Player Matchup

Khepri
Khepri
Bloodworth6411
Khepri
Level 123
God Stats
9W - 4L
1,815 SR
Queue Stats
127W - 128L
1,444 Elo+
Party 1
Kumbhakarna
Kumbhakarna
StaNdiinG Still
Kumbhakarna
Level 111
God Stats
0W - 1L
1,310 SR
Queue Stats
61W - 44L
1,521 Elo+
Party 1
Anubis
Anubis
TheBrick1599
Anubis
Level 68
God Stats
28W - 27L
1,465 SR
Queue Stats
125W - 134L
1,452 Elo+
Party 1
Team Averages
Level 101
1,530 SR
1,472 Elo+

VS

Team Averages
Level 114
1,508 SR
1,482 Elo+
Gilgamesh
Gilgamesh
Finesse Sensei
Gilgamesh
Level 128
God Stats
43W - 24L
1,669 SR
Queue Stats
223W - 204L
1,486 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
OG Dolo3027
Morgan Le Fay
Level 159
God Stats
41W - 41L
1,412 SR
Queue Stats
896W - 948L
1,511 Elo+
Party 2
Danzaburou
Danzaburou
SMG Crusader
Danzaburou
Level 56
God Stats
7W - 6L
1,444 SR
Queue Stats
63W - 69L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 10
12,005
667
9,547
23,236
34,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
StaNdiinG Still
Kumbhakarna
13
1 / 5 / 10
11,130
618
5,135
19,759
24,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
17
9 / 6 / 4
12,791
711
18,970
22,087
14,805
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Finesse Sensei
Gilgamesh
17
7 / 5 / 5
12,977
721
15,804
18,976
14,273
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
OG Dolo3027
Morgan Le Fay
18
4 / 1 / 9
12,755
709
23,420
13,209
4,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SMG Crusader
Danzaburou
15
2 / 7 / 7
11,663
648
16,975
14,253
6,443
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
34
13
Kills
13
13
Deaths
13
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
2
10
4
W
Gilgamesh
Finesse Sensei
Gilgamesh
7
5
5
1.9
W
Morgan Le Fay
OG Dolo3027
Morgan Le Fay
4
1
9
8.5
W
Danzaburou
SMG Crusader
Danzaburou
2
7
7
0.79
L
Kumbhakarna
StaNdiinG Still
Kumbhakarna
1
5
10
1.2
L
Anubis
9
6
4
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,652
Damage
56,199
65,082
Taken
46,438
73,769
Mitigated
24,915
19,156
Healing
9,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,547
432
701
6,303
23,236
34,350
0
6,663
16,573
27,204
0
W
Gilgamesh
Finesse Sensei
Gilgamesh
15,804
4,356
0
1,340
18,976
14,273
1,476
11,028
7,948
264
56,524
W
Morgan Le Fay
OG Dolo3027
Morgan Le Fay
23,420
1,805
730
4,949
13,209
4,199
839
10,143
3,066
59,226
0
W
Danzaburou
SMG Crusader
Danzaburou
16,975
6,320
0
2,078
14,253
6,443
816
12,481
1,772
0
47,359
L
Kumbhakarna
StaNdiinG Still
Kumbhakarna
5,135
550
0
867
19,759
24,614
0
8,416
11,343
24,428
0
L
Anubis
18,970
52
2,152
9,133
22,087
14,805
334
8,583
13,504
61,852
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,926
Gold Earned
37,395
157
Minions Killed
185
0
Camps Cleared
0
882,194
Distance Traveled
915,024
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,005
667
35
2
0
321,324
4
W
Gilgamesh
12,977
721
56
3
0
292,001
2
W
Morgan Le Fay
12,755
709
68
4
0
327,452
0
W
Danzaburou
11,663
648
61
3
0
295,571
3
L
Kumbhakarna
11,130
618
21
1
0
299,422
1
L
Anubis
12,791
711
101
6
0
261,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role