Player Matchup

He Bo
He Bo
CallMeDaddy2603
He Bo
Level 151
God Stats
8W - 6L
1,438 SR
Queue Stats
161W - 145L
1,483 Elo+
Party 2
Tiamat
Tiamat
CaptainGuest
Tiamat
Level 125
God Stats
5W - 6L
1,532 SR
Queue Stats
128W - 117L
1,494 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
D4RK JUGG3RNAU7
Morgan Le Fay
Level 85
God Stats
3W - 0L
1,480 SR
Queue Stats
45W - 39L
1,480 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JabelNick
Kumbhakarna
Level 87
God Stats
1W - 0L
1,315 SR
Queue Stats
163W - 135L
1,483 Elo+
Party 2
Xbalanque
Xbalanque
vilepuppy
Xbalanque
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 88L
1,438 Elo+
Solo
Team Averages
Level 112
1,453 SR
1,475 Elo+

VS

Team Averages
Level 117
1,503 SR
1,425 Elo+
King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FISH_pr0JeCts
Sol
Level 104
God Stats
3W - 2L
1,605 SR
Queue Stats
433W - 450L
1,442 Elo+
Party 1
Jing Wei
Jing Wei
McOset
Jing Wei
Level 124
God Stats
0W - 1L
1,363 SR
Queue Stats
7W - 12L
1,311 Elo+
Solo
Chernobog
Chernobog
Pixl_Warmonger_W
Chernobog
Level 108
God Stats
3W - 2L
1,508 SR
Queue Stats
234W - 227L
1,443 Elo+
Party 1
Bellona
Bellona
getchapull6500
Bellona
Level 118
God Stats
12W - 11L
1,537 SR
Queue Stats
780W - 802L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 2 / 12
9,981
998
18,683
12,095
5,468
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tiamat
15
5 / 1 / 17
8,906
891
10,860
9,344
9,169
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
D4RK JUGG3RNAU7
Morgan Le Fay
14
1 / 0 / 18
8,271
827
10,211
3,075
1,494
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Kumbhakarna
JabelNick
Kumbhakarna
15
6 / 3 / 17
9,646
965
5,008
15,525
17,635
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
vilepuppy
Xbalanque
16
4 / 0 / 21
9,249
925
12,529
5,783
2,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 4 / 1
6,263
626
1,646
11,544
5,191
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+75
Health

14
3 / 6 / 2
7,886
789
14,534
11,578
4,478
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
McOset
Jing Wei
13
0 / 7 / 2
7,025
703
5,107
10,438
4,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chernobog
15
3 / 5 / 3
8,782
878
9,211
10,700
4,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 6 / 6
7,434
743
4,984
18,577
17,482
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
20
28
Kills
6
6
Deaths
28
85
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
4
1
0.13
W
12
2
12
9
W
Tiamat
5
1
17
13.5
W
Morgan Le Fay
D4RK JUGG3RNAU7
Morgan Le Fay
1
0
18
10
L
3
6
2
0.67
W
Kumbhakarna
JabelNick
Kumbhakarna
6
3
17
4.83
L
Jing Wei
McOset
Jing Wei
0
7
2
0.14
L
Chernobog
3
5
3
0.9
L
0
6
6
0.5
W
Xbalanque
vilepuppy
Xbalanque
4
0
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,291
Damage
35,482
45,822
Taken
62,837
36,440
Mitigated
35,878
15,216
Healing
16,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,646
157
598
2,009
11,544
5,191
0
9,250
2,294
0
2,631
W
18,683
1,958
2,155
3,253
12,095
5,468
1,061
2,700
9,395
28,143
0
W
Tiamat
10,860
921
645
2,177
9,344
9,169
951
2,856
6,488
22,695
0
W
Morgan Le Fay
D4RK JUGG3RNAU7
Morgan Le Fay
10,211
927
0
270
3,075
1,494
1,262
262
2,813
18,194
0
L
14,534
5,386
1,319
3,357
11,578
4,478
0
9,099
2,477
28,642
0
W
Kumbhakarna
JabelNick
Kumbhakarna
5,008
500
647
2,766
15,525
17,635
484
6,568
8,957
8,009
0
L
Jing Wei
McOset
Jing Wei
5,107
4,872
393
887
10,438
4,025
196
6,368
4,068
0
15,732
L
Chernobog
9,211
4,389
1,044
1,778
10,700
4,702
49
6,433
4,267
0
23,734
L
4,984
1,051
393
4,706
18,577
17,482
0
13,568
4,969
0
8,500
W
Xbalanque
vilepuppy
Xbalanque
12,529
4,228
1,325
1,978
5,783
2,674
2,065
2,148
3,635
0
21,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,053
Gold Earned
37,390
90
Minions Killed
98
0
Camps Cleared
0
1,055,466
Distance Traveled
800,069
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,263
626
5
1
0
146,148
0
W
He Bo
9,981
998
17
2
0
191,956
0
W
Tiamat
8,906
891
28
3
0
223,857
0
W
Morgan Le Fay
8,271
827
16
2
0
226,962
0
L
Sol
7,886
789
34
3
0
148,356
0
W
Kumbhakarna
9,646
965
7
1
0
218,484
0
L
Jing Wei
7,025
703
25
3
0
181,426
2
L
Chernobog
8,782
878
30
3
0
156,585
0
L
Bellona
7,434
743
4
0
0
167,554
0
W
Xbalanque
9,249
925
22
2
0
194,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role