Player Matchup

Medusa
Medusa
AnthonyMarquez
Medusa
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
334W - 210L
1,761 Elo+
Party 2
Anubis
Anubis
P3n1sDestroyer
Anubis
Level 39
God Stats
5W - 2L
1,679 SR
Queue Stats
79W - 44L
1,729 Elo+
Party 2
Ymir
Ymir
Prevailer6076
Ymir
Level 117
God Stats
25W - 30L
1,518 SR
Queue Stats
1,057W - 1,004L
1,536 Elo+
Solo
Ne Zha
Ne Zha
SebastianBonilla
Ne Zha
Level 137
God Stats
14W - 13L
1,731 SR
Queue Stats
349W - 261L
1,716 Elo+
Party 2
Gilgamesh
Gilgamesh
optimushaas19
Gilgamesh
Level 82
God Stats
36W - 30L
1,668 SR
Queue Stats
396W - 295L
1,716 Elo+
Party 2
Team Averages
Level 85
1,619 SR
1,692 Elo+

VS

Team Averages
Level 87
1,638 SR
1,561 Elo+
Eset
Eset
KousakaHonoka
Eset
Level 106
God Stats
19W - 9L
1,717 SR
Queue Stats
104W - 80L
1,598 Elo+
Party 1
Thanatos
Thanatos
Lostsledge
Thanatos
Level 38
God Stats
3W - 2L
1,509 SR
Queue Stats
27W - 26L
1,489 Elo+
Party 1
Ra
Ra
SnakeEye8
Ra
Level 124
God Stats
4W - 3L
1,559 SR
Queue Stats
98W - 92L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
Sub2Veibae
Jing Wei
Level 64
God Stats
2W - 4L
1,838 SR
Queue Stats
103W - 92L
1,599 Elo+
Party 1
Cerberus
Cerberus
jack12025
Cerberus
Level 103
God Stats
15W - 17L
1,568 SR
Queue Stats
320W - 290L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 1
7,919
660
11,393
6,080
1,911
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 2 / 2
5,988
499
3,004
4,138
1,727
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 2
7,307
609
4,583
9,943
7,538
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
5 / 1 / 4
7,553
629
7,353
6,387
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
optimushaas19
Gilgamesh
10
1 / 0 / 7
6,091
508
4,244
5,786
2,660
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,517
543
3,945
6,339
2,433
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
Lostsledge
Thanatos
10
1 / 2 / 1
6,126
511
1,144
6,418
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 4 / 0
6,800
567
7,113
8,450
3,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Jing Wei
Sub2Veibae
Jing Wei
11
0 / 2 / 1
6,157
513
1,944
7,140
1,500
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
jack12025
Cerberus
7
1 / 3 / 1
5,667
472
2,130
12,757
4,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
4
4
Deaths
14
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
1
3
1
0.5
L
Thanatos
Lostsledge
Thanatos
1
2
1
0.75
W
0
2
2
0.5
W
2
1
2
3
W
5
1
4
7
L
1
4
0
0.25
L
Jing Wei
Sub2Veibae
Jing Wei
0
2
1
0.25
L
Cerberus
jack12025
Cerberus
1
3
1
0.5
W
Gilgamesh
optimushaas19
Gilgamesh
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,577
Damage
16,276
32,334
Taken
41,104
16,087
Mitigated
14,292
11,173
Healing
14,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,393
7,328
0
4,113
6,080
1,911
0
1,351
4,729
0
63,215
L
3,945
126
194
1,622
6,339
2,433
623
527
5,812
37,172
0
L
Thanatos
Lostsledge
Thanatos
1,144
83
0
5,020
6,418
1,896
0
291
6,127
0
25,271
W
3,004
138
0
1,534
4,138
1,727
714
2,229
1,909
33,695
0
W
4,583
1,133
0
4,282
9,943
7,538
0
6,470
3,040
44,092
0
W
7,353
3,551
0
711
6,387
2,251
0
1,388
4,979
0
52,216
L
7,113
2,170
16
2,885
8,450
3,802
0
4,583
3,867
44,179
0
L
Jing Wei
Sub2Veibae
Jing Wei
1,944
1,944
0
2,548
7,140
1,500
0
0
7,140
0
38,176
L
Cerberus
jack12025
Cerberus
2,130
282
0
1,872
12,757
4,661
0
2,186
10,571
9,160
0
W
Gilgamesh
optimushaas19
Gilgamesh
4,244
927
0
533
5,786
2,660
0
1,357
4,429
0
20,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,858
Gold Earned
31,267
392
Minions Killed
342
0
Camps Cleared
0
1,220,110
Distance Traveled
1,118,114
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,919
660
105
9
0
226,889
3
L
Eset
6,517
543
87
7
0
224,754
5
L
Thanatos
6,126
511
62
5
0
235,469
6
W
Anubis
5,988
499
58
5
0
224,100
0
W
Ymir
7,307
609
94
8
0
211,295
2
W
Ne Zha
7,553
629
96
8
0
282,888
3
L
Ra
6,800
567
100
8
0
181,741
6
L
Jing Wei
6,157
513
79
7
0
248,012
4
L
Cerberus
5,667
472
14
1
0
228,138
5
W
Gilgamesh
6,091
508
39
3
0
274,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role