencourt
Skadi
Level 156
God Stats
2W - 3L
1,576 SR
Queue Stats
129W - 99L
1,519 Elo+
Solo
Bastet
Bastet
NewAgeNewGame
Bastet
Level 160
God Stats
18W - 8L
1,753 SR
Queue Stats
335W - 310L
1,654 Elo+
Party 2
Odin
Odin
Sepol Agiota
Odin
Level 123
God Stats
1W - 2L
1,342 SR
Queue Stats
462W - 430L
1,591 Elo+
Solo
Raijin
Raijin
Slothïng
Raijin
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,828 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
6 / 2 / 4
9,002
643
6,838
9,547
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 1 / 5
8,106
579
10,587
6,320
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Vonz1p3rR
Izanami
14
5 / 3 / 1
8,019
573
8,914
7,909
2,476
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
oicangia
Gilgamesh
14
3 / 1 / 1
9,058
647
5,421
11,893
7,378
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
polako98
Mulan
10
1 / 4 / 5
6,135
438
3,961
11,177
6,457
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 3 / 8
6,820
487
3,571
11,032
9,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 5 / 2
7,031
502
5,479
9,769
2,406
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
7 / 5 / 0
7,857
561
4,896
11,502
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 2 / 0
6,157
440
4,396
7,600
4,251
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Raijin
Slothïng
Raijin
12
1 / 3 / 6
7,257
518
5,746
7,834
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
18
Kills
11
11
Deaths
18
16
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
2
4
4
L
Ganesha
 
Ganesha
0
3
8
1.33
W
3
1
5
5.5
L
2
5
2
0.6
L
7
5
0
1.4
L
1
2
0
0.5
L
Raijin
Slothïng
Raijin
1
3
6
1.33
W
Izanami
Vonz1p3rR
Izanami
5
3
1
1.83
W
Gilgamesh
oicangia
Gilgamesh
3
1
1
3.5
W
Mulan
polako98
Mulan
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,721
Damage
24,088
46,846
Taken
47,737
22,596
Mitigated
23,027
12,458
Healing
9,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,838
3,066
0
2,377
9,547
4,518
0
1,418
8,005
0
63,911
L
Ganesha
 
Ganesha
3,571
363
0
1,972
11,032
9,331
0
4,058
6,974
13,901
0
W
10,587
880
0
1,294
6,320
1,767
55
2,764
3,404
56,177
0
L
5,479
2,224
0
911
9,769
2,406
23
955
8,745
0
50,418
L
4,896
1,827
0
3,354
11,502
4,529
0
3,048
8,454
0
33,171
L
4,396
993
0
1,875
7,600
4,251
0
1,329
6,271
3,300
24,792
L
Raijin
Slothïng
Raijin
5,746
664
84
1,177
7,834
2,510
0
2,196
5,638
42,188
0
W
Izanami
Vonz1p3rR
Izanami
8,914
6,382
0
2,653
7,909
2,476
1,114
626
7,231
0
64,521
W
Gilgamesh
oicangia
Gilgamesh
5,421
1,084
0
5,352
11,893
7,378
0
1,517
10,376
8,499
42,657
W
Mulan
polako98
Mulan
3,961
691
0
782
11,177
6,457
0
3,814
7,263
0
17,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,320
Gold Earned
35,122
483
Minions Killed
321
0
Camps Cleared
0
1,405,513
Distance Traveled
1,244,573
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,002
643
108
8
0
306,661
6
L
Ganesha
6,820
487
2
0
0
276,503
2
W
Janus
8,106
579
110
8
0
322,434
6
L
Skadi
7,031
502
101
7
0
231,621
3
L
Bastet
7,857
561
57
4
0
281,582
3
L
Odin
6,157
440
56
4
0
193,340
2
L
Raijin
7,257
518
105
8
0
261,527
4
W
Izanami
8,019
573
119
9
0
245,431
6
W
Gilgamesh
9,058
647
109
8
0
254,906
0
W
Mulan
6,135
438
37
3
0
276,081
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role