Player Matchup

Osiris
Osiris
CopenhagenGator
Osiris
Level 17
God Stats
1W - 3L
1,140 SR
Queue Stats
96W - 87L
1,463 Elo+
Party 1
Fenrir
Fenrir
SKN LEON
Fenrir
Level 9
God Stats
3W - 4L
1,509 SR
Queue Stats
13W - 13L
1,394 Elo+
Solo
Neith
Neith
SOA Headhunters
Neith
Level 7
God Stats
9W - 10L
1,435 SR
Queue Stats
58W - 63L
1,426 Elo+
Party 1
Hel
Hel
XxYaReThxX
Hel
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
YFZbandit115
Ares
Level 3
God Stats
0W - 2L
1,283 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Team Averages
Level 12
1,373 SR
1,400 Elo+

VS

Team Averages
Level 17
1,460 SR
1,366 Elo+
Olorun
Olorun
DamageCriitical
Olorun
Level 14
God Stats
13W - 9L
1,509 SR
Queue Stats
28W - 20L
1,439 Elo+
Party 2
Thanatos
Thanatos
Exemplary_Hook
Thanatos
Level 10
God Stats
19W - 10L
1,536 SR
Queue Stats
25W - 15L
1,461 Elo+
Party 2
Aphrodite
Aphrodite
King_Midaz_
Aphrodite
Level 29
God Stats
2W - 0L
1,774 SR
Queue Stats
57W - 71L
1,325 Elo+
Solo
Da Ji
Da Ji
Savi21
Da Ji
Level 17
God Stats
3W - 8L
1,052 SR
Queue Stats
45W - 58L
1,251 Elo+
Solo
Bacchus
Bacchus
lordpenn
Bacchus
Level 17
God Stats
8W - 5L
1,430 SR
Queue Stats
17W - 12L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 8 / 9
12,630
1,053
16,205
28,105
15,422
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fenrir
SKN LEON
Fenrir
19
4 / 10 / 10
12,808
1,067
19,585
24,455
16,357
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
6 / 9 / 9
12,874
1,073
23,066
21,271
8,454
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
6 / 14 / 7
13,077
1,090
16,477
25,560
14,767
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 4 / 3
10,507
876
4,046
10,764
13,003
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 23
14,339
1,195
27,291
17,618
8,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
20
14 / 2 / 23
15,331
1,278
25,605
22,956
10,417
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
King_Midaz_
Aphrodite
20
2 / 3 / 28
12,215
1,018
16,803
16,702
10,678
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
Savi21
Da Ji
20
9 / 6 / 19
12,787
1,066
18,772
15,987
9,227
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
lordpenn
Bacchus
20
8 / 4 / 28
14,168
1,181
13,495
17,908
23,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
166
21
Kills
45
45
Deaths
21
38
Assists
121
Player
Kills
Deaths
Assists
KDA
L
4
8
9
1.06
W
12
6
23
3.92
W
Thanatos
14
2
23
12.75
W
Aphrodite
King_Midaz_
Aphrodite
2
3
28
5.33
L
Fenrir
SKN LEON
Fenrir
4
10
10
0.9
L
6
9
9
1.17
W
Da Ji
Savi21
Da Ji
9
6
19
3.08
L
6
14
7
0.68
L
1
4
3
0.63
W
Bacchus
lordpenn
Bacchus
8
4
28
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,379
Damage
101,966
110,155
Taken
91,171
68,003
Mitigated
62,297
11,548
Healing
41,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,205
6,512
0
1,139
28,105
15,422
0
14,179
13,926
0
28,214
W
27,291
15,378
3,391
7,012
17,618
8,590
0
5,284
12,334
49,774
0
W
Thanatos
25,605
10,961
0
14,389
22,956
10,417
0
5,683
17,273
0
55,365
W
Aphrodite
King_Midaz_
Aphrodite
16,803
979
4,889
7,653
16,702
10,678
0
2,465
14,237
29,195
0
L
Fenrir
SKN LEON
Fenrir
19,585
2,133
71
1,439
24,455
16,357
0
11,367
13,088
0
41,165
L
23,066
14,771
0
2,648
21,271
8,454
0
10,201
11,070
0
39,254
W
Da Ji
Savi21
Da Ji
18,772
8,733
0
1,704
15,987
9,227
0
3,635
12,352
0
27,970
L
16,477
4,739
3,305
2,946
25,560
14,767
0
15,513
10,047
33,728
0
L
4,046
436
0
0
10,764
13,003
0
6,329
4,435
7,255
0
W
Bacchus
lordpenn
Bacchus
13,495
2,184
1,185
931
17,908
23,385
0
3,456
12,598
21,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,896
Gold Earned
68,840
164
Minions Killed
183
0
Camps Cleared
1
931,359
Distance Traveled
1,116,699
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,630
1,053
27
2
0
272,234
1
W
Olorun
14,339
1,195
43
4
0
182,139
0
W
Thanatos
15,331
1,278
76
6
0
285,797
0
W
Aphrodite
12,215
1,018
34
3
1
238,461
0
L
Fenrir
12,808
1,067
40
3
0
227,652
2
L
Neith
12,874
1,073
39
3
0
200,514
0
W
Da Ji
12,787
1,066
20
2
0
165,460
1
L
Hel
13,077
1,090
51
4
0
171,410
1
L
Ares
10,507
876
7
1
0
59,549
0
W
Bacchus
14,168
1,181
10
1
0
244,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role