Player Matchup

Danzaburou
Danzaburou
Sympahthy
Danzaburou
Level 106
God Stats
1W - 1L
1,647 SR
Queue Stats
28W - 23L
1,531 Elo+
Party 1
Discordia
Discordia
ThirtyFourthRule
Discordia
Level 116
God Stats
0W - 1L
1,631 SR
Queue Stats
45W - 43L
1,517 Elo+
Party 1
Anhur
Anhur
isameess
Anhur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,805 Elo+
Solo
Mercury
Mercury
xXJuanFelXx
Mercury
Level 148
God Stats
0W - 1L
1,480 SR
Queue Stats
14W - 13L
1,751 Elo+
Solo
Team Averages
Level 115
1,565 SR
1,651 Elo+

VS

Team Averages
Level 101
1,559 SR
1,649 Elo+
Bacchus
Bacchus
DenkJenkem
Bacchus
Level 151
God Stats
1W - 3L
1,495 SR
Queue Stats
116W - 67L
1,721 Elo+
Party 2
Chang'e
Chang'e
GnarGanja
Chang'e
Level 80
God Stats
2W - 0L
1,655 SR
Queue Stats
25W - 13L
1,662 Elo+
Party 2
Gilgamesh
Gilgamesh
ItsToxicOtter
Gilgamesh
Level 83
God Stats
4W - 2L
1,714 SR
Queue Stats
20W - 15L
1,546 Elo+
Party 2
Hun Batz
Hun Batz
Vaughny69
Hun Batz
Level 88
God Stats
1W - 0L
1,371 SR
Queue Stats
11W - 7L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Sympahthy
Danzaburou
18
5 / 6 / 4
13,003
765
19,283
17,218
7,042
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
19
4 / 4 / 6
13,575
799
12,711
12,359
4,815
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
isameess
Anhur
18
3 / 7 / 5
12,252
721
10,139
18,077
6,446
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mercury
xXJuanFelXx
Mercury
17
1 / 7 / 5
11,864
698
9,535
21,414
8,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DenkJenkem
Bacchus
19
6 / 2 / 11
13,578
799
13,187
21,786
45,924
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chang'e
GnarGanja
Chang'e
20
11 / 3 / 7
15,554
915
17,619
19,992
15,940
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
ItsToxicOtter
Gilgamesh
18
3 / 4 / 11
12,826
754
15,088
18,981
21,689
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hun Batz
Vaughny69
Hun Batz
19
4 / 4 / 11
13,504
794
10,851
13,144
7,401
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
64
13
Kills
24
24
Deaths
13
20
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DenkJenkem
Bacchus
6
2
11
5.75
W
Chang'e
GnarGanja
Chang'e
11
3
7
4.83
W
Gilgamesh
ItsToxicOtter
Gilgamesh
3
4
11
2.13
L
Danzaburou
Sympahthy
Danzaburou
5
6
4
1.17
L
Discordia
4
4
6
1.75
W
Hun Batz
Vaughny69
Hun Batz
4
4
11
2.38
L
Anhur
isameess
Anhur
3
7
5
0.79
L
Mercury
xXJuanFelXx
Mercury
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,668
Damage
56,745
69,068
Taken
73,903
26,843
Mitigated
90,954
9,695
Healing
17,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DenkJenkem
Bacchus
13,187
2,181
227
1,390
21,786
45,924
397
3,308
18,478
38,541
0
W
Chang'e
GnarGanja
Chang'e
17,619
1,016
4,527
9,114
19,992
15,940
1,346
4,462
15,530
72,104
0
W
Gilgamesh
ItsToxicOtter
Gilgamesh
15,088
2,369
0
1,110
18,981
21,689
871
4,079
14,142
611
34,356
L
Danzaburou
Sympahthy
Danzaburou
19,283
6,928
0
2,943
17,218
7,042
1,201
8,678
8,540
0
44,289
L
Discordia
12,711
411
0
900
12,359
4,815
0
6,350
6,009
56,129
0
W
Hun Batz
Vaughny69
Hun Batz
10,851
1,733
0
836
13,144
7,401
2,721
1,810
10,482
0
44,051
L
Anhur
isameess
Anhur
10,139
5,499
0
2,254
18,077
6,446
1,437
6,610
11,467
0
47,888
L
Mercury
xXJuanFelXx
Mercury
9,535
4,442
0
3,598
21,414
8,540
809
10,065
11,349
0
39,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,694
Gold Earned
55,462
286
Minions Killed
269
7
Camps Cleared
15
1,165,192
Distance Traveled
1,489,502
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,578
799
41
2
2
393,147
3
W
Chang'e
15,554
915
124
7
4
344,345
1
W
Gilgamesh
12,826
754
37
2
5
371,534
2
L
Danzaburou
13,003
765
55
3
1
280,958
3
L
Discordia
13,575
799
106
6
1
297,635
2
W
Hun Batz
13,504
794
67
4
4
380,476
3
L
Anhur
12,252
721
66
4
3
248,159
1
L
Mercury
11,864
698
59
3
2
338,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role