Player Matchup

Jormungandr
Jormungandr
CorbinFett
Jormungandr
Level 31
God Stats
0W - 4L
1,167 SR
Queue Stats
91W - 77L
1,594 Elo+
Party 1
Hachiman
Hachiman
SealStomper4
Hachiman
Level 18
God Stats
1W - 1L
1,668 SR
Queue Stats
38W - 58L
1,368 Elo+
Party 1
Erlang Shen
Erlang Shen
SoughtPlains645
Erlang Shen
Level 29
God Stats
27W - 33L
2,002 SR
Queue Stats
117W - 127L
1,495 Elo+
Party 1
Sol
Sol
TeChniCalGameR6
Sol
Level 33
God Stats
13W - 11L
1,804 SR
Queue Stats
131W - 164L
1,445 Elo+
Party 1
Nemesis
Nemesis
ThixcyNicky
Nemesis
Level 25
God Stats
1W - 2L
1,668 SR
Queue Stats
44W - 36L
1,439 Elo+
Party 1
Team Averages
Level 27
1,662 SR
1,468 Elo+

VS

Team Averages
Level 25
1,682 SR
1,528 Elo+
He Bo
He Bo
B1ossom14
He Bo
Level 22
God Stats
21W - 21L
1,894 SR
Queue Stats
169W - 138L
1,589 Elo+
Party 3
Kali
Kali
Burtonian-
Kali
Level 29
God Stats
19W - 16L
1,693 SR
Queue Stats
92W - 65L
1,588 Elo+
Party 3
Aphrodite
Aphrodite
Justalilpush
Aphrodite
Level 23
God Stats
30W - 21L
1,591 SR
Queue Stats
218W - 212L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
Praetoria IV
Baron Samedi
Level 23
God Stats
41W - 25L
1,623 SR
Queue Stats
112W - 114L
1,444 Elo+
Party 2
Sun Wukong
Sun Wukong
not_D-Nation
Sun Wukong
Level 28
God Stats
49W - 38L
1,609 SR
Queue Stats
202W - 174L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CorbinFett
Jormungandr
6
0 / 1 / 1
4,961
451
3,292
7,225
2,190
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
SealStomper4
Hachiman
7
2 / 3 / 0
4,935
449
3,693
6,227
1,669
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
SoughtPlains645
Erlang Shen
10
0 / 4 / 0
5,864
533
3,272
6,906
2,866
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 4 / 0
5,890
535
1,601
5,869
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
ThixcyNicky
Nemesis
6
0 / 4 / 2
4,517
411
2,110
6,626
1,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
B1ossom14
He Bo
11
3 / 0 / 2
6,258
569
4,298
3,804
1,450
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
7 / 0 / 1
7,470
679
3,638
6,117
2,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Justalilpush
Aphrodite
9
1 / 2 / 5
6,029
548
3,717
8,077
2,799
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Praetoria IV
Baron Samedi
10
2 / 0 / 3
5,685
517
7,790
7,186
2,276
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sun Wukong
not_D-Nation
Sun Wukong
12
3 / 0 / 4
6,753
614
3,946
5,670
2,910
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
16
16
Deaths
2
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
He Bo
B1ossom14
He Bo
3
0
2
4
W
7
0
1
7.5
L
Jormungandr
CorbinFett
Jormungandr
0
1
1
0.5
W
Aphrodite
Justalilpush
Aphrodite
1
2
5
1.75
W
Baron Samedi
Praetoria IV
Baron Samedi
2
0
3
3.5
L
Hachiman
SealStomper4
Hachiman
2
3
0
0.67
L
Erlang Shen
SoughtPlains645
Erlang Shen
0
4
0
0
L
0
4
0
0
L
Nemesis
ThixcyNicky
Nemesis
0
4
2
0.25
W
Sun Wukong
not_D-Nation
Sun Wukong
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,968
Damage
23,389
32,853
Taken
30,854
10,198
Mitigated
12,086
5,156
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
B1ossom14
He Bo
4,298
385
0
1,369
3,804
1,450
90
579
3,111
26,978
0
W
3,638
1,754
0
3,520
6,117
2,651
0
302
5,775
0
44,021
L
Jormungandr
CorbinFett
Jormungandr
3,292
476
0
0
7,225
2,190
208
5,380
1,845
13,480
0
W
Aphrodite
Justalilpush
Aphrodite
3,717
1,069
2,051
3,597
8,077
2,799
446
1,373
6,704
19,932
0
W
Baron Samedi
Praetoria IV
Baron Samedi
7,790
1,580
1,267
3,213
7,186
2,276
714
1,897
5,289
29,393
0
L
Hachiman
SealStomper4
Hachiman
3,693
2,625
0
1,915
6,227
1,669
554
4,844
1,383
0
13,436
L
Erlang Shen
SoughtPlains645
Erlang Shen
3,272
1,153
0
624
6,906
2,866
0
0
6,906
0
26,143
L
1,601
253
0
1,249
5,869
1,713
1,200
2,179
3,690
29,541
0
L
Nemesis
ThixcyNicky
Nemesis
2,110
934
0
1,368
6,626
1,760
454
3,402
3,224
0
9,860
W
Sun Wukong
not_D-Nation
Sun Wukong
3,946
652
0
2,254
5,670
2,910
59
552
5,082
0
27,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,167
Gold Earned
32,195
175
Minions Killed
273
0
Camps Cleared
0
1,016,618
Distance Traveled
1,050,870
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
6,258
569
52
5
0
221,369
3
W
Kali
7,470
679
83
8
0
229,626
3
L
Jormungandr
4,961
451
16
1
0
214,433
0
W
Aphrodite
6,029
548
34
3
0
192,570
2
W
Baron Samedi
5,685
517
47
4
0
186,321
0
L
Hachiman
4,935
449
22
2
0
187,078
0
L
Erlang Shen
5,864
533
50
5
0
206,095
0
L
Sol
5,890
535
66
6
0
189,002
0
L
Nemesis
4,517
411
21
2
0
220,010
0
W
Sun Wukong
6,753
614
57
5
0
220,984
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role