Player Matchup

Gilgamesh
Gilgamesh
ANGRY RPD
Gilgamesh
Level 141
God Stats
2W - 5L
1,500 SR
Queue Stats
266W - 290L
1,492 Elo+
Party 3
Artemis
Artemis
DemonKing420735
Artemis
Level 93
God Stats
1W - 1L
1,253 SR
Queue Stats
17W - 22L
1,466 Elo+
Party 2
Scylla
Scylla
SovietGrizzly18
Scylla
Level 120
God Stats
13W - 7L
1,527 SR
Queue Stats
151W - 147L
1,516 Elo+
Party 2
Cthulhu
Cthulhu
The Di Nitro
Cthulhu
Level 109
God Stats
19W - 11L
1,585 SR
Queue Stats
189W - 158L
1,522 Elo+
Party 2
Bakasura
Bakasura
shmolp
Bakasura
Level 105
God Stats
1W - 0L
1,525 SR
Queue Stats
129W - 147L
1,474 Elo+
Party 3
Team Averages
Level 114
1,478 SR
1,494 Elo+

VS

Team Averages
Level 63
1,388 SR
1,306 Elo+
Ah Puch
Ah Puch
Forwardman
Ah Puch
Level 67
God Stats
8W - 7L
1,557 SR
Queue Stats
57W - 65L
1,433 Elo+
Solo
Odin
Odin
GrimlyCrimson
Odin
Level 34
God Stats
1W - 7L
1,305 SR
Queue Stats
36W - 88L
1,260 Elo+
Party 1
Medusa
Medusa
PicantePrince3
Medusa
Level 59
God Stats
0W - 1L
1,243 SR
Queue Stats
12W - 32L
1,278 Elo+
Party 1
Baron Samedi
Baron Samedi
SoHighStoner420
Baron Samedi
Level 47
God Stats
2W - 12L
1,392 SR
Queue Stats
41W - 92L
1,272 Elo+
Party 1
Thor
Thor
StreetShredderZ
Thor
Level 106
God Stats
2W - 3L
1,442 SR
Queue Stats
14W - 34L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANGRY RPD
Gilgamesh
18
5 / 0 / 14
10,700
973
11,227
6,497
5,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
6 / 5 / 31
13,072
1,188
19,681
15,918
7,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 0 / 15
14,717
1,338
31,775
9,791
3,947
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
The Di Nitro
Cthulhu
20
6 / 6 / 32
13,485
1,226
16,566
19,499
24,805
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bakasura
shmolp
Bakasura
20
12 / 3 / 16
13,571
1,234
13,906
11,704
6,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

227

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Forwardman
Ah Puch
17
2 / 8 / 7
10,882
989
12,151
17,220
5,888
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
4 / 11 / 9
11,069
1,006
13,631
22,811
8,495
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 5 / 10
10,018
911
8,986
14,385
4,397
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
SoHighStoner420
Baron Samedi
17
4 / 9 / 6
11,082
1,007
10,539
19,632
7,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

18
3 / 13 / 11
11,037
1,003
13,231
23,846
9,258
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
57
46
Kills
14
14
Deaths
46
108
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ANGRY RPD
Gilgamesh
5
0
14
12
W
6
5
31
4.3
L
Ah Puch
Forwardman
Ah Puch
2
8
7
0.69
L
4
11
9
0.77
L
1
5
10
1.2
L
Baron Samedi
SoHighStoner420
Baron Samedi
4
9
6
0.78
W
17
0
15
24.5
L
3
13
11
0.65
W
Cthulhu
The Di Nitro
Cthulhu
6
6
32
3.67
W
Bakasura
shmolp
Bakasura
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,155
Damage
58,538
63,409
Taken
97,894
47,892
Mitigated
35,338
6,775
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ANGRY RPD
Gilgamesh
11,227
3,733
0
239
6,497
5,074
0
1,871
4,626
0
17,900
W
19,681
11,015
0
2,728
15,918
7,731
0
4,033
11,885
0
42,891
L
Ah Puch
Forwardman
Ah Puch
12,151
1,047
38
1,111
17,220
5,888
0
8,033
8,729
45,018
0
L
13,631
7,660
73
1,516
22,811
8,495
0
8,485
13,424
0
33,195
L
8,986
4,415
0
222
14,385
4,397
0
8,360
5,631
0
21,888
L
Baron Samedi
SoHighStoner420
Baron Samedi
10,539
725
2,129
2,415
19,632
7,300
0
12,797
6,001
24,450
0
W
31,775
862
0
52
9,791
3,947
0
3,948
5,843
55,639
0
L
13,231
3,369
0
0
23,846
9,258
0
9,700
13,492
0
26,761
W
Cthulhu
The Di Nitro
Cthulhu
16,566
737
1,701
600
19,499
24,805
0
8,760
10,739
29,603
0
W
Bakasura
shmolp
Bakasura
13,906
8,682
0
1,455
11,704
6,335
0
4,078
7,626
0
27,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,545
Gold Earned
54,088
237
Minions Killed
185
10
Camps Cleared
3
1,158,169
Distance Traveled
950,019
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,700
973
17
2
4
260,031
0
W
Artemis
13,072
1,188
65
6
0
211,188
0
L
Ah Puch
10,882
989
75
7
0
177,731
0
L
Odin
11,069
1,006
36
3
0
197,923
0
L
Medusa
10,018
911
25
2
1
191,386
0
L
Baron Samedi
11,082
1,007
21
2
0
188,502
0
W
Scylla
14,717
1,338
53
5
2
243,948
0
L
Thor
11,037
1,003
28
3
2
194,477
3
W
Cthulhu
13,485
1,226
47
4
0
220,124
0
W
Bakasura
13,571
1,234
55
5
4
222,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role