Player Matchup

Scylla
Scylla
Cavalry 2N
Scylla
Level 140
God Stats
5W - 2L
1,461 SR
Queue Stats
144W - 128L
1,431 Elo+
Party 1
Anhur
Anhur
JonDotta30
Anhur
Level 41
God Stats
15W - 15L
1,565 SR
Queue Stats
185W - 147L
1,629 Elo+
Party 1
Pele
Pele
Prisonedfurball
Pele
Level 69
God Stats
11W - 7L
1,506 SR
Queue Stats
590W - 560L
1,499 Elo+
Party 2
Ao Kuang
Ao Kuang
RoseRaindrop246
Ao Kuang
Level 20
God Stats
3W - 1L
1,729 SR
Queue Stats
66W - 29L
1,666 Elo+
Party 2
Eset
Eset
Too Chad
Eset
Level 96
God Stats
7W - 4L
1,500 SR
Queue Stats
183W - 181L
1,630 Elo+
Party 2
Team Averages
Level 73
1,552 SR
1,571 Elo+

VS

Team Averages
Level 81
1,510 SR
1,515 Elo+
Sobek
Sobek
Mr E863
Sobek
Level 135
God Stats
7W - 4L
1,741 SR
Queue Stats
216W - 170L
1,576 Elo+
Party 3
Hachiman
Hachiman
Sync Silenced
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 142L
1,415 Elo+
Party 3
Sun Wukong
Sun Wukong
Tiburonkillerxd
Sun Wukong
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Awilix
Awilix
XRapterrX
Awilix
Level 138
God Stats
4W - 3L
1,333 SR
Queue Stats
221W - 178L
1,566 Elo+
Party 3
Tiamat
Tiamat
whitexwookie
Tiamat
Level 69
God Stats
25W - 13L
1,477 SR
Queue Stats
58W - 39L
1,518 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cavalry 2N
Scylla
13
1 / 1 / 4
7,630
509
4,060
5,564
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
14
3 / 0 / 6
8,858
591
7,441
6,571
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
5 / 3 / 3
8,588
573
8,105
11,858
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
14
7 / 0 / 0
9,042
603
4,627
6,423
3,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Eset
12
3 / 3 / 7
7,703
514
6,178
7,819
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Mr E863
Sobek
10
3 / 5 / 0
7,311
487
3,680
14,455
9,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
Sync Silenced
Hachiman
12
0 / 4 / 1
7,062
471
1,299
7,583
1,694
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Tiburonkillerxd
Sun Wukong
12
0 / 6 / 1
6,804
454
2,027
8,554
5,680
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Awilix
XRapterrX
Awilix
11
3 / 2 / 0
7,160
477
4,828
10,233
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tiamat
12
0 / 2 / 3
7,067
471
4,936
5,325
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
6
7
Deaths
19
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Cavalry 2N
Scylla
1
1
4
3
W
Anhur
3
0
6
6
L
Sobek
Mr E863
Sobek
3
5
0
0.6
W
5
3
3
2.17
W
Ao Kuang
7
0
0
7
L
Hachiman
Sync Silenced
Hachiman
0
4
1
0.13
L
Sun Wukong
Tiburonkillerxd
Sun Wukong
0
6
1
0.08
W
Eset
3
3
7
2.17
L
Awilix
XRapterrX
Awilix
3
2
0
1.5
L
Tiamat
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,411
Damage
16,770
38,235
Taken
46,150
13,902
Mitigated
22,002
11,403
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Cavalry 2N
Scylla
4,060
68
0
1,549
5,564
1,507
92
1,143
4,291
40,721
0
W
Anhur
7,441
2,909
0
2,904
6,571
1,947
918
772
5,771
0
67,964
L
Sobek
Mr E863
Sobek
3,680
40
0
2,372
14,455
9,671
0
5,082
9,289
17,880
0
W
8,105
1,985
0
780
11,858
3,409
0
3,482
8,150
0
51,131
W
Ao Kuang
4,627
742
0
4,278
6,423
3,966
0
529
5,864
42,456
0
L
Hachiman
Sync Silenced
Hachiman
1,299
482
0
2,030
7,583
1,694
0
794
6,789
0
40,909
L
Sun Wukong
Tiburonkillerxd
Sun Wukong
2,027
783
0
123
8,554
5,680
250
4,563
3,907
0
33,706
W
Eset
6,178
363
409
1,483
7,819
3,073
117
2,363
5,326
37,788
0
L
Awilix
XRapterrX
Awilix
4,828
1,654
0
3,593
10,233
2,951
0
2,328
7,795
0
45,371
L
Tiamat
4,936
437
0
1,437
5,325
2,006
0
1,659
3,505
41,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,821
Gold Earned
35,404
412
Minions Killed
322
0
Camps Cleared
0
1,520,862
Distance Traveled
1,448,881
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,630
509
94
6
0
275,545
6
W
Anhur
8,858
591
103
7
0
291,221
3
L
Sobek
7,311
487
23
2
0
284,447
3
W
Pele
8,588
573
93
6
0
334,891
0
W
Ao Kuang
9,042
603
63
4
0
315,058
1
L
Hachiman
7,062
471
76
5
0
266,322
1
L
Sun Wukong
6,804
454
77
5
0
245,963
1
W
Eset
7,703
514
59
4
0
304,147
4
L
Awilix
7,160
477
72
5
0
345,023
5
L
Tiamat
7,067
471
74
5
0
307,126
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role