Player Matchup

Gilgamesh
Gilgamesh
DivineKingRomeo
Gilgamesh
Level 17
God Stats
1W - 1L
1,526 SR
Queue Stats
6W - 9L
1,265 Elo+
Party 1
Cthulhu
Cthulhu
IceTavi
Cthulhu
Level 8
God Stats
3W - 4L
1,788 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
JuLongTheGreat
Anubis
Level 88
God Stats
5W - 3L
1,447 SR
Queue Stats
6W - 8L
1,330 Elo+
Party 1
Team Averages
Level 38
1,587 SR
1,365 Elo+

VS

Team Averages
Level 28
1,298 SR
1,260 Elo+
Scylla
Scylla
Doomslayer97427
Scylla
Level 3
God Stats
0W - 2L
1,219 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
King Arthur
King Arthur
OniiChanGi
King Arthur
Level 15
God Stats
0W - 2L
1,219 SR
Queue Stats
2W - 5L
1,304 Elo+
Party 2
Pele
Pele
mexicanmaxipad
Pele
Level 65
God Stats
15W - 21L
1,456 SR
Queue Stats
29W - 45L
1,234 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DivineKingRomeo
Gilgamesh
12
6 / 0 / 9
9,330
778
5,836
10,695
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
IceTavi
Cthulhu
13
4 / 4 / 13
9,162
764
8,195
12,893
11,831
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
10 / 3 / 8
10,450
871
14,584
12,976
5,669
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 5
8,011
668
7,149
8,333
2,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
OniiChanGi
King Arthur
11
2 / 9 / 2
8,240
687
4,683
14,878
9,845
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 5 / 2
7,738
645
6,585
11,173
3,046
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
14
20
Kills
5
7
Deaths
20
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DivineKingRomeo
Gilgamesh
6
0
9
10.5
L
1
6
5
0.58
W
Cthulhu
IceTavi
Cthulhu
4
4
13
2.63
W
10
3
8
4.67
L
King Arthur
OniiChanGi
King Arthur
2
9
2
0.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,615
Damage
18,417
36,564
Taken
34,384
23,801
Mitigated
15,314
10,455
Healing
1,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DivineKingRomeo
Gilgamesh
5,836
1,389
487
2,591
10,695
6,301
471
1,641
9,054
0
17,997
L
7,149
959
0
0
8,333
2,423
0
5,157
3,049
17,867
0
W
Cthulhu
IceTavi
Cthulhu
8,195
371
56
109
12,893
11,831
192
3,730
9,163
25,470
0
W
14,584
900
0
7,212
12,976
5,669
1,414
1,778
11,198
51,037
0
L
King Arthur
OniiChanGi
King Arthur
4,683
752
0
360
14,878
9,845
0
10,141
4,532
0
15,145
L
6,585
1,283
298
1,266
11,173
3,046
0
7,481
3,437
0
23,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,942
Gold Earned
23,989
116
Minions Killed
77
0
Camps Cleared
0
641,683
Distance Traveled
613,040
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,330
778
19
2
0
222,337
0
L
Scylla
8,011
668
26
2
0
186,738
0
W
Cthulhu
9,162
764
34
3
0
233,054
1
W
Anubis
10,450
871
63
5
0
186,292
0
L
King Arthur
8,240
687
19
2
0
189,281
0
L
Pele
7,738
645
32
3
0
237,021
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role