Player Matchup

Fenrir
Fenrir
Aprince_lol2
Fenrir
Level 86
God Stats
7W - 7L
1,416 SR
Queue Stats
353W - 341L
1,531 Elo+
Party 1
Chronos
Chronos
Chickn_Ysh
Chronos
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
90W - 71L
1,595 Elo+
Party 1
Mulan
Mulan
DjIceWolf5597
Mulan
Level 120
God Stats
19W - 10L
1,701 SR
Queue Stats
182W - 116L
1,598 Elo+
Party 1
Aphrodite
Aphrodite
LT_Cline
Aphrodite
Level 140
God Stats
7W - 3L
1,663 SR
Queue Stats
453W - 416L
1,554 Elo+
Party 1
Sylvanus
Sylvanus
szebonator
Sylvanus
Level 97
God Stats
55W - 48L
1,542 SR
Queue Stats
302W - 284L
1,540 Elo+
Solo
Team Averages
Level 114
1,564 SR
1,563 Elo+

VS

Team Averages
Level 143
1,598 SR
1,553 Elo+
Erlang Shen
Erlang Shen
CAL3571
Erlang Shen
Level 157
God Stats
10W - 9L
1,708 SR
Queue Stats
215W - 210L
1,584 Elo+
Party 2
Chang'e
Chang'e
Tanman567
Chang'e
Level 155
God Stats
9W - 7L
1,615 SR
Queue Stats
64W - 73L
1,542 Elo+
Party 2
Tyr
Tyr
tmh96
Tyr
Level 126
God Stats
180W - 127L
1,649 SR
Queue Stats
524W - 491L
1,541 Elo+
Solo
Neith
Neith
xIRISHxMERCx
Neith
Level 152
God Stats
8W - 11L
1,504 SR
Queue Stats
76W - 70L
1,564 Elo+
Party 2
Chiron
Chiron
大棒男神
Chiron
Level 127
God Stats
15W - 19L
1,516 SR
Queue Stats
229W - 232L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
13 / 3 / 8
12,615
601
17,048
18,516
17,956
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
Chickn_Ysh
Chronos
18
7 / 4 / 13
11,825
563
15,135
18,016
7,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
5 / 5 / 18
10,981
523
13,051
20,531
17,720
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
LT_Cline
Aphrodite
17
3 / 4 / 15
11,235
535
9,841
15,500
9,734
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
szebonator
Sylvanus
18
0 / 3 / 10
11,128
530
10,289
17,914
22,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CAL3571
Erlang Shen
17
7 / 6 / 3
10,748
512
9,753
21,769
14,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Tanman567
Chang'e
15
0 / 6 / 6
9,372
446
8,646
13,087
9,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
tmh96
Tyr
17
3 / 4 / 4
10,892
519
12,942
21,070
21,278
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 5 / 5
9,739
464
8,932
12,099
4,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
16
6 / 7 / 6
10,777
513
15,031
19,588
5,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
42
28
Kills
18
19
Deaths
28
64
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
3
8
5.67
L
Erlang Shen
CAL3571
Erlang Shen
7
6
3
1.42
W
Chronos
Chickn_Ysh
Chronos
7
4
13
3.38
W
5
5
18
2.8
W
Aphrodite
LT_Cline
Aphrodite
3
4
15
2.63
L
Chang'e
Tanman567
Chang'e
0
6
6
0.5
W
Sylvanus
szebonator
Sylvanus
0
3
10
1.67
L
Tyr
tmh96
Tyr
3
4
4
1.25
L
2
5
5
0.9
L
Chiron
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,364
Damage
55,304
90,477
Taken
87,613
76,059
Mitigated
55,470
40,954
Healing
24,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,048
3,676
0
5,228
18,516
17,956
546
2,840
15,676
0
61,825
L
Erlang Shen
CAL3571
Erlang Shen
9,753
4,841
0
5,147
21,769
14,577
333
7,524
14,108
0
74,449
W
Chronos
Chickn_Ysh
Chronos
15,135
7,288
0
5,415
18,016
7,851
6,575
2,394
15,622
84,057
0
W
13,051
2,692
154
2,848
20,531
17,720
1,300
3,319
17,212
51
46,493
W
Aphrodite
LT_Cline
Aphrodite
9,841
1,040
5,976
7,100
15,500
9,734
741
1,573
13,927
57,419
0
L
Chang'e
Tanman567
Chang'e
8,646
449
1,625
3,729
13,087
9,456
1,897
4,751
8,232
59,195
0
W
Sylvanus
szebonator
Sylvanus
10,289
3,017
4,857
9,376
17,914
22,798
1,882
2,155
15,759
58,245
14,373
L
Tyr
tmh96
Tyr
12,942
1,247
0
5,912
21,070
21,278
153
8,995
11,847
0
69,205
L
8,932
4,710
0
2,285
12,099
4,305
737
3,287
8,642
0
51,044
L
Chiron
15,031
4,554
408
5,424
19,588
5,854
1,465
9,324
10,217
0
64,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,784
Gold Earned
51,528
511
Minions Killed
558
0
Camps Cleared
0
1,953,974
Distance Traveled
1,810,448
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,615
601
68
3
0
412,642
5
L
Erlang Shen
10,748
512
125
6
0
377,278
2
W
Chronos
11,825
563
116
6
0
375,726
4
W
Mulan
10,981
523
64
3
0
414,250
2
W
Aphrodite
11,235
535
115
5
0
416,097
3
L
Chang'e
9,372
446
96
5
0
346,616
0
W
Sylvanus
11,128
530
148
7
0
335,259
1
L
Tyr
10,892
519
147
7
0
395,858
1
L
Neith
9,739
464
79
4
0
353,906
2
L
Chiron
10,777
513
111
5
0
336,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role