Player Matchup

Anubis
Anubis
 
Anubis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Greek_Freak_6LG
Chaac
Level 160
God Stats
1W - 5L
1,472 SR
Queue Stats
528W - 547L
1,403 Elo+
Solo
Kali
Kali
Malarkey Man
Kali
Level 119
God Stats
11W - 5L
1,655 SR
Queue Stats
292W - 273L
1,379 Elo+
Solo
Xbalanque
Xbalanque
Tbubba31
Xbalanque
Level 55
God Stats
13W - 14L
1,583 SR
Queue Stats
19W - 32L
1,246 Elo+
Solo
Sol
Sol
TheFrostyFlakes
Sol
Level 100
God Stats
22W - 19L
1,607 SR
Queue Stats
188W - 172L
1,545 Elo+
Solo
Team Averages
Level 108
1,564 SR
1,415 Elo+

VS

Team Averages
Level 90
1,529 SR
1,370 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
SomethingVirtue
Jing Wei
Level 66
God Stats
2W - 2L
1,275 SR
Queue Stats
25W - 25L
1,212 Elo+
Solo
Hel
Hel
W1ldfir3X
Hel
Level 82
God Stats
2W - 0L
1,692 SR
Queue Stats
22W - 28L
1,339 Elo+
Solo
Loki
Loki
immortal_hair991
Loki
Level 107
God Stats
8W - 7L
1,602 SR
Queue Stats
398W - 462L
1,383 Elo+
Solo
Chaac
Chaac
xXDeathNinja89Xx
Chaac
Level 130
God Stats
113W - 76L
1,577 SR
Queue Stats
696W - 704L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 8 / 0
7,831
489
8,418
13,978
6,043
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 0 / 0
7,440
465
9,541
13,726
9,766
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 4 / 1
7,947
497
5,732
12,017
3,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Tbubba31
Xbalanque
11
1 / 4 / 2
6,710
419
3,852
8,320
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
7,213
451
7,492
8,461
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 7
8,466
529
4,642
15,681
6,906
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
11
4 / 3 / 2
7,323
458
3,991
9,963
2,375
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 1 / 4
9,733
608
11,328
13,470
5,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 2 / 4
8,689
543
5,901
9,706
3,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
0 / 0 / 0
8,636
540
9,867
15,361
9,520
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
37
7
Kills
20
20
Deaths
7
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
8
0
0.25
W
Cthulhu
 
Cthulhu
3
1
7
6.5
L
0
0
0
0
L
2
4
1
0.63
W
Jing Wei
4
3
2
1.67
L
Xbalanque
Tbubba31
Xbalanque
1
4
2
0.5
L
2
4
0
0.5
W
7
1
4
9
W
6
2
4
4
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,035
Damage
35,729
56,502
Taken
64,181
24,169
Mitigated
27,692
18,525
Healing
25,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
8,418
455
0
4,789
13,978
6,043
557
8,341
5,637
44,724
0
W
Cthulhu
 
Cthulhu
4,642
280
126
4,075
15,681
6,906
298
4,970
10,414
23,633
0
L
9,541
1,532
0
6,250
13,726
9,766
0
1,671
12,055
5,870
42,273
L
5,732
2,586
0
3,504
12,017
3,904
0
1,560
10,457
0
49,852
W
Jing Wei
3,991
2,644
492
1,808
9,963
2,375
2,083
3,164
6,572
0
29,678
L
Xbalanque
Tbubba31
Xbalanque
3,852
1,909
0
1,367
8,320
2,213
82
2,377
5,943
0
27,879
L
7,492
1,811
0
2,615
8,461
2,243
394
3,933
4,528
42,108
0
W
11,328
744
1,764
7,702
13,470
5,800
1,660
5,305
8,165
64,843
0
W
5,901
1,655
0
812
9,706
3,091
1,279
2,160
7,529
0
47,654
W
9,867
2,056
0
8,673
15,361
9,520
296
1,786
13,575
10,237
53,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,141
Gold Earned
42,847
379
Minions Killed
413
0
Camps Cleared
0
1,351,167
Distance Traveled
1,553,366
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,831
489
80
5
0
233,261
4
W
Cthulhu
8,466
529
32
2
0
329,384
7
L
Chaac
7,440
465
90
6
0
301,808
2
L
Kali
7,947
497
92
6
0
326,959
2
W
Jing Wei
7,323
458
50
3
0
311,973
6
L
Xbalanque
6,710
419
57
4
0
237,440
3
L
Sol
7,213
451
60
4
0
251,699
2
W
Hel
9,733
608
117
7
0
316,177
2
W
Loki
8,689
543
86
5
0
312,109
3
W
Chaac
8,636
540
128
8
0
283,723
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role